Downloads

Tagged 'Adminn_1'

NEFX - Marathon: Sucks 2024-09-27

Adminn_1 on 09/28/2024

Screenshot titled ""

In this entire 50-level scenario from NEFX, complete with an entire original soundtrack, you navigate strange, puzzling, and sometimes perilous terrain to clean up hard dust balls with your trusty Yucatan Suckaman™ vacuum cleaner. Just watch where you step, and be sure to empty the bag often so the vacuum cleaner doesn't explode!

"Until they've searched thoroughly, one can never be clean." [Credit to Windbreaker for the title.]

Notes for version 2024-09-27:

Marathon: Sucks is now officially a full-fledged scenario. All 50 levels have been merged and flowed together into a pack complete with original music tracks and terminal messages. Get ready for some hardcore cleaning. You can download the whole package at the provided link as well as any of the individual maps.

2,672 downloads, 1 review, 7 screenshots, 5.0 rating

Screenshot titled ""

[PLEASE READ DESCRIPTION AND NEWS (I.E. ADDED MAPS) UPDATES BELOW]

In the latest multimedia dispatch from NEFX, spend time stuck in a mad one's dimension trying to attain the most amount of glory in the most amount of time before the current iteration of your condemned (blessed?) soul is snuffed. In the cracks, drink of all the details of the strange essence you've stumbled into. More levels and optional files (i.e textures) may be added across updates (note also the extra maps folder with one map in it).

IMPORTANT NOTE: You will need to toggle the included (and modded) Survival script to play this scenario. I got Hopper's permission for its use -- just ask him. Thanks, Hopper!

New sounds come from Hollywood, sundry YouTube, SWB Audio Capture, and Cythera by Ambrosia Software.

2024-07-30 - Two new maps have been added, "Rolling Dice Into the Past" and "Coalescing Trainsnake Runs". You can download these by themselves or with the other maps at the provided link.

Notes for version 2024-07-30:

2024-07-30 - Two new maps have been added, "Rolling Dice Into the Past" and "Coalescing Trainsnake Runs". You can download these by themselves or with the other maps at the provided link.

1,524 downloads, 3 reviews, 1 screenshot, 5.0 rating

NEFX Netmaps 2024-07-29

Adminn_1 on 07/30/2024

Screenshot titled ""Honing Mechanica Into Ethereality""

Happy 50-map landmark! Here's to more.

2024-07-29 - A new map has been added, "NEFX - Remotely Controlling the Stellar Path". You can download this by itself or with the other maps at the provided link.

2024-06-17 - A new map has been added, "Mutual Chase in the Maddened Image Spindle". You can download this by itself or with the other maps at the provided link.

2023-04-01 - The following have been added over the past week:

"Classical Contraption Contemplation"

"Drive of Constant Flux Maintenance"

"Initiatory Perspectival Pathsetting"

"Jousters on the Frame Warp"

"Shared Fray-Urge Unconscious"

"At the Underground Mesmer"

"Confinement Contemplations Weaponized"

"The Untapped Bond Point Come to Life".

Notes for version 2024-07-29:

2024-07-29 - A new map has been added, "NEFX - Remotely Controlling the Stellar Path". You can download this by itself or with the other maps at the provided link.

2,432 downloads, 4 reviews, 27 screenshots, 3.0 rating

Screenshot titled "NEFX - "Non-Linear Transfigurative Climbs""

In this latest NEFX shell to be added to map-wise over time, you accidentally teleport into a messy, long-abandoned, and now-infested storage complex run by an AI who has gotten imaginative in isolation but who is thwarted in progress and needs someone to retrieve missing keys amidst a great mess in order to both grow unabated and help you escape. All maps in this scenario shall be Retrieval missions. News feed:

2024-07-13: I added a new map, "NEFX - Patternize to Reify Slyly". You can download it and other maps either individually or together at the provided link.

2024-07-10: I added a new map, "NEFX - Through Amorphous Slime and Markings". You can download it and other maps either individually or together at the provided link.

2024-07-06: I added a new map, "NEFX - In the Cocoon of Non Grata". You can download it and other maps either individually or together at the provided link.

Notes for version 2024-07-13:

I added a new map, "NEFX - Patternize to Reify Slyly". You can download it and other maps either individually or together at the provided link.

5,715 downloads, 0 reviews, 4 screenshots

NEFX - Marathon: Pathsifter - The Facing of the Legion Within -- newest map addition 2023-07-25

Adminn_1 on 07/26/2023

Screenshot titled ""

In this NEFX shell based on Pathways Into Darkness, you've probed too deeply into matters unknown and found yourself in the forbidden zone, at the mercy of a once-dormant deity ordering your retrieval of diamonds to escape.

Notes for version -- newest map addition 2023-07-25:

I added a separate Pathsifter map called "The Abrasion at the Horizon Boundary". You can get this map and others along with the scenario folder itself at the provided link.

