Reviews

Newest Reviews

  • Currently 3/5 Stars.

:C Atomic Map Pack Final

RyokoTK on Aug 17th, 2012, Version

I wanted to dismiss this pack out of hand for being old, because most maps made before the metaserver era were made by people that never really had the means to play multiplayer extensively, so they were generally really idiotic and horrible to play. Turns out these aren't so bad.

This pack has a lot of dumb problems: stupid dead ends, gimmicky traps, lots of corridors and tight spaces, and architecture that's generally unclear or muddy. The lighting is also, on the whole, pretty flat. So yeah, comparing it to maps made in the last few years, these don't really hold up. But when comparing it against stock Infinity maps, or Coriolis Loop, these are actually decent; I would expect maps made 15 years after these to be better, because that's how these things work.

And, the mapper gets a cookie, because these maps don't have monsters AND they have enough ammo -- two problems that consistently plague old maps, or new maps modeled after them. So, on the whole, this pack is recommendable as a curiosity, but nothing really stood out.

EDIT: Treellama pointed out to me that I'm just assuming that these maps are actually really old. If these maps were made after, oh, 2005, then they're completely terrible.

  • Currently 1/5 Stars.

Uninspired Aeon of Strife

Pfhriggin' on Aug 15th, 2012, Version v1.2

Here's a crazy idea: release something original and fun. Like... oh, a map, maybe?

  • Currently 1/5 Stars.

General principle Aeon of Strife

RyokoTK on Aug 12th, 2012, Version v1.2

I hope you at least started by cribbing the physics files that came with Infinity/Forge, so at least you had a head-start on your zero-effort "monsters fight themselves!" physics file.

  • Currently 5/5 Stars.

Stop making arena maps Caustic Dystopia

RyokoTK on Aug 7th, 2012, Version 1.2

All of the new maps in this version were of the reliable "open space in middle, ring around the outside" format.

Stop it.

Other than that these maps are pretty much flawless. I was particularly impressed with the uncharacteristically subtle lighting on Dunces and the very gentle curve on The Pod. Just make your layouts more complex (or at least more unique) and you'd have a truly top-flight pack on your hands.

(ETA: I posted this, and then realized I hadn't yet played Convinced of the Hex. However, it ALSO fell into this format. Double stop it.)

(ETA 2: The high quality of your newer maps is making the early Caustic Dystopia maps look terrible. Time for a new pack!)

  • Currently 5/5 Stars.

Great idea EasyShade

RyokoTK on Aug 7th, 2012, Version 1.5

For people that are trying to apply a consistent lighting effect over a large/geometrically complex area, this utility is great.

But if people start using this to light their entire maps with the same effect, I will reach through my ethernet cable through the entire internet to where you (yes, you, Crater Creator) live and murder you.

I hope it was worth it.

  • Currently 5/5 Stars.

This is fantastic. Marathon Classic HUD

StrangeBoB on Aug 6th, 2012, Version 1.0

Now I can play the classic known as Marathon with the original & cool-looking HUD. Thank you very much.

  • Currently 4/5 Stars.

Pretty Good Pfhor Textures Remix

Sharkie Lino on Aug 6th, 2012, Version 2.0

Though, the only thing that seems off with this update is the brightness of them. They seem a bit too bright compared to the older ones. Just a heads up.

  • Currently 5/5 Stars.

Awesome Kill Them All IV

Sharkie Lino on Aug 1st, 2012, Version 1.00

Had a 4-player round going last night. Lots of carnage and fun!

  • Currently 5/5 Stars.

Yay Kill Them All IV

brilliant on Jul 31st, 2012, Version 1.00

I am very happy to see this released! I am having a lot of fun playing it.

  • Currently 5/5 Stars.

Re: Danish Style New Interface (MaraMag March '95)

Godot on Jul 23rd, 2012, Version 1.0

Danish style indeed, you can see the Bang & Olufsen influences. ;)

I bet Ture never expected to see this piece from his University of Kansas student days unearthed after 17 years.

Great work on reanimating this one. :)

  • Currently 5/5 Stars.

Danish style New Interface (MaraMag March '95)

Hopper on Jul 22nd, 2012, Version 1.0

Research suggests that the artist is Ture Wibrand, who went on to a successful design career in Copenhagen. Here's to you, Ture!

  • Currently 2/5 Stars.

Good job! New Interface (MaraMag March '95)

RyokoTK on Jul 22nd, 2012, Version 1.0

It's really important that every hideous rendition of the Marathon 1 HUD is its own separate file. That way, when I visit Simplici7y, half the front page is filled up with insignificant variations on the same awful HUD. Thank you!

  • Currently 5/5 Stars.

Excellent Map Design Kill Them All IV

PerseusSpartacus on Jul 19th, 2012, Version 1.00

Short, sweet, simple. That's all I need to say about these maps, aside from that they are carnage-filled and loads of fun even on lower difficulties.

  • Currently 5/5 Stars.

Good Work Marathon Classic HUD

goran svensson on Jul 18th, 2012, Version 1.0

Just as I remembered it from Marathon 1!

  • Currently 5/5 Stars.

Nostalgia...growing... Marathon Classic HUD

Ares Ex Machina on Jul 11th, 2012, Version 1.0

...HUD...also growing. Nicely done!

  • Currently 5/5 Stars.

Nice Work Marathon Classic HUD

timothy on Jul 9th, 2012, Version 1.0

This should be a mandatory part of the Marathon scenario download. (not a joke)

  • Currently 5/5 Stars.

Pure Map-Making Talent Ein Heldenleben

PerseusSpartacus on Jul 8th, 2012, Version 1.2

Anticitizen One is an awesome map. Plenty of ammo and weapons, nice open spaces, and easy to learn the ins and outs of. Zora's Domain is also pretty good. Again, plenty of weapons and ammo, open areas, and fairly easy to learn. Those two maps even by themselves warrant this pack five stars.

  • Currently 5/5 Stars.

A Must-Have for Infinity TTEP 7 Marathon Infinity

PerseusSpartacus on Jul 8th, 2012, Version 7.0

I almost never play Infinity without the TTEP. It really makes the textures pop out at you and gives the game detail it never had in it's original form. Truly, and without a doubt, an excellent plugin for Infinity.

  • Currently 4/5 Stars.

Good Gorans Animated Liquids

infwaffle on Jun 15th, 2012, Version 0.2

Very nice job here. The water looks great. However, there is a bug where sometimes it will instead of being water, it will rapidly change different random textures.

  • Currently 4/5 Stars.

Hi gyffunk Minipax

Dis on Jun 1st, 2012, Version Four

neglect to pop in once in a while why don't you we understand *cool map pack dude