This is a collection of small single-purpose Lua scripts.
Feel free to include them in your own works or use them any way your like.
Marathon's media 'flows' from high elevations to low dynamically. Please see the included 'Water Buckets.sceA' map as an example. [Punch the switches]
Minimal HUD design around the crosshair.
Press the Microphone key (default: ~) to 'taunt' with assimilated BOB chatter. This attracts the focus of nearby active enemies (and allies).
Projectiles fired into a teleporter will be transported to the other side.
Enemies within the center crosshair will take crushing damage.
1.0 Initial Release