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Every BoB For Themselves: Netscript Pack

AnonFriction on May 11th 2020

Bobbq_medium

Description

If the BoBs had a rocket launcher they'd make someone pay

Including

-BOBBQ: Toast as many BoBs as you can

-THEY'RE EVERYWHERE: Kill as many BoBs as you can with only a pistol and one life

-TRAITOROUS PIGS: Kill different BoBs to gain stat boosts. Then face your fellow security officers with your new powers.

Credits

-Created by AnonFriction -Thanks to everyone in the discord who helped test or fix bugs!!

Contact

-AnonFriction on the pfhorums, discord, and twitter

47 downloads, 0 reviews, 3 screenshots, 0.0 rating


Custom Marathon Trilogy Folder Icons 1.0

Coraxus on Apr 18th 2020

Marduransamp

This is a set of folder icons for the Marathon trilogy games. It also includes background folder images as well. Currently available for the Mac OS. Non-Mac users, use them with caution as I don't know how well it'll work out for other platforms.

Notes for version 1.0:

Initial Release

94 downloads, 0 reviews, 4 screenshots, 0.0 rating


Remastered Sounds for Marathon Infinity 1.1

The Man on Apr 10th 2020

I have remastered the entire Marathon Infinity sounds file. The most obviously noticeable changes should be that sound output will distort much less frequently (with the side effect of being noticeably quieter - adjust your system volume as needed), and sounds will feature approximations of upper frequencies that were missing on the originals. Detailed information on the changes is included as a .pdf with the download.

This should work with any Aleph One scenario that uses the vanilla Infinity sounds. It should also work with Marathon 2, provided that you run it on Aleph One - it probably won't work with the vanilla Marathon 2 apps for either Windows or Mac.

Important: YOU WILL NEED TO RESTART ALEPH ONE AFTER SELECTING THESE SOUNDS. (Caps so you don’t miss it.) On the plus side, you’ll only have to do this once (unless you move back to the default for whatever reason).

Notes for version 1.1:

Finally uploading a new version, primarily because I’d mixed up the “S’pht Door Closing” and “S’pht Door Opening” sounds. This is because the sounds file itself had them mixed up in the 8-bit sounds slot, which was what I was using to check that I’d uploaded the right versions of everything; and also because ShapeFusion also has them mixed up. (I’m supposing Anvil may also have mixed them up, but I haven’t checked.) In any case, the game seems to want them where the vanilla file has them in the 16-bit slots, so anyone else who wants to make new versions of the sounds should take note: The “S’pht Door Opening” and “S’pht Door Closing” sounds are mislabelled in ShapeFusion. (The mislabelling may also be true of the Pfhor Door sounds; I’d advise double-checking. However, I did not mix those up, because the 8-bit and 16-bit sounds for those are in the same slot.)

The other major change is that I have moved all of the sounds to the 8-bit slot rather than the 16-bit slot. These sounds are all 16-bit, but on the whole, the game doesn’t care one way or the other; it will still play them as 16-bit sounds. This does have one major drawback, though: YOU WILL NEED TO RESTART ALEPH ONE AFTER CHOOSING THESE SOUNDS. (This is in caps so people don’t miss it and complain about it.) On the plus side, you will only need to do this once (unless you go back to the default sounds for whatever reason). I think this is a caching issue with how Aleph One handles sounds, but I’m not sure. The advantage to moving them to the 8-bit slot is that if you accidentally select 8-bit sounds, you will no longer hear silence. Everything will sound really bad, but at least you’ll hear something!

I may also have revised a few of these sounds since 1.0. I didn’t keep detailed notes, so I have no idea what I changed.

Should you have any questions, you can contact me on the Pfhorums (same username as here), reddit (/u/aaronnotarobot), or Discord (Aaron#6608; you will need to be a member of the subreddit Discord – or some other Discord I’m in – to contact me). Enjoy!

521 downloads, 0 reviews, 0 screenshots, 0.0 rating


Marathon 2 Loch Translation loch

W'rkncacnter on Apr 1st 2020

Whataboutbob_0000

Translated versions of games in the trilogy are all the rage these days, so I thought I'd make my own version. I painstakingly went through every line of the terminals and translated them to loch. Just select this map file when playing M2, and you're good to go.

