Latest Updates and Submissions
treellama on Nov 27th 2020
W'rkncacnter on Nov 25th 2020
This is a Marathon 2 landscape plugin intended for people that like the look of the original landscapes, but want more detail than the originals allow. Most HD landscapes available make fundamental changes, and I've tried hard to avoid doing that with these.
These were created with AI upscaling, and I did some small touch ups to certain landscapes to try to get rid of anything odd. They are probably still not perfect, but the hope is they look the way they're supposed to, and are still improvements over the originals.
Notes for version 1.1:
Reduced some noise in the moon/space landscapes.
246 downloads, 0 reviews, 8 screenshots, 0.0 rating
XBLA Survival 2.1
Hopper on Nov 1st 2020
Play the Survival solo gameplay mode from Durandal XBLA. Rack up carnage points as you face off against hordes of increasingly difficult enemies.
Play on the four Survival maps built by Freeverse for the port. Or use the plugin, pick any netmap, and try not to die.
For a similar co-op experience, see Survival.lua.
Notes for version 2.1:
Version 2.1 fixes a bug which caused films to go out-of-sync.
2782 downloads, 1 review, 4 screenshots, 4.0 rating
Windbreaker on Oct 20th 2020
20 multiplayer maps for Marathon Infinity. Fifth edition features 5 new maps.
Many of these feature precipitation/weather/novelty Lua scripts, while others are simpler in design.
Notes for version V:
• Features 5 new maps: Inaugural Trams, Phantom Power, TRON, Flank Speed, and Channel Z.
• Reduces precipitation count on Iconic Something.
• Changes some size indicators on older maps.
2137 downloads, 9 reviews, 20 screenshots, 4.9 rating
W'rkncacnter on Oct 14th 2020
The bigliest scenario available now has the bigliest textures imaginable to go with it! If you've ever wanted to experience Mararthon: Yuge with mindblowing 128x128 HD textures, this is your lucky day.
Just when you thought Yuge couldn't look any better, it's now possible to turn on bloom and see limitless glowing peppers, douches, failstaches and more. The choice is yours!
This unbelievable package contains 2 different plugins with varying amounts of bloom, and many different texture masks to put you in control of your Yuge experience. Thanks to Aaron for providing even more masks than before!
These plugins even work with Marathon Infinity, if you ever feel like replaying it with superior textures.
Notes for version 1.1:
Aaron has made bump maps for the existing masks, and added a bunch of new masks.
714 downloads, 1 review, 7 screenshots, 4.0 rating
Trojan M2 HUD 1.0
jamos05 on Oct 7th 2020
Port of the Trojan M2 HUD to work with the latest release of Trojan for Aleph One. Fills the screen more than the original M1 HUD, but not as much as the Trojan Fullscreen HUD.
Note that there is a known issue with the Alien weapon not connecting to the right side of the screen. See https://github.com/Aleph-One-Marathon/alephone/issues/222
Notes for version 1.0:
1.0 -- Original release
263 downloads, 0 reviews, 2 screenshots, 0.0 rating
ProfessorChubbs on Oct 2nd 2020
A medium-sized EMFH map inspired by the M1 level Bob-B-Q. The "trenches" in the middle of the map raise to the upper level every minute, changing who has the high ground. There's also a secret switch that reveals every two minutes that'll temporarily flood the lower level with lava.
This is the first map I've ever shared, so please give feedback; Assuming I don't lose interest in a week, I'll be happy to patch it.
283 downloads, 0 reviews, 5 screenshots, 0.0 rating
generkie on Sep 24th 2020
jamos05 on Sep 16th 2020
This is a version of the Fullscreen Corner HUD that is made to work with Trojan in Aleph One. It moves the HUD to the lower left corner of the screen and allows for fullscreen mode without any black bar.
The HUD graphics are from the M2 port of Trojan, which doesn't take up the full screen like the original does.
Notes for version 1.2:
Removed the alternative shapes file since the gap happens even without my fullscreen plugin.
422 downloads, 0 reviews, 4 screenshots, 0.0 rating
Basic Co-op 1.2
treellama on Sep 13th 2020
This script adds some basic quality-of-life improvements to Marathon's default cooperative play:
- Shares weapon and ammo pickups between players
- Restores previous weapons and ammoes after respawning
- Respawns players at the last pattern buffer any player activated
- If the respawn point is under lava or goo, falls back to start of level
Select "Use Netscript" while gathering a co-op game, and choose Basic Co-op.lua as the netscript, to activate it.
Requires Aleph One 1.3
Notes for version 1.2:
- Really fixes chip issues. Should work with original Marathon as well
- Uses the last pattern buffer any player used as the new respawn point.
- Falls back to start of level if the respawn point is under lava or goo