NEFX Netmaps by Adminn_1

Description

[07/10/21 update: New map added, "Tripchallenge Elemental Claywring".] You wanted it, you finally got it (and I've wanted it too): Height variation, differential shading, non-square based architecture, dynamic lighting, ambient sounds, textural variety, and random sounds. Initially this was based on the Kill Them All project in the sense of following the rule of having 100 polygons per level max, but over time it seems I could not stick to that necessarily. :3 However, I have made many of these maps from a 700-polygon template I made (you know, 700 because 7 because Marathon).

Version 17

07/10/21: New map added, "Tripchallenge Elemental Claywring".

0 Reviews

18 Screenshots

"Ancient Wishes Granted and Defied"

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"Past Unvarnished Visions of the Inaccessible"

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"Returning Approach to the Old Soul-Shaping Vision"

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"Far Extrapolations of Elementary Fluxes"

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NEFX - "Advantage's Patchwork"

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"Animating Principle in the Wraithlyre"

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NEFX - "Coagulation in Surreality"

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"Track Trappage Intersectionality"

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"Mastering of the Mindsnarecake"

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"Panoramic Deathrite Blooms"

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"Adamantine Brutalist Keys"

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"Behold Alternaltarhengelith"

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"Ancient Capital Procession Games of Judgment"

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"Disintegrate Into the Eternal Fever Deathdream"

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"Disintegrate Into the Eternal Fever Deathdream"

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"Honing Mechanica Into Ethereality"

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"Prismatilattice Whirldomain"

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"Tripchallenge Elemental Claywring"

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