Reviews

Newest Reviews

  • Currently 5/5 Stars.

Hahaha Marathon 2 AMP!

Spooky on Feb 1st, 2020, Version 0.96

I loved it as you already know. Fantastic first effort.

  • Currently 5/5 Stars.

Please visit us. Spatial Outpouring - Chapter 1

Spooky on Jan 23rd, 2020, Version 1.3

We were wondering if you could shed some light on the story.

https://discord.gg/qcUBCq2

There is a channel in the server called the Coming of Mazaro. We would love it if you paid us a visit. We will be hosting coop runs of your scenario.

  • Currently 5/5 Stars.

Very Useful Netscript Pack

raptor200221 on Jan 7th, 2020, Version 1

It is great to see these game modes ported to marathon. Keep up the good work!

  • Currently 4/5 Stars.

Where meant to say this some time ago Los Disneys

Meerjel01 on Dec 30th, 2019, Version

What

  • Currently 5/5 Stars.

Well done. Netscript Pack

Spooky on Dec 16th, 2019, Version 1

Classic Marathon Day surprise.

  • Currently 5/5 Stars.

Perfect Marathon Gambit

Spooky on Dec 12th, 2019, Version 1.1

Nicely done sir.

  • Currently 1/5 Stars.

Do it Over, or Scrap it. Legends of Marathon Map Pack

Lizard King on Nov 6th, 2019, Version 13.0

This is hardly playable. The platform level is especially a bad idea, you pretty much get stuck most of the time. The original net maps are better designed than most of these.

  • Currently 5/5 Stars.

Brilliant Survival 2.0

Vice on Oct 27th, 2019, Version 1.6

Brilliant script; dare I say, all I've ever wanted.

Just a few things:

1) I noticed the Ticks (Energy, Oxygen, Kamikaze) were missing. Having those added would be nice as those units are sometimes replaced with customs.

2) Alignment. I understand it is a neat feature to be able to define friend and foe by simply selecting the units you want. However I have two issues with this: for one, the script does not allow you to mix units which would normally fight together, i.e. pit BOBs against VacBOBs. Furthermore, this dumbs down combat to a basic 'player + allies' vs 'enemy'. This means that units which under normal circumstances would kill each other don't. This bugs me especially as I want a "UESC vs Pfhor vs Salinger/Dangi" scenario – a free-for-all of sorts.

Anyways, I am now officially rambling. Great script, 10/10 would recommend, hope to maybe see an update sometime again.

EDIT: the solution to point 2) would be to have an option to turn off auto-alignments and let the map/game's .phyA take care of business.

  • Currently 5/5 Stars.

Great work Marathon Gambit

aquateenhgrfrce on Oct 19th, 2019, Version 1.0

I haven't played it yet, but I already know its good!

  • Currently 5/5 Stars.

Astounding Work Marathon Gambit

raptor200221 on Oct 17th, 2019, Version 1.0

This is an almost perfect recreation of the gambit gametype in a very old, outdated engine. It is quite the feat of programming and design. Excellent work!

  • Currently 5/5 Stars.

JUICE YugePax4Yuge

Spooky on Sep 6th, 2019, Version 1.0

Wrk is the anathema of platitudinous marathon cartography.

Thanks for everything.

  • Currently 5/5 Stars.

Wow! NEFX Map Templates

Spooky on Sep 6th, 2019, Version 1.0

Kinda surprised these maps didn't accidentally teleport you all over the place. If you read the Forge manual it sort of explains this bug that if there are too many lines that are completely parallel to each other you get teleported away. Happens to me all the time and you get away with this! Lol!

  • Currently 5/5 Stars.

Marathon 1 Redux Marathon 1 Redux

ankaniluzubal on Sep 4th, 2019, Version 0.0.13-alpha

This redux is awesome. Waouh.

  • Currently 5/5 Stars.

Fantastic Scenario!!! Rubicon - Xariim

Spooky on Aug 30th, 2019, Version 1.0

The map making skill here is incredible. Rubicon is my fav scenario and dare I say this is better. Terminals are a bit lacking, in spelling and content, but are humorous. Aqua is a doofus I got through the first level he mentioned fine stuck on the second one he mentioned so I'm going to assume I need to keep looking. Almost finished was just looking for a walkthrough. I wont cheat I promise.

Deserves more stars. Would give 6 if I could.

Edit: Can confirm whole scenario can be played through. Aqua you were on the other side of that door earlier look at your map :p

  • Currently 5/5 Stars.

Keep it up! Dreamgrids of Endless Fight - a netmap series

Spooky on Aug 20th, 2019, Version 1.0

More original maps in a unique style. Gotta get a game with Adminn he'll kick your ass!

5/5 for it being so terrible!

  • Currently 5/5 Stars.

Best Template Ever NEFX Map Templates

raptor200221 on Jun 15th, 2019, Version 1.0

Runs very well on all computers. Gets a solid 12 fps on a mac pro. Excellent 4 custom Yuge maps. Great for whenever you really just don't want to make maps look modern and want that sort of "Budget Wolfenstein" feel. Seriously though, there are very few practical uses for this. Just keep making similar templates to turn into satirical jokes Adminn_1.

  • Currently 1/5 Stars.

Repurpose this. NEFX Map Templates

MoppyPuppy on May 27th, 2019, Version 1.0

Create the Adminn_1 Lighting Template.

Creating custom lights are a pain, so if you created a map with every room being a class of light and every polygon is a variation of that class: Smooth changing lights, strobe lights, flashing lights, flickering lights, lightning and lights used to control liquid levels it would be incredibly useful.

You could import the lights to each new level with the Copy & Paste tool and save your self hours of time.

  • Currently 1/5 Stars.

MoppyPuppy Marathon: Shadervoid - The Labyrwraths of Growth

MoppyPuppy on May 26th, 2019, Version 1.0

Absolutely Terrible.

The scenario has no story and the buildup in the first level was terrible.

Sound design was terrible.

Too many fake terminals.

SMG is placed in an area that you can only get to after you've cleared the whole level so its effectively worthless.

After clearing the last level I had no idea how to exit.

Some things you accidentally did right:

-Made me appreciate the Assault Rifle, finding it was as exciting as the first time I played Marathon because when you get it you can finally start clearing rooms. The AR should have its own room to increase the feeling, same goes for the Napalm projector.

-The Shadervoid is an existential nightmare and is absolutely unpleasant to play. If you book ended what you have with classic regular textured exposition levels the sense of relief of getting back to normalcy would make all the unpleasantness worth it.

  • Currently 1/5 Stars.

I appreciate the effort, but . . . NEFX Map Templates

Herbert_W on May 23rd, 2019, Version 1.0

This really isn't a good idea. "Too many vertices in a line" errors ahoy!

Besides, while square-block maps are occasionally nice for nostalgia and as a stylistic change, there isn't call for enough of them to warrant a template.

The line tool is just as easy to use as the fill tool. This template does not make life easier for novices at all.