901 downloads, 1 review, 5 screenshots, 5.0 rating

Screenshot titled ""

An entire soundtracked 50-level pack by NEFX for the 1998 Marathon-engine-based game Wheels! by RJ Cooper. Much thanks to the original Wheels! creators and to W'rkncacnter/Douchetower for help with the bundling. To play:

  1. Copy the Wheels! files into the directory.

  2. Open the graphics/shapes file in ShapeFusion and apply the contained shapes patch to it.

  3. Put Aleph One in the directory and launch it.

  4. Stop.

  5. Bend.

  6. Lean.

  7. Kiss ass goodbye.

794 downloads, 1 review, 5 screenshots, 5.0 rating

This fixes the issues from the original 2019 upload, meaning it doesn't have anyone else's plugin or any version of Aleph One in it. This was a joke made in response to Meerjel01's proposed scenario Marathon: Green. It's an extermination level, so return to the starting platform after killing everything. In the meantime, deal with all the green.

Notes for version 2:

Doesn't have anyone else's plugin or any earlier version of Aleph One in it. I used a custom texture to create the green this time, and it's easier and better to navigate this way anyway.

854 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

Collect 52 cards to win!

847 downloads, 0 reviews, 1 screenshot

Screenshot titled "Triangle one"

[12/23/21 update: One new template added that is triangle-based, specifically by taking all the 1-world-unit squares from the unfilled grid template and dividing them into four triangles.] I use pre-prepared templates to make a lot of NEFX maps and I felt it was time to pass them along for anyone else's use.

One of these is used to create many NEFX netmaps, and is a room of 700 1-WU square polygons with pre-textured walls, ceilings, and floors, differential shading, item spawns, and sounds.

Another one is similar but spanning the entire possible map, and may be used for solo maps. Of course, you may want to delete some of the squares.

The oldest one is the same as the second one except unfilled and not configured.

Notes for version 3:

One new template added: A triangle one with all 1-world-unit squares divided into four triangles.

1,937 downloads, 6 reviews, 6 screenshots, 3.0 rating

Screenshot titled ""

This is a solo Retrieval map for Marathon: Squadron (though it could probably work well in other scenarios too). Return to the starting polygon (marked by liquid) after collecting 8 keycards and an uplink chip.

1,161 downloads, 0 reviews, 2 screenshots

Screenshot titled "4"

A somewhat epically-sized solo Retrieval "fortress siege" mission that takes Aleph One's possible situations, engine, and players to the LIMIT. Into the BREACH, I say!

1,207 downloads, 0 reviews, 6 screenshots

Screenshot titled ""

This is another solo level for Shadervoid, findable here: http://simplici7y.com/items/marathon-shadervoid-the-labyrwraths-of-growth. It's Extermination, so return to the starting tile after killing everything.

1,709 downloads, 1 review, 3 screenshots, 1.0 rating

Screenshot titled ""

Disclaimer and Credits

Please note that this is a hybrid scenario. I take no credit for any of its custom content beyond level design, the opening text, and the title screen logo and subtext. All other credit goes to the creators of Project Conflict (for the enemies), Mararthon: Yuge (for textures), Female Bob Shapes, Marathon: Pathways Into Darkness (for scenery), Tempus Irae (for scenery), Rubicon (for scenery), Damage, Inc. (for scenery), Weland (for the menu screen), the logo in the title screen, Hardcore Sounds, Hardestcore Sounds, common use movie sounds, and some sounds I took off YouTube.

Also, this scenario is (arguably) best viewed in GL Shader graphics, mainly for the platforms.

Introduction

With a new cast of enemies based on edits of RadBurn’s Project Conflict mod, Marathon: Shadervoid is a brutalist, structuralist, and continuously-mapped-for take on Marathon gameplay that takes place in a strange other dimension and deals thematically with humans’ war with themselves. Released here with two levels (one an introduction) and meant to have many more individual levels made for it over time, it is intended as an ongoing exploration of the possibilities of a certain efficiency-based level design formula, and infused with a kind of uncanny Lynchian horror never before seen in Marathon.

Plot

“Humanity is currently living in deep strain under the horrid reign of the Tribecom regime and their Erosion Task Force enforcers. Somewhere and in spite of this, a secret grassroots research and development organization has formed called Inteflow Enterprises, specializing in dimensional travel technology. They eventually find and access a dimension for the first time — a strange one consisting entirely of oddly arranged colorless block units, which are distinguished by varying light shades and appear to be carved out of a great void that mixes with liftable “door-like” blocks, earning it the nickname The Shadervoid. Its exact nature, and the source of its constructions, remain unknown; yet it is technically habitable with no sign of other life, and IE hope at least to learn from it and use it as some kind of refuge spot. As such, a team of members begin setting up and testing machinery near teleportation spots in several different parts of The Shadervoid, all while keeping communication signals with other crewmembers in their original world. However, at one point, signals mysteriously start to become intercepted, and the environment within The Shadervoid reportedly begins to falter in some respects, making teleportation problematic. Eventually, all signals are abruptly cut off. You, a guerilla fighter in the precinct that IE is based out of, decide with some fellow fighters to grab some arms and teleport into The Shadervoid to check on the crewmembers “just in case”. Yet there’s some sort of malfunction, and you black out.

When you finally wake up, alone…”

Read more

1,948 downloads, 1 review, 3 screenshots, 1.0 rating