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Marathon 2: Durandal Wall Bloom 1.0

lj6014 on Mar 31st 2020

Screen_shot_2020-03-31_at_8

Adds bloom to the original marathon 2 wall textures. Glow shift and scale values taken from thedoctor45's "M2 XBLA HD Graphics SuperPlugin" (unless edited).

143 downloads, 0 reviews, 5 screenshots, 0.0 rating


Glow Prototype 0.1

Meerjel01 on Mar 19th 2020

Sk_rmavbild_2020-04-15_kl

Decided to release Glow as an unfinished game because it feels like it will change when The Silence gets released.

Glow is built from Lost Land's resources, which is why the menu image is the base game's as well as textures and sprites. Music is taken from my iTunes list which features Tineidae, Totakeke and Cybernetika. Don't use the songs for your scenario if you haven't brought them yourself. (Cybernetika's was however free) No copyright intended for any song. Removal is acceptable.

Don't criticize this scenario. It's unfinished and are only mean't as a glance of history.

Meerjel01

Notes for version 0.1:

Made a global version AND a less law breaking one as-well.

178 downloads, 1 review, 6 screenshots, 3.0 rating


Marathon M1A1 Latino 0.2

Exepa on Mar 18th 2020

M1a1latino

=Sobre Marathon M1A1 Latino=

Versión 0.2

Este AddOn de Marathon 1 M1A1 es una versión de demostración sobre el proyecto de traducción a Español que estamos llevando a cabo. Se modificaron los textos de terminales por fanáticos de la saga que se congregaron con el fin de lograr generar un puente entre el juego y la comunidad iberoamericana.

=Instalación de Marathon M1A1 Latino=

Descargar archivo Zip de este AddOn más abajo

Descargar Marathon M1A1 de aquí: http://files3.bungie.org/trilogy/M1A1.zip

También debes descargar AlephOne solo desde la página https://alephone.lhowon.org/ y colocarlo dentro de la carpeta de M1A1 que descargaste anteriormente.

Descomprimir ambos archivos Zip y copiar el archivo “M1A1 Map Latino.sceA“ a la carpeta de Marathon M1A1.

Reemplazar si se quiere no conservar el archivo anterior de mapas en inglés.

Seleccionar desde el menú de Preferences el item Enviroment y luego “M1A1 Map Latino.sceA”.

Seleccionar el Mapa que copiamos.

Presionar New Game y disfrutar :)

=Características=

Marathon M1A1 Latino tiene modificadas las terminales de todos los niveles. Faltan las imágenes de capítulos y epílogos.

=Créditos por Marathon M1A1 Latino=

Productor y traducción: 810-dude. Redacción y traducción Leviatan. Programación por parte de Exepa ([email protected])

Se aceptan correcciones e ideas para mejorar el proyecto, también saludos y agradecimientos por el proyecto xD...

Sobre Marathon Latino

Proyecto de traducción de la saga Marathon, iniciada por Bungie en 1994 con la aparición del primer juego para Macintosh, homónimo de la saga. Como antecesor de Halo, Marathon comprende un universo expandido relacionado a diferentes títulos sacados por el estudio a través de historia, que conforman el Universo de la saga. Nuestro fin es lograr traducir para dejar al servicio de la comunidad Latina la inmensa historia detrás de los juegos que lo conforman.

Al mismo, la comunidad ha trabajado para crear sus versiones dentro del Universo Marathon, logrando productos de calidad y algunos considerados Cannon en la historia. Por eso mimos, también tomaremos en cuenta la traducción de las diferentes versiones hechas por la comunidad.

Notes for version 0.2:

Traducidas todas las consolas del juego, aun faltan las imágenes y el epílogo de traducir.

