For people that are trying to apply a consistent lighting effect over a large/geometrically complex area, this utility is great.
But if people start using this to light their entire maps with the same effect, I will reach through my ethernet cable through the entire internet to where you (yes, you, Crater Creator) live and murder you.
I hope it was worth it.
Now I can play the classic known as Marathon with the original & cool-looking HUD. Thank you very much.
Though, the only thing that seems off with this update is the brightness of them. They seem a bit too bright compared to the older ones. Just a heads up.
Had a 4-player round going last night. Lots of carnage and fun!
I am very happy to see this released! I am having a lot of fun playing it.
Danish style indeed, you can see the Bang & Olufsen influences. ;)
I bet Ture never expected to see this piece from his University of Kansas student days unearthed after 17 years.
Great work on reanimating this one. :)
Research suggests that the artist is Ture Wibrand, who went on to a successful design career in Copenhagen. Here's to you, Ture!
It's really important that every hideous rendition of the Marathon 1 HUD is its own separate file. That way, when I visit Simplici7y, half the front page is filled up with insignificant variations on the same awful HUD. Thank you!
Short, sweet, simple. That's all I need to say about these maps, aside from that they are carnage-filled and loads of fun even on lower difficulties.
Just as I remembered it from Marathon 1!
...HUD...also growing. Nicely done!
This should be a mandatory part of the Marathon scenario download. (not a joke)
Anticitizen One is an awesome map. Plenty of ammo and weapons, nice open spaces, and easy to learn the ins and outs of. Zora's Domain is also pretty good. Again, plenty of weapons and ammo, open areas, and fairly easy to learn. Those two maps even by themselves warrant this pack five stars.
I almost never play Infinity without the TTEP. It really makes the textures pop out at you and gives the game detail it never had in it's original form. Truly, and without a doubt, an excellent plugin for Infinity.
Very nice job here. The water looks great. However, there is a bug where sometimes it will instead of being water, it will rapidly change different random textures.
neglect to pop in once in a while why don't you we understand *cool map pack dude
Where's the Survival love?
I could say how refined and intricate it is. How the battles are so well conceived... But it's summed up in a word - Juicy! It really is something to get your teeth into. Excellent!
...how useful a lua script can be. I use Weland to make maps, and it doesn't have a built-in Visual Mode like Forge does, so I have to use this. Granted, it has cons, but you barely even notice them. All in all, wonderful.
It's probably my fault for not remapping the keys to something more logical whenever I play this, but still :(
Cool stuff, five stars.