Yes, this is in fact 25 clones of Aie Mak Secur, the only awesome one being the last level (spectrum WINS!)
suggestions: 1-make it compatible with the TTEP 2-you could have this as a new Aleph One game. 3-make the Spnkr shoot both missiles at once. Problems: 1-not compatible with the TTEP-makes pistols glitchy,turns the Spnkr into a fusion pistol, and turns the Flamer into a cut-off Spnkr. 2-makes it so you can only pick up ONE alien-weapon (looks more like an M1 Garand) and the Reload it slightly cut-off from the body.
I think that is it.
I helped beta test this script, so I'd be remiss if I didn't write a review. Irons accurately and fully recreates the Halo experience inside the Mararthon engine, with the help of various AlephOne augmentations. Don't even bother with the original.
1-where is The Keep map?
2- for some reason the file that turns me into a VacBob doesn't work. could somebody tell me why?
it may not have a save feature but it is still very fun. in the next version PLEASE add a save feature, and a dead monster examining feature.
I honestly probably can't rate it because I haven't tried on on any other A1 game other than infinity.
I am testing it out on M1A1 and Durandal but those might not work.
EDIT: i did... and it was an amazing... FAIL! If you don't want us to waste our time here then don't post these scripts!
Unless there's some serious glitchery going on on my PC, it seems that this is just 25 clones of Aie Mak Sicur.
No story, and Aie Mak Sicur is a fun level, but playing the same level over and over gets old.
It's just Duality, except more... Funner.
This is a joke, right? I find it useful for 1P mode though. By the way, Vio left because of scripts like these.
for some odd reason, when i play with a map i textured with this lua file: allies, enemies, walls, and items are all noclipped. and when i walk through a wall it sends me to the respawn point. could somebody PLEASE tell me how to fix this?
All of these maps are completely different from each other. You did really good on 'Puddles of Goo' and 'Carassius Auratus Carnivora.' =)
Very, uh, classic design. There are a lot of rechargers and powerups you don't often see in multiplayer maps. Lots of winding stairs and long corridors. The only map that really stands out is the one with the river running down the middle.
There are plenty of weapons and ammo scattered around, which makes these definitely playable compared to older maps, but the rest of the design can't keep up with modern packs.
This is a very good map, displaying alot of eyecandy and nice design.
More carnage and more fun than co-op, all in a quick netgame.
One weird bug. I noticed an object thingy present way out in the distance. Does not interrupt gameplay as far as I know, so you should keep it. :)
Compatable with Rambo physics. 5 stars. I'll play it through on standard first.
Almost the entire scenario is compatible with the DOUCHEMAPS plugin. 5 stars.
More thought went into this than you could possibly know. or do u
Its april Fools!
Dont listen to Tim
...is only boring to play if you're a STUPID SCANDINAVIAN like some people.
CLIQUE seems to be mostly dedicated to putting joke uploads on simplici7y nowadays but, as far as they go, at least Aye Mak Sicur is a fun level to play.