Ya nos podemos terminar de introducir en esta fantástica historia historia dentro de la nave Marathon en un 95% de traducción

154 downloads, 0 reviews, 1 screenshot, 0.0 rating


Marathon 2 Latino 0.3

Exepa on Mar 12th 2020

2017

=Sobre Marathon 2:Durandal Latino=

Versión 0.3

Este AddOn de Marathon 2: Durandal es una versión beta sobre el proyecto de traducción a Español que estamos llevando a cabo. Se modificaron los textos de terminales por fanáticos de la saga que se congregaron con el fin de lograr generar un puente entre el juego y la comunidad iberoamericana.

=Instalación de Marathon 2: Durandal Latino=

Descargar archivo Zip de este AddOn más abajo

Descargar Marathon 2: Durandal desde https://alephone.lhowon.org

Descomprimir ambos archivos Zip y copiar el archivo Map a la carpeta de Marathon 2.

Reemplazar si se quiere no conservar el archivo anterior de mapas en inglés.

Seleccionar desde el menú de Preferences el item Enviroment y luego Maps.

Seleccionar el Mapa que copiamos.

Presionar New Game y disfrutar :)

=Características=

Marathon 2: Durandal Latino Demo tiene modificadas las terminales de los siguientes niveles:

Todos los capítulos están traducidos al Español, solo faltan imágenes de capítulos y epílogo.

=Créditos por Marathon 2: Durandal Latino=

Productor y traducción: 810-dude. Redacción y traducción Leviatan. Programación por parte de Exepa ([email protected])

Se aceptan correcciones e ideas para mejorar el proyecto, también saludos y agradecimientos por el proyecto xD...

Sobre Marathon Latino

Proyecto de traducción de la saga Marathon, iniciada por Bungie en 1994 con la aparición del primer juego para Macintosh, homónimo de la saga. Como antecesor de Halo, Marathon comprende un universo expandido relacionado a diferentes títulos sacados por el estudio a través de historia, que conforman el Universo de la saga. Nuestro fin es lograr traducir para dejar al servicio de la comunidad Latina la inmensa historia detrás de los juegos que lo conforman.

Al mismo, la comunidad ha trabajado para crear sus versiones dentro del Universo Marathon, logrando productos de calidad y algunos considerados Cannon en la historia. Por eso mimos, también tomaremos en cuenta la traducción de las diferentes versiones hechas por la comunidad.

Notes for version 0.3:

Versión 0.3 con todos los mapas traducidos al español. Aún falta menúes, imágenes de capítulos y epílogo.

Aún se debe pasar por un proceso de revisión y posible corrección de las terminales.

981 downloads, 0 reviews, 1 screenshot, 0.0 rating


Single Player Network Game (You Snooze, You Lose) 1.2

W'rkncacnter on Feb 14th 2020

Ridiculous

Single Player Network Game is a set of Lua, physics, and shapes to simulate a network game using bots. The lua script automatically populates maps with the bot monsters, and the shapes and physics make them look and act like players in a multiplayer game. Note that this only works on netmaps that don't have embedded physics (this is the vast majority of netmaps). There are many configurable settings you can tweak to get just the multiplayer experience you're looking for.

This project is based on RadBurn's Marathon Conflict mod, and wouldn't exist without the work he put in to create the shapes and the original set of physics. I've included the unmodified Conflict shapes in this download to simplify the setup process, but RadBurn did all of the work for that. I have tweaked the physics a bit from the original conflict physics, mostly to make the bots act more like real players in a network game.

If you're just wanting to be able to revive in a single player game without reloading the map/saved game, then there's also a script for that that doesn't have any of the bot stuff.

Adminn said he'd make this script, but it's been literally forever and he hasn't done it.

Notes for version 1.2:

Added even more settings to the script so you can customize the game to be what you want.

Physics/lua tweaks to make the bots act more like real players and be more dangerous.

313 downloads, 0 reviews, 2 screenshots, 0.0 rating


Marathon Conflict 0.23.2

RadBurn72 on Jan 31st 2020

3

Project Conflict is inspired by a Marathon 1 scenario called Marauder Second Encounter and provides a deathmatch environment with hostile Marines wielding standard weapons.

