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Imperium 1.2

Windbreaker on Mar 21st 2017

Screen_shot_2017-01-29_at_3

13 multiplayer maps for Marathon Infinity. Third edition features 3 new maps.

Special thanks to W'rkncacnter for the embedded lua scripts on a few maps.

Notes for version 1.2:
  • Features 3 new maps: "Mandala", "Flashpoint", and "Dead by Daybreak".
  • Minor touch-ups on older maps.

323 downloads, 5 reviews, 13 screenshots, 4.8 rating


Splitting In-game Timer 1.0

aperturegrillz on Mar 19th 2017

Kind-hangbrain-156

Displays an in-game timer with millisecond precision, plus a timer which displays the total time of the last level completed. Useful for doing individual-level speedruns.

Notes for version 1.0:

Adapted from a simpler in-game timer written by W'rkncacnter.

33 downloads, 0 reviews, 1 screenshot, 0.0 rating


256 Color M2 Lanscapes 1.1

Tfear on Mar 6th 2017

0

Old 256 color landscapes converted to PNG, to install replace corresponding landscapes in the HD texture plug in

Notes for version 1.1:

Includes the (Three Sun?) M2 Preview Landscape

50 downloads, 0 reviews, 3 screenshots, 0.0 rating


Official Unofficialmaps 1.0

W'rkncacnter on Feb 21st 2017

Unofficialspookymap

3 netmaps I made this year. I mostly made these to play around with some crazy ideas I had.

If you aren't using OpenGL with fog turned on, you're doing it wrong.

87 downloads, 1 review, 3 screenshots, 5.0 rating


COLOURSPEUCK 4

RyokoTK on Feb 12th 2017

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ft. windbreaker, pitbull.

99 downloads, 0 reviews, 1 screenshot, 0.0 rating


Jumping Hills 1.1

W'rkncacnter on Feb 8th 2017

Two netscripts meant to be used with the King of the Hill gametype. They will cause the hill to move around periodically. The compass points to the hill, and the lighting on the floor of the hill will flash.

Jumping Hills will work with any map enabled for KOTH, while Base Jumping Hills requires maps set up in a specific way. The readme has more details.

Notes for version 1.1:
  • Added indicator to show whether the hill is above or below you.
  • The exact same hill will no longer be chosen twice in a row.
  • Added a floating fusion contrail for a better visual indication of the hill.
  • Fixed a bug that prevented some maps from working with the script.
  • Added Base Jumping Hills.
  • Bumped Imperium down on the list of S7 files.

186 downloads, 2 reviews, 0 screenshots, 5.0 rating


OneBigPolygon

aquateenhgrfrce on Jan 29th 2017

Screen_shot_2016-11-21_at_9

This map was the inspiration of W'rkncacnter's version of the map with the same name. This is the where it all began!

140 downloads, 0 reviews, 1 screenshot, 0.0 rating


OneBigPolygon 1.0

W'rkncacnter on Jan 21st 2017

I came up with the concept for this and created this map a while ago. I thought I'd finally release it to the world so other people can enjoy it.

138 downloads, 3 reviews, 0 screenshots, 2.3 rating


MapDamager 2.1 2.1

aquateenhgrfrce on Jan 21st 2017

much like the very awesome mapdamager.lua script made by douchetower aka W'rkncacnter

I'm bringing to you Mapdamager 2.1!!

This might even break s7 rating records for the Best of the Worst!

114 downloads, 4 reviews, 0 screenshots, 2.5 rating


Gunpoint 1.0

aquateenhgrfrce on Jan 21st 2017

Lower Grade weapons = More points

Weaker weapons are harder to kill with thus will grant you more points, stronger weapons are easy to kill with, therefore you will gain less points if you use them.

Many thanks to Hail, Benoit, limonene, Windbreaker, Data, and others for their help in testing and balancing the script.

Future versions may include turning off auto switch and customization.

Current Netgame point distribution:

• Missile = 1 points
• Flamethrower = 3 points
• Shotgun = 5 points
• SMG = 7 points
• AR Grenade = 15 points
• AR Bullet = 10 points
• Alien Weapon = 20 points
• Fusion Bolt Minor = 20 points
• Fusion Bolt Major = 15 points
• Pistol = 30 Points
• Running Fists = 25 points
• Walking Fists = 35 Points
• Standing Fists = 50 points

114 downloads, 3 reviews, 0 screenshots, 4.7 rating