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W'rkncacnter on Aug 5th 2018
A set of Weland plugins.
NOTE: If these aren't showing up in your list of plugins, you may have to compile them yourself.
Includes a plugin for:
- Completely texturing levels from scratch
- Generating stairs
- Resizing maps
- Bulk modifying monster flags for a level.
- Adding annotations to maps with random complaints from DADDY_Z3RO
- A re-release of VISUAL MODE so all of my plugins are together.
The source code is available for all of the plugins.
Notes for version 1.2:
Added "Alter Monster Falgs" plugin.
1710 downloads, 8 reviews, 0 screenshots, 3.5 rating
RyokoTK on Jul 16th 2018
This is not a serious map, it's a Lua experiment.
Context for this map is here:
336 downloads, 0 reviews, 0 screenshots, 0.0 rating
Flippant Sol on Jul 4th 2018
A similar scaled texture pack as "xBR Monsters for M1", but this is for M1's weapons and the algorithm is slightly different.
I would recommend leaving linear filtering on to smooth out the textures.
Notes for version 1.0:
Shouldn't be any incompatibilities with other plugins.
333 downloads, 0 reviews, 1 screenshot, 0.0 rating
Adminn_1 on Jun 9th 2018
NEFX is proud to present the first ever custom-made map for Pathways Into Darkness...Or at least Marathon: Pathways Into Darkness. This is an extermination level, so return to your starting platform to exit after killing everything.
This level is highly action-oriented and full of edifying trials and variety like never before experienced in the game.
319 downloads, 1 review, 3 screenshots, 1.0 rating
Adminn_1 on Jun 8th 2018
Adminn_1 on May 31st 2018
Flippant Sol on May 13th 2018
Mazaro on May 9th 2018
Spatial Outpouring is a surrealist total conversion I created since finishing Lost Lands. I had grown to feel that Lost Lands was too old and sloppy a project to represent my current abilities.
I had the idea of creating a 'psychedelic' marathon scenario with a highly otherworldly plot, and heavy use of bright colors and fractals.
I also used synthesizers to create copious sound FX and ambiences for the game, and included an original song of mine in the title screen.
I created a new monster, a new weapon, and changed a lot of the weapon functions and physics to make gameplay feel fresh.
This version has 8 levels (one of them is a secret). I may or may not find the time to finish more of the game in the future.
Notes for version 1.3:
Player returns to main menu after Chapter 1 ends, rather than to an incomplete 9th level.
458 downloads, 3 reviews, 4 screenshots, 4.3 rating
RyokoTK on Apr 28th 2018
eisnerguy1 on Apr 17th 2018
This contained a special demo of Marathon 2. Instead of the normal sprites for Bob, there was instead special sprites of the Director of Evangelism of Power Computing, Bob LeVitus. Also included with the demo was a Shapes file that could be used with the full version of the game.
I was surprised that this wasn't already ported to Aleph One so, I've rectified that.
Questions, comments, bugs? Post on the Pfhorums: http://pfhorums.com/viewtopic.php?f=13&t=53549
Notes for version 1.0:
1.0: Initial release