Download additional map packs for this project at

http://pfhorums.com/viewtopic.php?f=13&t=53484

244 downloads, 1 review, 3 screenshots, 5.0 rating


Marathon 2 AMP! 0.96

RadBurn72 on Jan 31st 2020

Ase7ssjx_o

Marathon 2 AMP! is a reworking of visuals and gameplay to emphasize a boost in action without deviating from familiarity. This has been developed specifically for the Marathon 2 scenario to bring about another option of play for this excellent scenario.

229 downloads, 1 review, 3 screenshots, 5.0 rating


Drought Arena v2

Xx_Henry_xX on Dec 15th 2019

lua script based on a quake mod named Rocket Arena where you get all weapons and ammo but no map items

The whole idea of this script is Surivive Longer = Less Ammo = Killing Gets Harder

Also Included: Rocket Arena where you only have rockets so that you can make someone pay

Note: This script has a side effect of being invulnerable to monster attacks

Notes for version v2:

Reworked self-damage conditions to give damage when the damage is environment-related

263 downloads, 0 reviews, 0 screenshots, 0.0 rating


Netscript Pack 1

AnonFriction on Dec 14th 2019

Netscripts

A pack of netscripts for Infinity (I believe most of these should function in other Scenarios as well)

Includes

-Headhunter: Kill players, collect keys, and take the keys to the hill to score!

-Infection: Don't get infected!

-Kill Confirmed: Kill the enemy team and collect the dropped items to gain points

-Life Support: Your health is slowly draining, get kills to extend your life

-One in the Chamber: You have one shot. Make it count.

-Readme with more gametype info

Credits

-Created by: AnonFriction -Additional Help: Liacrow

Contact

-AnonFriction on the pfhorums, discord, and twitter

258 downloads, 2 reviews, 0 screenshots, 5.0 rating


Los Disneys

Spooky on Dec 9th 2019

Designer-huddyphoto

Here it is as requested. Sanctioned CLIQUE upload.

J. Kristopher Huddy was spawned in a test tube at a military laboratory just outside of Fresno, California. He was the product of a top secret government effort to clone superhuman killing machines. However, just months after the creation of "ZSC-08390" (as Huddy was then referred to), the project was scrapped after military brass concluded the fusing together of DNA from Don Knots and that guy who played Klinger on MASH could serve no real purpose against the Solviet threat. Huddy was debriefed and sent on his way with only a suit, a wristwatch and $20 to his name. After blowing the $20 on bogus lottery tickets and pawning the watch for another $20 which was quickly lost on still more lottery tickets, Huddy realized he had a problem... he need more money to throw away on lottery tickets. But instead, he checked himself into the famous Betty Ford Clinic in a desperate attempt to overcome his gambling addiction. One year later, Huddy was clean and sober, though his gambling problem persisted, mainly due to the fact he had unwittingly spent the last year in a substance abuse program. Nevertheless, Huddy had a new lease on life and was determined to make a name for himself. Immediately, he applied for unemployment and tirelessly began watching soap operas. Tragically, when Huddy's lifelong dream of hanging out and doing "whatever" proved fruitless, he decided to devote himself to his second love of designing video games. A year later, his 8-bit opus "Los Disneys," was complete. Though the game earned him no money and little recognition, it did succeed in placing his name high atop the list of people Disney was least likely to employ. He then began work on a new game, Ghetto Blaster. But it was the horrific events of September 11th that put the project on hold. After he was denied admittance into the army after becoming the first person in the history of the U.S. military to be legally declared a coward, Huddy found his patriotic calling in the form of creating a second video game. Originally titled "Sophomore Slump," the new game was later renamed "Blood of Bin Laden." Huddy has since settled down and is currently employed at Utah's third largest fish-hatchery and spends much of his time rewriting Tom Clancy novels in calligraphy, jazzercising and speaking in a thick, albeit fake southern accent.

314 downloads, 1 review, 2 screenshots, 4.0 rating