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Tagged 'Killthemall'

NEFX Netmaps 15

Adminn_1 on Jun 20th 2021

Screen_shot_2021-06-15_at_10

[06/19/21 update: New maps "Honing Mechanica Into Ethereality" and "Disintegrate Into the Eternal Fever Deathdream" added.] You wanted it, you finally got it (and I've wanted it too): Height variation, differential shading, non-square based architecture, dynamic lighting, ambient sounds, textural variety, and random sounds. Initially this was based on the Kill Them All project in the sense of following the rule of having 100 polygons per level max, but over time it seems I could not stick to that necessarily. :3

Notes for version 15:

06/19/21 update: New maps "Honing Mechanica Into Ethereality" and "Disintegrate Into the Eternal Fever Deathdream" added.

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