The fifth and final edition of my second multiplayer map pack includes 24 maps, all varying in size and layout. Version 1.4 includes 2 new maps.
Features 2 new maps: ""Water Sleepers"", and ""Flying Saucer Tour"".
Texturing/Shading retouched on ""Generic America"", ""Battersea Odyssey"", and ""The Refuge"".
Untextured surfaces fixed on older maps.
- Uploaded December 31, 2012
- 3517 downloads of this item
- 2585 downloads of latest version
- download in the last 24 hours
- download in the last 7 days
- download in the last month
- rating ( weighted for sorting )
Finally, someone that can map
w-rkncacnter on September 19, 2010, Version 1.0
These maps look great and the architecture is impressive. Big Map is too complex though, there is a huge frame rate problem on that one. I can't comment on the flow since I don't actually play anymore, but it certainly seems fine for the rest of the maps. Make more maps!
dugit on September 21, 2010, Version 1.0
Agreeing with W'rk all the way. I wouldn't be lying if I said this could rival Paradise Lost if you continue with it. :)
ryokotk on September 22, 2010, Version 1.0
Very competently made; the architecture is nice, and the flow is generally acceptable. To me, the layout tends to be a little overcomplicated, but I can't complain too much.
brilliant on November 2, 2010, Version 1.0
This is an awesome net pack. I never get tired of playing these maps. The architecture and texturing are very nice. Great job!
cdc150 on July 4, 2011, Version 1.0
I'm speaking from a perspective of a solo player. Although I haven't seen these in action in any multiplayer games, I think the maps are built really well. They have great lighting and architecture. Big map looks fun to have 8 players in, and I can't wait to try any of them online!
far beyond me
etan on July 7, 2011, Version 1.0
yep, far beyond me...
appleswitch on July 9, 2011, Version 1.0
We played through every map in this pack online today.
As the other reviewers wrote, these maps have great architecture, flow and lighting. They have good flow, and play very well online.
I would like to add that, although Big Map ( along with TTEP and 1080p ) was slowing me down in the main arena, I'm glad Windbreaker didn't let older machines keep him from pushing the limits of the engine. It's a great map that shows the kind of scale Aleph One is capable of in 2011.
sharkie-lino on November 11, 2011, Version 1.1
Had the chance to host some rounds on the maps last night, and it was nothing but positive!
Great flow, no tight spaces and plenty of ammo!
You do not disappoint, Wind.
Stop making arena maps
ryokotk on August 7, 2012, Version 1.2
All of the new maps in this version were of the reliable ""open space in middle, ring around the outside"" format.
Other than that these maps are pretty much flawless. I was particularly impressed with the uncharacteristically subtle lighting on Dunces and the very gentle curve on The Pod. Just make your layouts more complex (or at least more unique) and you'd have a truly top-flight pack on your hands.
(ETA: I posted this, and then realized I hadn't yet played Convinced of the Hex. However, it ALSO fell into this format. Double stop it.)
(ETA 2: The high quality of your newer maps is making the early Caustic Dystopia maps look terrible. Time for a new pack!)
Didn't download, don't need it. But it is epic.
crazybuilder on August 18, 2012, Version 1.3
Far beyond my abilities. 99/5
sharkie-lino on August 27, 2012, Version 1.3
Liking these new additions, Wind! I also do like the SSM-free ones that you have for the smaller levels.
I know you like using multiple sets and I can say that your use of them has definitely improved. I'm glad you're keeping the Jjaro and Pfhor sets to themselves now as, in my opinion, they really just don't go well with other sets.
But, in general, great stuff.
ryokotk on December 31, 2012, Version 1.4
Congratulations in advance on 1,000 downloads. (It's at 933 at the time of this review, but I'm sure it's due to happen soon.)
Make some single player maps. Then it won't feel like your detailing skills are being wasted when most people won't notice them in a EMFH game.
Oh yeah, the maps. Your two new entries are fantastic. And they aren't arena maps, so I'd give you a 6 if possible for actually taking the more difficult route.
Better than Paradise Lost
lj6014 on April 4, 2018, Version 1.4
It's just a fact of the world... Keep it up!
lizard-king on January 29, 2019, Version 1.4
The architecture on here is fantastic. Pretty complex, but doesn't interfere with movements, or playing. Excellent work!