Downloads

Tagged 'Map'

CARNAGE VILA 46! README 3.0

irons on Jul 7th 7777

Approval

This is the original READ ME!!!!!!!!!!!!11 for RKYOKOTK's CARNAGE VILA 46!

NOW WITH A LIFETIME ACHIEVEMENT AWARDd

Notes for version 3.0:

yo i tried real fame and fortune, but the reviewer YOULOVEME was all like YO DIS GAME IS DEAD and i was like SHEEIT DAWG THEN WHY U REVIEWIN and he was like J'ACCUSE and i tried askin wut was wrong then he said DAMN I TAKE JOKES SERIOUSLY FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK so we laughed bout that but he stopped laughin and said U WORSHIP THE DEVIL so i told him DAWG DAT WAS 2.5 YEARS AGO DAYUM

3008 downloads, 11 reviews, 2 screenshots, 2.5 rating


Sticky Shoes 0.1

gumdrop9 on Dec 17th 2021

This is 3 netmaps. One is over 20 years old & out-of-touch with reality. One is completely stale & warmed over. One is a fresh stinking pile just made. I plan on adding to and updating these, so this is just a test version & I'll be happy to hear any feedback (on Discord). Thanks for trying them out!

75 downloads, 0 reviews, 0 screenshots, 0.0 rating


Pfhactory N’Unity 2

ZipZap on Oct 18th 2021

Pnu2

I made a 3D edit to Pfhactory N’Utopia, ready to be used with Forge Plus and Unity.

5D space has been merged to make a normal space.

There is the main map and the 5D space bridge split into 3 map files.

The map files were edited with Pfhorte and forge in a Mac OS 9 emulator.

The zero length line error is fixed.

Forge plus is a map editor made with Unity and can export maps into 3D FBX files.

Export to FBX then open the FBX files in blender and put everything together.

When you put the bridge together, delete the mesh that is around it.

Notes for version 2:

Ninth edit.

183 downloads, 0 reviews, 2 screenshots, 0.0 rating


Seven Shades of Wraith 1.02

Zott on Oct 9th 2021

Sevenshadesofwright_0011

A one-level scenario where the player must seek out and punch the seven pumpkin beacons while avoiding Shades, Wraiths, and the occasional Pfhor.

Includes plugin that must be enabled for scenario to work properly.

Volume Warning: screamer.

Notes for version 1.02:

Embedded Increased Dynamic Limits back to Aleph One 1.0 amounts.

Fixed glow mask artifacts with fire sprites.

1846 downloads, 2 reviews, 2 screenshots, 3.0 rating


Pfhrenzy CD

Tooncinator on Aug 12th 2021

Pfhrenzy

This is the 1996 CD "Pfhrenzy" found on the Macintosh Repository here.

There was some interest in this CD on the Marathon Discord server when I pointed out this CD. Not everyone wanted to bother with emulating Mac OS, but they still wanted to see the maps at least, which can be played with modern Aleph One. Thus, I emulated it myself, and transferred all the files off of the CD and zipped them up for people to look over on whatever OS they preferred.

For this reason, most of the files will look weird or not work at all on Windows or Linux, or perhaps even Mac. I have done nothing to the files themselves aside from put them through 7zip.

445 downloads, 0 reviews, 2 screenshots, 0.0 rating


Windows 95 Map File 1.0

ckt1138 on Mar 17th 2021

Waterloowaterpark_0000

The Map file for Marathon 2: Durandal, as it was presented in the Windows 95 release.

The Windows map file contains several visual (and a few gameplay altering) changes from the Mac version, many small, some big. It also has a few altered terminal images.

Anyone familiar with "Waterloo Waterpark" will immediately be surprised with this rendition.

There are some players who do prefer the Windows map, so I decided it would be worth posting on Simplici7y.

The M2 Win95 map file is not particularly hard to obtain, as it is available in retail M2 copies for Windows, and it's available as a download on the Trilogy Release site, HOWEVER, that merge does not contain chapter screen sound effects. I re-merged the map file with the Mac version's sound resource folder, so now all chapter screens will play the appropriate sound.

466 downloads, 1 review, 3 screenshots, 4.0 rating


Imperium V

Windbreaker on Oct 20th 2020

20_screen_shot_2016-08-21_at_3

20 multiplayer maps for Marathon Infinity. Fifth edition features 5 new maps.

Many of these feature precipitation/weather/novelty Lua scripts, while others are simpler in design.

Notes for version V:

• Features 5 new maps: Inaugural Trams, Phantom Power, TRON, Flank Speed, and Channel Z.

• Reduces precipitation count on Iconic Something.

• Changes some size indicators on older maps.

2525 downloads, 9 reviews, 20 screenshots, 4.9 rating


You Underestimate My Power 1.0

ProfessorChubbs on Oct 2nd 2020

Youunderestimatemypower_0003

A medium-sized EMFH map inspired by the M1 level Bob-B-Q. The "trenches" in the middle of the map raise to the upper level every minute, changing who has the high ground. There's also a secret switch that reveals every two minutes that'll temporarily flood the lower level with lava.

This is the first map I've ever shared, so please give feedback; Assuming I don't lose interest in a week, I'll be happy to patch it.

656 downloads, 0 reviews, 5 screenshots, 0.0 rating


Bump Maps - Sewage 1.0

kaosof on Sep 2nd 2020

Sewagescrenshot

This is a set of bump maps (with textures) accompanying Goran's Sewage set.

Glow maps are included.

748 downloads, 0 reviews, 1 screenshot, 0.0 rating


Precipitation for Eternal 1.2 1.2.1-b4

liacrow on Jul 9th 2019

Thenearsideofeverywhere_0001

For those of you with proper video cards that do not have difficulty with precipitation scripts, here is a merged map of the scenario with both precipitation and the latest bugfixes.

Unfortunately, some quirk of a few people's machines - which I suspect were running integrated graphics - couldn't cope with precipitation, even after bugfixes were made, and so Pfhorrest ordered it cut from final release. Although the effect on most levels is subtle due to an A1 limitation on having 1024 objects, I thought it well worth the effort of maintaining. So, before I cut the lua from the main scenario, I created a branch to preserve it, and left the supporting alterations to the Shapes file in the main branch.

Naturally, you'll need to download Eternal 1.2, found here,, to use this map.

Then, download this map file, drop it in your Eternal directory, and select it in Environment preferences.

To test whether your machine can handle this, skip to level 13: A Friend in Need, and see if your framerate drops when you walk outside. My 12 year old rig gets 20 FPS with everything on, but some players have reported as little as 0.5 FPS with precipitation.

Since this is an altered map and not a plugin, it will not be compatible with save games from the official release or the previous 1.2.0 version of this enhanced map.

Co-op players, please ensure that everyone has the same version of the map.

Credits: Original rain and ember sprites by $lave and Windbreaker, respectively; Original precip code by Wrkncacnter, who borrowed heavily from Treelama; Eternal adaptation by Aaron Freed; Snow sprites and code fixes by Lia Gerty; Ashes are a palette swap of embers, fallout a palette swap of rain.

Notes for version 1.2.1-b4:

Made a number of things a lot easier

1385 downloads, 0 reviews, 5 screenshots, 0.0 rating