Latest Updates and Submissions
Fart Or Die! 1.3.1
dustu on Aug 26th 2015
Fart or Die is a 6-level single- and multiplayer game. Lots of aliens, terminals with strategic help, and civilians to help out (or get in the way). This map contains a little of everything and is not overly complex! But don't worry - it's still challenging and fun!
If you download this, please take the time to review it! :)
Notes for version 1.3.1:
Minor fix to level 3 monsters.
593 downloads, 2 reviews, 6 screenshots, 2.0 rating
Arms Race 1.0
irons on Aug 18th 2015
Ryoko asked me to re-create the "Arms Race" game type from Counterstrike in Aleph One. Here's my attempt.
From the man himself:
Basically it's an EMFH script where everyone starts with rockets, and after each kill you get demoted to a weaker weapon, and the winner is the first person to get a kill with fists.
Notes for version 1.0:
44 downloads, 3 reviews, 0 screenshots, 4.7 rating
irons on Aug 9th 2015
Colony Mod 1.2
skraeling on Jul 22nd 2015
This is 1 single player map. It was supposed to be part of a 3 map intro to an 11 map campaign that started a year ago. I'm hoping to get the next two maps added over the next month. Doubt I'll ever find the time to create the full campaign.
New physics file, new shapes file, and the merged map file are included in the download.
Physics of monsters has been modified so they act a little different.
The behavior of every gun has been modified. No assault rifle.
No new art.
If you're getting frustrated or just want to goof around, there's a secret door right at the start which leads to a Cheat Room containing all the guns and a recharger.
NOTE: The SMG has been modified so that when it's fired it has this weird strobing effect. Please let me know if this is bothersome or nauseating; I figure it might be for some people.
Notes for version 1.2:
Added second level. Modified a non-working save terminal in level 1.
Weapon and monster behavior tweaked a little.
Don't forget there is a "cheat room" behind a secret door in the starting area of each level. You can access all the guns and invincibility through there.
250 downloads, 0 reviews, 4 screenshots, 0.0 rating
RyokoTK on Jul 15th 2015
Hopper on Jul 8th 2015
For mapmakers testing their terminal scripts, this Lua console command will set the current level's completion state to "finished". Install this solo Lua plugin and type 'complete_level()' in the console to satisfy any mission requirements.
Note: the command may make the level unplayable. See the included Read Me file for more information.
145 downloads, 0 reviews, 0 screenshots, 0.0 rating
herecomethej2000 on Jul 1st 2015
The music that is shipped with the Marathon release is based off of the classic Quicktime synth. This is the fed through fluidsynth which utilized a modern sample set — in this case, Don Allen's Timbres of Heaven. All tracks have been normalized and made working for in-game.
To install, simply replace the Music folder within the Marathon data folder
Notes for version 1.1:
-Timbres of Heaven updated to 3.2.
250 downloads, 0 reviews, 1 screenshot, 0.0 rating
Marathon Phoenix 1.3
RyokoTK on Jun 27th 2015
A 35-level single player major conversion.
This scenario is difficult and action-packed; it features a full arsenal of new, powerful weapons, and more threatening enemies than you could ever want.
1.3 now has stats support for Lhowon.org's solo/coop leaderboards, and a few bonus levels from an unfinished project appended to the end of the campaign.
8420 downloads, 34 reviews, 21 screenshots, 4.5 rating
herecomethej2000 on Jun 24th 2015
This is a modification of the freeverse hd monsters for use with marathon infinity, (Though it will work fine in durandal as well.) The plugin has its origins from thedoctor45's m2 plugin and includes some of his enhancements plus some glows of my own. It now includes hd player sprites and fully compatible with multiplayer.
Special Thanks to: freeverse, (the original artists) thedoctor45, treellama, (for all their help and their work on the original plugins.) Spurious Interrupt, (creator of the smg sprites) and Tfear7 (creator of the grey monster sprites) And anyone else I may have forgotten
Notes for version 1.23:
Fixed silly mml errors and tweaked major compiler to look a little better