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Tagged 'Netmaps' by Oldest Updates

Screenshot titled "^"

This is the original READ ME!!!!!!!!!!!!11 for RKYOKOTK's CARNAGE VILA 46!

NOW WITH A LIFETIME ACHIEVEMENT AWARDd

Notes for version fine:

fine

3,934 downloads, 15 reviews, 2 screenshots, 2.8 rating

NEFX Netmaps 62

Adminn_1 on 04/02/2023

Screenshot titled ""Behold Alternaltarhengelith""

Happy 50-map landmark! Here's to more.

[2023-04-01 - The following have been added over the past week:

"Classical Contraption Contemplation"

"Drive of Constant Flux Maintenance"

"Initiatory Perspectival Pathsetting"

"Jousters on the Frame Warp"

"Shared Fray-Urge Unconscious"

"At the Underground Mesmer"

"Confinement Contemplations Weaponized"

"The Untapped Bond Point Come to Life".]

You wanted it, you finally got it (and I've wanted it too): Height variation, differential shading, non-square based architecture, dynamic lighting, ambient sounds, textural variety, and random sounds. Initially this was based on the Kill Them All project in the sense of following the rule of having 100 polygons per level max, but over time it seems I could not stick to that necessarily. :3 However, I have made many of these maps from a 700-polygon template I made (you know, 700 because 7 because Marathon).

Notes for version 62:

[2023-04-01 - The following have been added over the past week:

"Classical Contraption Contemplation"

"Drive of Constant Flux Maintenance"

"Initiatory Perspectival Pathsetting"

"Jousters on the Frame Warp"

"Shared Fray-Urge Unconscious"

"At the Underground Mesmer"

"Confinement Contemplations Weaponized"

"The Untapped Bond Point Come to Life"

1,882 downloads, 4 reviews, 27 screenshots, 3.0 rating

Imperium VII

windbreaker on 10/07/2023

Screenshot titled "Night Terror"

25 multiplayer maps for Marathon Infinity. Seventh edition features 3 new maps.

Many of these feature precipitation/weather/novelty Lua scripts, while others are simpler in design.

Notes for version VII:
  • Features 3 new maps: Beacon Light, Night Terror, and Space Invasion.
  • Minor architectural/shading changes made to Lorem Opus, Flashpoint, Blue Comet, and Mandala.
  • Sunrise sequence extended on Dead by Daybreak.

3,661 downloads, 11 reviews, 25 screenshots, 4.9 rating

XBLA Net Maps 1.0

Freeverse on 01/28/2024

Screenshot titled "Full Roaming Vapor"

These are the map files from the XBLA game Marathon: Durandal and its DLC. Four original net levels are tacked onto the end of the first map; and the other maps include potentially interesting ports of Classic Marathon levels.

The solo levels are included (and identical to the Mac version) but the terminals will not operate.

Redistributed with permission from Bungie/Freeverse.

454 downloads, 0 reviews, 4 screenshots

Screenshot titled "Rubicon AO Light 1"

Archive of the original Marathon Rubicon release for classic MacOS Aleph One, titled Rubicon AO Light. This is the Rubicon scenario as it was before Rubicon X.

The files on this archive were taken from the Macintosh Garden here https://macintoshgarden.org/games/marathon-rubicon and passed through MacBinary II+ to make them compatible with modern Aleph One for Windows and Linux too.

Also included is a set of maps bundled with the AO Light release, including some netmaps, the Rubicon Xariim scenario and, as far as I can tell, one ported map from the unreleased scenarios that eventually became Rubicon.

Notes for version 2:

Added the weapons and items MML scripts from Rubicon X to fix wrong names in the HUD.

Hosted on Mega because the Simplici7y uploader is failing to upload.

452 downloads, 0 reviews, 2 screenshots

ThrokPak 1 1.1

Throkgaar on 04/23/2024

Screenshot titled "Solemnit7y"

These are my first 3 maps that I have absolutely no business uploading here, but am doing so anyway. I started mapping 4 days ago so if they're terrible dont blame me. Thanks to everyone in the discord who helped me figure out how this stupid crap works. Weland and Vasara rock and are a lot of fun. I keep staying up way too late making these maps that everyone is going to complain about. Hopefully these are fun to play or mock or something Have a Nice day.

Why ThrokMaps? Idk, there's tons of ammo and weapons, power ups, and healing items to keep you in the fight. idk I think theyre kinda fun

  1. Solemni7y - Small map primarily made for dueling. Very basic.
  2. Enforcer Longs to See - A larger map with much more complexity but hopefully a simple flow. Features non-intrusive (hopefully?) water mechanics. No swimming required. I just like the way this map looks honestly. It has a cool dam that you can see out the window.
  3. Charon 2049 - A Marathon interpretation of Halo 1's Chiron TL 34. You teleport around and you don't really know where you're going but there's lots and lots of shotguns and a hydraulic press to squish your friends.
  4. Get Even - pure high speed deathmatch.
  5. Grim Destiny - An abandoned space station; low gravity with dynamic flow.

Note: I really like the M2 XBLA textures cause they're colorful, and I textured all this with that pack. You can of course use whatever pack you want but if it looks weird somewhere or if youre like "wow that texture sucks here" thats why.

Well that's it. if these suck then just delete them I dont care

Notes for version 1.1:

Bugfixes and 2 new maps:

  1. Get Even - pure high speed deathmatch.

  2. Grim Destiny - An abandoned space station; low gravity with dynamic flow.

326 downloads, 0 reviews, 16 screenshots

Static Fury 1.0

Grymy on 05/15/2024

Screenshot titled "M for Marathon"

Enjoy an arena netmap for Marathon 1! It is tested in live netgames with the new Steam build, and it works. The design is a little rough around the edges, but you get a lot more ammo, guns, and space to play in than the classic netmaps.

This map was created in Pfhorte and submitted to the Map of the Month back in the day. It was lost for a number of years, and I was super happy to find it on the Marathon Archives bungie.org site.

Don't stand still on the flamethrower platform! :)

Notes for version 1.0:

The original from May 2000.

It could use some tweaks with flow, and texturing, a bouncy wall or two, but it's still pretty fun. It would be cool to find a way to edit this and polish it up.

36 downloads, 0 reviews, 6 screenshots