aquateenhgrfrce on Jan 21st 2017
Lower Grade weapons = More points
Weaker weapons are harder to kill with thus will grant you more points, stronger weapons are easy to kill with, therefore you will gain less points if you use them.
Many thanks to Hail, Benoit, limonene, Windbreaker, Data, and others for their help in testing and balancing the script.
Future versions may include turning off auto switch and customization.
Current Netgame point distribution:
• Missile = 1 points • Flamethrower = 3 points • Shotgun = 5 points • SMG = 7 points • AR Grenade = 15 points • AR Bullet = 10 points • Alien Weapon = 20 points • Fusion Bolt Minor = 20 points • Fusion Bolt Major = 15 points • Pistol = 30 Points • Running Fists = 25 points • Walking Fists = 35 Points • Standing Fists = 50 points
61 downloads, 3 reviews, 0 screenshots, 4.7 rating
Vending Demo 0.2.0
Kuurin on Sep 23rd 2016
Revival of a long lost quest for vending machines.
Single Player Lua + HUD + MML + 3d Scenery + Sounds!
That's right, the vending machines talk to you now. You weren't crazy after all. Now get away from me.
This is a demo, so not much is extremely polished, but it should be fun to play with in the meanwhile.
Notes for version 0.2.0:
+Improved model and skin.
+Fixed issue with rebellion maps breaking Lua script.
+Did I mention it's much prettier now?
-Still can't ensure glow map masks properly. Pfft.
198 downloads, 0 reviews, 2 screenshots, 0.0 rating
FOV Script 1.0
3371-Alpha on May 23rd 2016
This is a script that modifies Marathon/Aleph One's FOV values.
"Why would I need to download this if I can just find the code to this script on the various threads at the Pfhorums, copy and paste it into a text editor and save it as a mml file?" Quite simple, because you're lazy.
Notes for version 1.0:
This script will not work on scenarios that have their own FOV modification scripts included.
309 downloads, 0 reviews, 0 screenshots, 0.0 rating
Kill With Style 1.0
W'rkncacnter on Feb 12th 2016
Lua gametype where the faster you're moving when killing someone, the more points you are awarded.
For example, if you kill someone while standing completely still, you get one point. If kill someone while running, you get more points. If you kill someone while running and falling, you get significantly more points. If you launch yourself with a rocket and kill someone while flying through the air, you get even more points.
264 downloads, 2 reviews, 0 screenshots, 5.0 rating
Capture the Falg 1.0.3
irons on Jan 23rd 2016
This script adopts W'rkncacnter's CTF script to the newer API. See the readme, the original CTF script, and the Magenta Filter maps for more information.
Notes for version 1.0.3:
This release hopefully fixes out-of-sync issues. It also adds messages for all flag statuses (taken, dropped, returned, scored). There are also screen faders for these events. Finally, the alert sound no longer plays if a player is constantly picking up his own flag (i.e. when it continuously respawns on the base polygon).
I highly recommend updating to this version.
1544 downloads, 4 reviews, 1 screenshot, 5.0 rating
Hopper on Jan 16th 2016
Checkpoints is an implementation of Halo-style automatic saved games in the middle of a level. Mapmakers use annotations to mark where checkpoints should occur, and the Lua script does the rest. It also creates a save point after each level transition.
Includes a sample map. Find all seven checkpoints!
239 downloads, 1 review, 0 screenshots, 1.0 rating
XBLA Survival 2.0
Hopper on Jul 7th 2014
Play the Survival solo gameplay mode from Durandal XBLA. Rack up carnage points as you face off against hordes of increasingly difficult enemies.
Play on the four Survival maps built by Freeverse for the port. Or use the plugin, pick any netmap, and try not to die.
For a similar co-op experience, see Survival.lua.
Notes for version 2.0:
Adds four original maps from Freeverse.
1348 downloads, 1 review, 4 screenshots, 4.0 rating
M1 Lua Mnemonics 1.0
Hopper on Feb 22nd 2014
Writing a Lua plugin for Marathon under Aleph One 1.1? This script will rename the mnemonics for monsters, projectiles, etc. so you can find the right objects.
698 downloads, 0 reviews, 0 screenshots, 0.0 rating
Red Light 1.1
Hopper on Feb 15th 2014
Play "Red Light, Green Light" during net games. It's fun.
Notes for version 1.1:
Version 1.1 adds a message when someone runs a red light, and a sound when the yellow turns red. Thanks to Sharkie Lino and his play-testing crew for the changes.
1074 downloads, 3 reviews, 0 screenshots, 4.7 rating
Zott on Oct 1st 2013
This is a collection of small single-purpose Lua scripts.
Feel free to include them in your own works or use them any way your like.
- DynamicWater V1.22.lua
Marathon's media 'flows' from high elevations to low dynamically. Please see the included 'Water Buckets.sceA' map as an example. [Punch the switches]
Minimal HUD design around the crosshair.
Press the Microphone key (default: ~) to 'taunt' with assimilated BOB chatter. This attracts the focus of nearby active enemies (and allies).
Projectiles fired into a teleporter will be transported to the other side.
Enemies within the center crosshair will take crushing damage.
Notes for version 1.0:
1.0 Initial Release