Aliens or gimmick physics models are the only way AN1Guitarman can kill anything in a net game. Your charity toward him is commendable, and earns you an extra star.
We nee more Physics editors like you! everyone has gotten gay with there "no monsters" and "i like the original physics cause im used to them" bs.
There's cheese in my coke. wtf guy, wtf.
Because if you violated Etan's "copyright" he'd call you a faggot or something.
This is the single greatest thing made by anyone EVER.
there's a bouncy poly at 52/53
and all the walls are the same texture
1 star
a great idea and great contribution for redeeming classic infinity maps and some other maps as well. i'd like to thank all who participated in this beneficial project.
adding more pathways, lifts and other forms complexity allows for the maps to have much better flow and as a result, better, more enjoyable gameplay.
i think my only disappointments in these maps were 'waldo''duality' and 'ex justica mortis'.
but overall, an outstanding pack that will be remembered for ages...
the thing i like about these maps is that they are fun and enjoyable. they are focused more on being fun than they are on being detailed and fancy. i personally like the moderate balance of architecture in these maps, not too little/not too much. still, detailed and dynamically advanced architecture is a good thing in mapping, but (for me at least) too much of it can get a bit distracting...
my favorite maps are Werefrog, wine and roses, and CFA 3000
The master plugin will be arriving soon, I suppose? :)
Great attention to detail and authenticity
my OCD impulses can finally rest now that the 3rd person view is accurate with the 1st...
i cant believe they changed the enforcers' 3rd person appearance, but just ignore the marine's...
Initially, the atmosphere of the map is striking, but there is nothing really impressive about the combat or the scenery. I speak as someone who can't make very good maps either (yet). It's an interesting little relic for those who are so desperate to satisfy their M1 fetish (which apparently includes me), but I didn't get much from playing it. For better M1 scenarios available for M1A1, I recommend USS Raider and Athens Outpost. Hell, even the Two Dreary Maps challenge is kind of fun.
Working great on the betas with no error messages, Nice Work!
AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AND BACON STRIPS AND BACON STRIPS AND AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME.
Nuff said.
i like these maps mch better than red spectrum. although red spectrum is very well a worthy map pack, this pack is face melting.i cant really comment too much because of my melting face.
red spectrum had some weapon placement and quantity issues, whereas this pack does not, the weapons are where they should be, and in their correct amounts.
the architecture and dynamics in these maps are far beyond red spectrum itself, and far far FAR beyond the complexity from the average map.
my favorite of your maps are, Dance of Pales, and Official tallmap, though all the rest are just as good...
the map desings, architechture, and overall dynamic is nearly perfect. sometimes a tad too detailed but not a significant issue.
my main issue in quite a few of these maps is the lack of weapons here and there, i hate having to risk my life searching for them, so just raise the amount of weapons just a tad higher.
overall,this is indeed an action packed fun filled map pack that should go down in history...
Very Nice
This is probably the first time most of us have heard these tracks as they were intended.
Restoring Marathon, one pixel at a time.
...but truely, the thing i miss the most from the original m1 is the old platform sound.