Excellent, very challenging but kept my attention the whole way through. I dislike the author's habit of putting in many doors that never open, but that can be forgiven in the light of the all round excellence of this scenario. I've played it through several times and kept going back to it because some of the levels are such fun to play. The Face of Modern Gaming is almost an epic on its own and Roquefortress is another favorite.
I'll further render S7's review system utterly meaningless by rating this a "5" just for putting lazy shitposters in their place.
Also, there were actually a couple very cool (if impractical in multiplayer) ideas executed here.
Great work, brillster! Did a solo run through the two new maps and looks like it will be fun, great work on the sounds too!
The hill adjustment on The Pharos was the best thing you did. That level is very fun now with KOTH.
Congratulations in advance on 1,000 downloads. (It's at 933 at the time of this review, but I'm sure it's due to happen soon.)
Make some single player maps. Then it won't feel like your detailing skills are being wasted when most people won't notice them in a EMFH game.
Oh yeah, the maps. Your two new entries are fantastic. And they aren't arena maps, so I'd give you a 6 if possible for actually taking the more difficult route.
I've actually played several games on several of these maps, and never made any serious comments.
They're really good! I can see a lot of growth as I go down the list; A Warm Feeling and Hide and Seek are two really visually/geometrically mature maps that use a lot of good texture choices to make it work.
The maps all seem mechanically sound, too; nothing stands out as really bad, except for maybe the map Weight of the World, which I am pretty sure was the first map, and it shows. It's to the point that you might want to make a new pack, because you're going to start veering away from the styles of your original efforts.
Differential shading still needs work, and on the whole the pack is too reliant on arena-style maps, but it's still a very good effort on the whole.
My favorite levels, honestly were Vae Victis and Words Which I Command. Because the thing about the guy dreaming, it's excellency. Epic scenario.
This is as much a review of Survival.lua (I presume this is what you're supposed to use with this map) as it is this map.
It's reasonable fun even if you play this solo on TC. Because of the huge amounts of regenerating ammo, it encourages one to experiment with different weapons and techniques. I've used it to try to get better at using the SMG and shotguns, with some amounts of success. But I still suck to some degree.
Only thing I would recommend is more SMG ammo.
First encountered this map in my short time on networked play, and had excellent fun working with the other players to keep back the hordes of Enforcers, Fighters, and especially those annoying Compilers (good thing for invisibility, eh?) Got shot in the back a few times, but hey, what's a rocket in the rear among friends? ;)
I really want to play this game. It looks hella cool... But every time I teleport from the first level, the game crashes and quits! Why!? I'm sure the game deserves 5 starts but I can't play it!
I like the addition of the health and oxygen overlay at the top of the screen. Reading the bottom of the screen is too much work.
Good overall quality. Last level is my favorite. I think Alex nailed the aesthetics on that one. It is a pity you do not get to see it in the screenshots :)
fun
ryokotk as ventriloquist throwing his voice into the mouth of a durandal dummy
ryokotk as xipe totec wearing the flayed skin of our computer friend, contorting its digital lips to form strange syllables
ryokotk as master of encounter design, toning it down from the attritional excess of phoenix
ryokotk as maker of a set of maps both fun to explore and questionably named
kindred spirits: plugging up the hole in our collective heart when all my children was cancelled
Six skulls - Ryoko's getting more devious with his hiding places.
Kindred Spirits provides substantial combats, including what may be a bolstered version of the cyborg. The drones are back too. The levels show off with intricate architecture that bolsters the gameplay. 'Dr. Tycho's Castle' comes off particularly strongly.
Kindred Spirits uses the dull Infinity textures but that's mostly a matter of opinion. Durandal hits us with a side of his personality we haven't seen before, specifically the "I'm thrilled to see you but I would never admit it." At any rate, he doesn't sound quite the way he does in other scenarios.
Another great pack!
I've tried it on all Marathons and it does not work. The screen flashes and glitches on Infinity and M1 but on Durandal it crashes it. ???????
There is not an option on this site to rate this plugin with the number I desire, so I'll just have to say it here. I rate this plugin: 692 out of 5.
I've been waiting for this for a very long time and it's finally here! You deserve a lifetime supply of delicious pfhoods my friend.
I won't hide the truth and pretend this was meant to be serious. We all know what W'rkncacnter does. How can we not? These short levels show more humor and cleverness than certain others give him credit for.
Destiny's negative comments about himself notwithstanding, there are some genuinely interesting moments here, especially in the first real level, "ᑥ." The puzzling jump sequence provided me with more entertainment than I've had in a long time.
Puzzles such as this level's final room, or challenges such as the last room in "Thank You For Registering," are unsolvable. That is their attraction. This is worth the short time it will take for you to "get it."
P.S. JASON THRIFT
Title says it all.
further entries probably redundant
subsequent reviews predictably philistinian
previous statements pedagogically undercut
The most important thing to know about this pack is that it does not support color tables. After removing the scripts and graphics for walls and weapons, I was able to rework this pack for Marathon Phoenix. The Vacuum Bobs looked a bit out of place with the old graphics and this plugin does not have the colors for the Renegades but a little recoloring with Word can easily cook up new variations. Someone with a rudimentary understanding of mml (meaning someone else) could easily come up with scripting to allow for such a feat.