Items by Weekly Downloads

FloatingX 1.4.1

Hopper on Feb 22nd 2014


FloatingX is a modern, minimal HUD for Marathon 2 and Infinity, inspired by the XBLA Durandal interface. Art by TychoVII, scripting by Hopper.

Notes for version 1.4.1:

This version fixes a bug under Aleph One 1.1, and works with Visual Mode.lua.

1697 downloads, 5 reviews, 3 screenshots, 4.8 rating

Kill Them All! 1.02

RyokoTK on Jun 19th 2007


Kill Them All is a short but intense mini-scenario for Marathon Infinity. It is a collaborative project, wherein the goal for each mapper was to make complete, high-quality maps that had no more than 100 polygons.

KTA features 15 levels by myself, screamingfool, Kinetic Turtle, irons, and Shadowbreaker. It's a difficult but action-packed game -- very fun.

2237 downloads, 3 reviews, 1 screenshot, 5.0 rating

Victory Dance III 1.0

RyokoTK on Jun 2nd 2007


This is the resulting netpack of the third Netmap-making contest. The top seven mappers out of a total group of nine made it into this pack, which I can easily say is the best Victory Dance pack so far.

The winners include screamingfool, Treellama, and irons, though the pack has 7 maps from 7 different mappers in all.

1512 downloads, 2 reviews, 1 screenshot, 5.0 rating

M1A1-SE (MP3) Tracks 1.5

fracai on Aug 3rd 2011

A collection of 25 mp3 tracks created by Tobacco (Thomas Barth), Cannibal Whore Feast (Iain McLaughlin), Chibi-Usa, MuShoo (Mike Schapiro).

Originally uploaded to Orbital Arm, I am not the author of this release.

Notes for version 1.5:

Aliens Again.mp3
Fat Man.mp3
Fat Man2.mp3
Flowers In Heaven.mp3
Flowers In Heaven2.mp3
New Pacific (Reprise).mp3
New Pacific.mp3
Splash (Marathon).mp3
Splash (Marathon)2.mp3
We're Everywhere!.mp3
What About Bob.mp3

1137 downloads, 0 reviews, 0 screenshots, 0.0 rating

3 Boss Battles 1.0

skraeling on Mar 2nd 2015


This is a small map containing three boss battles.

It's basically three monsters with modified physics and shape files to make fighting them more interesting. Each requires a special type of arena for its behavior to work. Also, there's a Bob that heals you.

I had a lot of fun making and testing this. So, I'm sharing it.

That being said, the battles aren't totally balanced (although there are times where they work exactly as I intended), but that's why I provided invincibility if you want it. Also, each monster can be cheesed pretty easily, if you really want to.

My favorite is the Enforcer, although the Hunter actually works the most accurately, if you're not cheesing him.

Notes for version 1.0:

Contains Physics, Shape, and Forge Map files.

981 downloads, 1 review, 4 screenshots, 5.0 rating

Colony Mod 1.3.1

skraeling on Dec 27th 2015


This is 1 single player map. It was supposed to be part of a 3 map intro to an 11 map campaign that started a year ago. I'm hoping to get the next two maps added over the next month. Doubt I'll ever find the time to create the full campaign.

New physics file, new shapes file, and the merged map file are included in the download.

Physics of monsters has been modified so they act a little different.

The behavior of every gun has been modified. No assault rifle.

No new art.

If you're getting frustrated or just want to goof around, there's a secret door right at the start which leads to a Cheat Room containing all the guns and a recharger.

Notes for version 1.3.1:

-Added 3rd level

-Changed shotgun behavior

-Added terminal explaining new pistol behavior to 1st level, also added ammo

-Added sounds to 2nd level

-Included physics and shapes file, along with infinity's original music and sound files

-12/28/15: made a change so that you actually transport to level 3 after level 2

1125 downloads, 3 reviews, 6 screenshots, 4.0 rating

3D scenery for M1 1.2

General Tacticus on Nov 16th 2017


Replaces the 2d scenery sprites with 3d models in Marathon 1

Note: works best in shader mode.

Make sure bloom is turned off!

Obviously some errors can't be avoided, but I have done my best to smooth over as many bumps as possible.

Notes for version 1.2:

-Replaced the escape pod model with a much better one

-Changed the pfhor egg to be more like the original (an egg)

1101 downloads, 4 reviews, 4 screenshots, 5.0 rating

HD Scenery for M1A1 1.0

Visciom on Aug 14th 2007


Replaces some of the scenery objects in M1A1 with new HD ones!

3571 downloads, 3 reviews, 3 screenshots, 4.3 rating

Weapon Enhancement Pack 1.4.1

Visciom on Aug 5th 2008


The Weapon Enhancement Pack replaces the weapon, ammo, blood, and explosion sprites with new HD ones.

NOTE: OpenGL must be enabled to use this pack

System Requirements:

  • OpenGL compatable video card (32MB of VRAM or higher recommended)
  • 22MB of HD space
  • Latest version of Aleph One recommended


  • Added motion blur to shell casings
  • Added more detail to the Missile Launcher
  • Added F'lickta blood
  • Added impact sprites for drones, enforcers, and hunters
  • Improved the scope on Magnum Pistol
  • Other minor improvements
Notes for version 1.4.1:

1.4.1 resolves an issue with Windows Vista having problems extracting the files from the WEP zip archive.

18135 downloads, 9 reviews, 4 screenshots, 4.6 rating

Capture the Falg 1.0.3

irons on Jan 23rd 2016


This script adopts W'rkncacnter's CTF script to the newer API. See the readme, the original CTF script, and the Magenta Filter maps for more information.

Notes for version 1.0.3:

This release hopefully fixes out-of-sync issues. It also adds messages for all flag statuses (taken, dropped, returned, scored). There are also screen faders for these events. Finally, the alert sound no longer plays if a player is constantly picking up his own flag (i.e. when it continuously respawns on the base polygon).

I highly recommend updating to this version.

1856 downloads, 4 reviews, 1 screenshot, 5.0 rating