Basic Co-op 1.2
treellama on Sep 13th 2020
This script adds some basic quality-of-life improvements to Marathon's default cooperative play:
- Shares weapon and ammo pickups between players
- Restores previous weapons and ammoes after respawning
- Respawns players at the last pattern buffer any player activated
- If the respawn point is under lava or goo, falls back to start of level
Select "Use Netscript" while gathering a co-op game, and choose Basic Co-op.lua as the netscript, to activate it.
Requires Aleph One 1.3
Notes for version 1.2:
- Really fixes chip issues. Should work with original Marathon as well
- Uses the last pattern buffer any player used as the new respawn point.
- Falls back to start of level if the respawn point is under lava or goo
183 downloads, 0 reviews, 0 screenshots, 0.0 rating
Xx_Henry_xX on Dec 15th 2019
lua script based on a quake mod named Rocket Arena where you get all weapons and ammo but no map items
The whole idea of this script is Surivive Longer = Less Ammo = Killing Gets Harder
Also Included: Rocket Arena where you only have rockets so that you can make someone pay
Note: This script has a side effect of being invulnerable to monster attacks
Notes for version v2:
Reworked self-damage conditions to give damage when the damage is environment-related
335 downloads, 0 reviews, 0 screenshots, 0.0 rating
aperturegrillz on Mar 19th 2017
Displays an in-game timer with millisecond precision, plus a timer which displays the total time of the last level completed. Useful for doing individual-level speedruns.
Notes for version 1.0:
Adapted from a simpler in-game timer written by W'rkncacnter.
922 downloads, 0 reviews, 1 screenshot, 0.0 rating
aquateenhgrfrce on Jan 21st 2017
Lower Grade weapons = More points
Weaker weapons are harder to kill with thus will grant you more points, stronger weapons are easy to kill with, therefore you will gain less points if you use them.
Many thanks to Hail, Benoit, limonene, Windbreaker, Data, and others for their help in testing and balancing the script.
Future versions may include turning off auto switch and customization.
Current Netgame point distribution:
• Missile = 1 points • Flamethrower = 3 points • Shotgun = 5 points • SMG = 7 points • AR Grenade = 15 points • AR Bullet = 10 points • Alien Weapon = 20 points • Fusion Bolt Minor = 20 points • Fusion Bolt Major = 15 points • Pistol = 30 Points • Running Fists = 25 points • Walking Fists = 35 Points • Standing Fists = 50 points
936 downloads, 3 reviews, 0 screenshots, 4.7 rating
Vending Demo 0.2.0
Kuurin on Sep 23rd 2016
Revival of a long lost quest for vending machines.
Single Player Lua + HUD + MML + 3d Scenery + Sounds!
That's right, the vending machines talk to you now. You weren't crazy after all. Now get away from me.
This is a demo, so not much is extremely polished, but it should be fun to play with in the meanwhile.
Notes for version 0.2.0:
+Improved model and skin.
+Fixed issue with rebellion maps breaking Lua script.
+Did I mention it's much prettier now?
-Still can't ensure glow map masks properly. Pfft.
1169 downloads, 0 reviews, 2 screenshots, 0.0 rating
FOV Script 1.0
3371-Alpha on May 23rd 2016
This is a script that modifies Marathon/Aleph One's FOV values.
"Why would I need to download this if I can just find the code to this script on the various threads at the Pfhorums, copy and paste it into a text editor and save it as a mml file?" Quite simple, because you're lazy.
Notes for version 1.0:
This script will not work on scenarios that have their own FOV modification scripts included.
1584 downloads, 0 reviews, 0 screenshots, 0.0 rating
Kill With Style 1.0
W'rkncacnter on Feb 12th 2016
Lua gametype where the faster you're moving when killing someone, the more points you are awarded.
For example, if you kill someone while standing completely still, you get one point. If kill someone while running, you get more points. If you kill someone while running and falling, you get significantly more points. If you launch yourself with a rocket and kill someone while flying through the air, you get even more points.
1173 downloads, 2 reviews, 0 screenshots, 5.0 rating
Capture the Falg 1.0.3
irons on Jan 23rd 2016
This script adopts W'rkncacnter's CTF script to the newer API. See the readme, the original CTF script, and the Magenta Filter maps for more information.
Notes for version 1.0.3:
This release hopefully fixes out-of-sync issues. It also adds messages for all flag statuses (taken, dropped, returned, scored). There are also screen faders for these events. Finally, the alert sound no longer plays if a player is constantly picking up his own flag (i.e. when it continuously respawns on the base polygon).
I highly recommend updating to this version.
2478 downloads, 4 reviews, 1 screenshot, 5.0 rating
Hopper on Jan 16th 2016
Checkpoints is an implementation of Halo-style automatic saved games in the middle of a level. Mapmakers use annotations to mark where checkpoints should occur, and the Lua script does the rest. It also creates a save point after each level transition.
Includes a sample map. Find all seven checkpoints!
1098 downloads, 1 review, 0 screenshots, 1.0 rating
XBLA Survival 2.0
Hopper on Jul 7th 2014
Play the Survival solo gameplay mode from Durandal XBLA. Rack up carnage points as you face off against hordes of increasingly difficult enemies.
Play on the four Survival maps built by Freeverse for the port. Or use the plugin, pick any netmap, and try not to die.
For a similar co-op experience, see Survival.lua.
Notes for version 2.0:
Adds four original maps from Freeverse.