WELCOME TO TC++ v1.4
As with all the previous versions of TC++, the main objective was to create something completely insane to add to the mayhem already associated with Marathon. All the weapon's have been changed, however, there are no flying BOBs, screaming Pfhor rockets, or anything like that. TC++ is actually a fairly simple modification to the Marathon weapons. All the weapons have been modified so that they fire more, fire faster, and overall, fill the level with bullets, energy blasts, and high explosives. However, this isn't one of those increase everything to max and have a completely Uber SPNKR that makes the player who gets it first God. TC++ is as balanced as I could get it. So, there are no ultimate weapons, the weapons are as close to their roots as I could keep them. The SPNKR is still the SPNKR, and the TOTZ is still the TOTZ. v1.4 is probably one of the more balanced versions of TC++. I've toned down some of the weapons, changed the rates of fire, and lowered the amount of damage done by some weapons.
So, if this is your first time playing TC++, enjoy it! If you've played the previous versions, this is an update to have.
This modifcation of Dave Baily's map is my first attempt at CTF. For some reason some people like it though personally I'd choose CCR2 (part of Magenta Filter 1.3) This version works with CTF lua 4.0.2 so you guys can stop bugging me to email you maps. ;) The readme goes in to further detail.