114 downloads, 2 reviews, 1 screenshot, 265.5 rating


Marathon 2: Durandal Wall Bloom 1.0

lj6014 on Mar 31st 2020

Screen_shot_2020-03-31_at_8

Adds bloom to the original marathon 2 wall textures. Glow shift and scale values taken from thedoctor45's "M2 XBLA HD Graphics SuperPlugin" (unless edited).

99 downloads, 0 reviews, 5 screenshots, 0.0 rating


Glow Prototype 0.1

Meerjel01 on Mar 19th 2020

Glow1

Decided to release Glow as an unfinished game because it feels like it will change when The Silence gets released.

Glow is built from Lost Land's resources, which is why the menu image is the base game's as well as textures and sprites. Music is taken from my iTunes list which features Tineidae, Totakeke and Cybernetika. Don't use the songs for your scenario if you haven't brought them yourself. (Cybernetika's was however free) No copyright intended for any song. Removal is acceptable.

Don't criticize this scenario. It's unfinished and are only mean't as a glance of history.

Meerjel01

Notes for version 0.1:

Made a global version AND a less law breaking one as-well.

132 downloads, 1 review, 6 screenshots, 3.0 rating


Marathon M1A1 Latino 0.2

Exepa on Mar 18th 2020

M1a1latino

=Sobre Marathon M1A1 Latino=

Versión 0.2

Este AddOn de Marathon 1 M1A1 es una versión de demostración sobre el proyecto de traducción a Español que estamos llevando a cabo. Se modificaron los textos de terminales por fanáticos de la saga que se congregaron con el fin de lograr generar un puente entre el juego y la comunidad iberoamericana.

=Instalación de Marathon M1A1 Latino=

Descargar archivo Zip de este AddOn más abajo

Descargar Marathon M1A1 de aquí: http://files3.bungie.org/trilogy/M1A1.zip

También debes descargar AlephOne solo desde la página https://alephone.lhowon.org/ y colocarlo dentro de la carpeta de M1A1 que descargaste anteriormente.

Descomprimir ambos archivos Zip y copiar el archivo “M1A1 Map Latino.sceA“ a la carpeta de Marathon M1A1.

Reemplazar si se quiere no conservar el archivo anterior de mapas en inglés.

Seleccionar desde el menú de Preferences el item Enviroment y luego “M1A1 Map Latino.sceA”.

Seleccionar el Mapa que copiamos.

Presionar New Game y disfrutar :)

=Características=

Marathon M1A1 Latino tiene modificadas las terminales de todos los niveles. Faltan las imágenes de capítulos y epílogos.

=Créditos por Marathon M1A1 Latino=

Productor y traducción: 810-dude. Redacción y traducción Leviatan. Programación por parte de Exepa ([email protected])

Se aceptan correcciones e ideas para mejorar el proyecto, también saludos y agradecimientos por el proyecto xD...

Sobre Marathon Latino

Proyecto de traducción de la saga Marathon, iniciada por Bungie en 1994 con la aparición del primer juego para Macintosh, homónimo de la saga. Como antecesor de Halo, Marathon comprende un universo expandido relacionado a diferentes títulos sacados por el estudio a través de historia, que conforman el Universo de la saga. Nuestro fin es lograr traducir para dejar al servicio de la comunidad Latina la inmensa historia detrás de los juegos que lo conforman.

Al mismo, la comunidad ha trabajado para crear sus versiones dentro del Universo Marathon, logrando productos de calidad y algunos considerados Cannon en la historia. Por eso mimos, también tomaremos en cuenta la traducción de las diferentes versiones hechas por la comunidad.

Notes for version 0.2:

Traducidas todas las consolas del juego, aun faltan las imágenes y el epílogo de traducir.

