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Marathon Phoenix 1.3

RyokoTK on Jun 27th 2015

13

A 35-level single player major conversion.

This scenario is difficult and action-packed; it features a full arsenal of new, powerful weapons, and more threatening enemies than you could ever want.

1.3 now has stats support for Lhowon.org's solo/coop leaderboards, and a few bonus levels from an unfinished project appended to the end of the campaign.

12534 downloads, 36 reviews, 21 screenshots, 4.4 rating


Paradise Lost XVI

RyokoTK on Feb 16th 2015

Hc4

Paradise Lost includes 36 maps, with a focus on high-quality aesthetic while maintaining good, enjoyable gameplay.

Version XVI no longer has embedded weapon/recharger MML.

4305 downloads, 23 reviews, 16 screenshots, 4.6 rating


Visual Mode 3.0.1

treellama on Aug 7th 2013

Visual_mode

Visual Mode is a plugin that allows you to texture maps in Aleph One. It supports almost all features of Forge's visual mode, plus OpenGL, multiple texture sets, and more. Requires Aleph One 1.0.

Notes for version 3.0.1:

Enables the console for users of Aleph One 1.0.x

3909 downloads, 17 reviews, 1 screenshot, 4.7 rating


Caustic Dystopia 1.4

Windbreaker on Dec 31st 2012

Screen_shot_2012-06-04_at_5

The fifth and final edition of my second multiplayer map pack includes twenty-four maps, all varying in size and layout. Version 1.4 includes two new maps.

Notes for version 1.4:
  • Features two new maps: "Water Sleepers", and "Flying Saucer Tour".

  • Texturing/Shading retouched on "Generic America", "Battersea Odyssey", and "The Refuge".

  • Untextured surfaces fixed on older maps.

2385 downloads, 13 reviews, 24 screenshots, 5.0 rating


Mararthon: Yuge 1.1

W'rkncacnter on Aug 25th 2017

09

Mararthon: Yuge is a 30 level scenario, plus 225 secret levels for many extra hours of gameplay.

Yuge is a community project that was created with procedural level generation using rooms that were mapped by hand. Mappers contribute varying sized rooms, which are then fed in to the level generator which is responsible for creating the overall level layout, texturing, placing monsters, items, and sounds. Therefore, you will see some of the same rooms multiple times while playing through the scenario, but each will likely have a different set of monsters in slightly different locations, different textures, and you will likely have different weapons.

The level generator was created by W'rkncacnter, and 353 unique mapped out areas were contributed by several mappers: Windbreaker, RyokoTK, Sankara, W'rkncacnter, President People, $lave, General Tacticus, Glamdring, and Adminn_1.

Yuge has 2 new weapons, 2 new boss monsters, new wall textures, new scenery objects, maps with precipitation, and a new liquid type. Along with the procedurally generated levels, the final level of the main scenario is a custom map created by Windbreaker.

Keep and eye out for a URL within the secret levels where you can download even more bonus maps.

Notes for version 1.1:
  • Made maps work properly with co-op.
  • Added amazing icons.
  • Fixed an issue with the stats plugin.

1216 downloads, 8 reviews, 10 screenshots, 5.0 rating


Marathon Aeon 1.10

Dugit on Dec 24th 2011

Screen_shot_2011-08-17_at_10

This is the public beta of an ongoing solo scenario project. So far, seventeen levels have been made, containing twelve full solo levels and a net map. Enjoy.

Contained are all the scenario files, along with music. Included is the Total Weapon Enhancement Pack as standard, with altered alien weapon DDSs. Latest Aleph One is required. Operates stand-alone.

Please can you review it? This is a beta after all, and it'll be greatly appreciated for future reference. ß)

Notes for version 1.10:

I was going to save up all the new additions for the 2.0 release. But hey. It's Christmas. ;)

1.10

  • XBLA HUD added
  • Goran's Hi-Res Landscape Plugin added (modified)
  • Terminal glitch on Words Which I Command and Jjaro Jjaro Evolution fixed
  • Textural oversights on Lapsus Linguae, Vae Victis and Command fixed

1.9

  • Two new full solo levels
  • Gameplay enhancement on all main solo levels (generally more difficult rather than easier)
  • 3x Canister DDS made blue rather than purple (oops)
  • Expanded texture files
  • Music files heartily expanded
  • Loads of smaller fixes
  • All teleportation errors fixed

3782 downloads, 15 reviews, 15 screenshots, 4.3 rating


Survival.lua 5

Megabyte on Jul 1st 2010

This script is playable on any map. The goal is to live as long as possible. It becomes more difficult with each round due the the increasing number of monsters spawned. I would advise playing this with a friend. When ever your friend dies you can find their body on the overhead map or the radar. Once you arrive at their body, you hit the action key to revive them. Be careful because once everyone dies the game ends.

Don't forget to host as a gametype!

Since version 3, the window error brought up by president is no longer an issue

Notes for version 5:

Added in this version is a polling system where once 50% of the players hit ready(the mic key) the break ends and the next round begins. There is still a time limit on the breaks. I also added a fusion bolt that hovers over the players bodies so they are easy to see and revive. Support for base survival was also added based on hastur's suggestion.

2040 downloads, 13 reviews, 0 screenshots, 4.8 rating


Imperium IV

Windbreaker on Mar 6th 2018

Screen_shot_2017-03-21_at_9

15 multiplayer maps for Marathon Infinity. Fourth edition features 2 new maps.

Special thanks to W'rkncacnter for embedded Lua on several maps.

Notes for version IV:
  • Fourth edition features 2 new maps: "Iconic Something", and "Lorem Opus".
  • Several platforms added on "End Times" to increase overall accessibility.
  • Base Jumping Hills compatibility added to the first 9 maps.
  • Usual texture touch-ups and fixes on older maps.

1249 downloads, 7 reviews, 15 screenshots, 4.9 rating


Marathon Classic HUD 1.0

Hopper on Jul 7th 2012

Marathon_classic_hud_screen1

The original Marathon game interface, ported to Aleph One as a Lua HUD.

Notes for version 1.0:

After three years, the first project I ever started in Aleph One is complete. Happy Bungie Day.

1819 downloads, 7 reviews, 2 screenshots, 4.9 rating


Second Quest 2.0.0

RyokoTK on Jan 8th 2008

Sq2-4

Second Quest is a project designed to remake the original Infinity netmaps, as well as maps from other classic sources (Coriolis Loop and Marathon 2, currently). The end goal was to make them playable and enjoyable, and I believe we succeeded on all counts, with a total of 29 maps so far. It is a collaborative project, including efforts from myself (RyokoTK), screamingfool, Kinetic Turtle, Irons, and treellama.

2378 downloads, 10 reviews, 5 screenshots, 4.9 rating