Spells? In Marathon? Sure. Arthur C Clarke wrote “Any sufficiently advanced technology is indistinguishable from magic.” So go for it; they're fun and that's the point o the exercise.
Puts a whole new face on the game.
While this is not my cup of tea (I dont particularly like facing hordes of enemies) and there is lots o new stuff, I like it because it's fun to play. The new stuff is easy to accommodate, there is an intelligent story, and it is fairly easy to make it an exploration game with combat rather than just fight after fight. The scenery is visually pleasing and the little touches like the exploding enemies delight. The revisiting levels on demand is an excellent feature. If you are low on O2 but want to explore, you can go forward until you find O2, fill up, an then go back and explore.
This is great. This is reason enough to start using AlephOne 1.4. Incipiat trucidatio.
It's there now. I don't have java and just experimented with some minor changes manually just to see what'd happen. One o my resistances to changes is that the enemy really doesn't care about your preferences, so mostly I just fight against whatever comes along. It's good fun and I doubt that any changes I did would make it any better. Also, making changes directly teaches me how lua works. It's a multi purpose package.