Ya nos podemos terminar de introducir en esta fantástica historia historia dentro de la nave Marathon en un 95% de traducción

124 downloads, 0 reviews, 1 screenshot, 0.0 rating


Marathon 2 Latino 0.3

Exepa on Mar 12th 2020

2017

=Sobre Marathon 2:Durandal Latino=

Versión 0.3

Este AddOn de Marathon 2: Durandal es una versión beta sobre el proyecto de traducción a Español que estamos llevando a cabo. Se modificaron los textos de terminales por fanáticos de la saga que se congregaron con el fin de lograr generar un puente entre el juego y la comunidad iberoamericana.

=Instalación de Marathon 2: Durandal Latino=

Descargar archivo Zip de este AddOn más abajo

Descargar Marathon 2: Durandal desde https://alephone.lhowon.org

Descomprimir ambos archivos Zip y copiar el archivo Map a la carpeta de Marathon 2.

Reemplazar si se quiere no conservar el archivo anterior de mapas en inglés.

Seleccionar desde el menú de Preferences el item Enviroment y luego Maps.

Seleccionar el Mapa que copiamos.

Presionar New Game y disfrutar :)

=Características=

Marathon 2: Durandal Latino Demo tiene modificadas las terminales de los siguientes niveles:

Todos los capítulos están traducidos al Español, solo faltan imágenes de capítulos y epílogo.

=Créditos por Marathon 2: Durandal Latino=

Productor y traducción: 810-dude. Redacción y traducción Leviatan. Programación por parte de Exepa ([email protected])

Se aceptan correcciones e ideas para mejorar el proyecto, también saludos y agradecimientos por el proyecto xD...

Sobre Marathon Latino

Proyecto de traducción de la saga Marathon, iniciada por Bungie en 1994 con la aparición del primer juego para Macintosh, homónimo de la saga. Como antecesor de Halo, Marathon comprende un universo expandido relacionado a diferentes títulos sacados por el estudio a través de historia, que conforman el Universo de la saga. Nuestro fin es lograr traducir para dejar al servicio de la comunidad Latina la inmensa historia detrás de los juegos que lo conforman.

Al mismo, la comunidad ha trabajado para crear sus versiones dentro del Universo Marathon, logrando productos de calidad y algunos considerados Cannon en la historia. Por eso mimos, también tomaremos en cuenta la traducción de las diferentes versiones hechas por la comunidad.

Notes for version 0.3:

Versión 0.3 con todos los mapas traducidos al español. Aún falta menúes, imágenes de capítulos y epílogo.

Aún se debe pasar por un proceso de revisión y posible corrección de las terminales.

944 downloads, 0 reviews, 1 screenshot, 0.0 rating


Single Player Network Game (You Snooze, You Lose) 1.2

W'rkncacnter on Feb 14th 2020

Ridiculous

Single Player Network Game is a set of Lua, physics, and shapes to simulate a network game using bots. The lua script automatically populates maps with the bot monsters, and the shapes and physics make them look and act like players in a multiplayer game. Note that this only works on netmaps that don't have embedded physics (this is the vast majority of netmaps). There are many configurable settings you can tweak to get just the multiplayer experience you're looking for.

This project is based on RadBurn's Marathon Conflict mod, and wouldn't exist without the work he put in to create the shapes and the original set of physics. I've included the unmodified Conflict shapes in this download to simplify the setup process, but RadBurn did all of the work for that. I have tweaked the physics a bit from the original conflict physics, mostly to make the bots act more like real players in a network game.

If you're just wanting to be able to revive in a single player game without reloading the map/saved game, then there's also a script for that that doesn't have any of the bot stuff.

Adminn said he'd make this script, but it's been literally forever and he hasn't done it.

Notes for version 1.2:

Added even more settings to the script so you can customize the game to be what you want.

Physics/lua tweaks to make the bots act more like real players and be more dangerous.

267 downloads, 0 reviews, 2 screenshots, 0.0 rating


Marathon Conflict 0.23.2

RadBurn72 on Jan 31st 2020

3

Project Conflict is inspired by a Marathon 1 scenario called Marauder Second Encounter and provides a deathmatch environment with hostile Marines wielding standard weapons.

Download additional map packs for this project at

http://pfhorums.com/viewtopic.php?f=13&t=53484

215 downloads, 1 review, 3 screenshots, 5.0 rating