Tagged 'Ktmwtb' by Monthly Downloads
RyokoTK on Apr 28th 2018
Windbreaker on Oct 20th 2020
20 multiplayer maps for Marathon Infinity. Fifth edition features 5 new maps.
Many of these feature precipitation/weather/novelty Lua scripts, while others are simpler in design.
Notes for version V:
• Features 5 new maps: Inaugural Trams, Phantom Power, TRON, Flank Speed, and Channel Z.
• Reduces precipitation count on Iconic Something.
• Changes some size indicators on older maps.
1890 downloads, 7 reviews, 20 screenshots, 4.9 rating
Paradise Lost XVI
RyokoTK on Feb 16th 2015
Infra Apogee 2.0.0
Windbreaker on Dec 30th 2015
The final edition of my third multiplayer mappack includes 20 maps for Marathon Infinity. This pack uses texture sets from all 3 games, with 5 Marathon 1 "themed" maps, 7 Durandal maps, and 8 standard Infinity maps.
Notes for version 2.0.0:
- Features 3 new maps: "The Emperor of Finite Space", "Objective Permanence", and "Tempus Fugit".
- Moves the hill on "The Cylindrical" to the highest ledge.
- Fixes Kill the Man with the Ball on "Doctor Jazz".
- Fixes various texturing errors on other maps.
2497 downloads, 6 reviews, 20 screenshots, 5.0 rating
Invidia Durandal 1.2
ftg.death.rhino on Aug 5th 2013
The Great Pillar 2.0 (beta2.5)
Dan the Man on Jul 9th 2011
This is my first netpack. It features a giant pillar. You start inside the pillar and stay there. Its really big and nice, with minipillars inside. I'm very sorry that I couldn't include screenshots because my network is too slow.
:::IMPORTANT NOTE::: All my projects (and all of iamanidiotbad's projects) are temporarily DEAD. Copying my projects is allowed. Thank you for your time.
Notes for version 2.0 (beta2.5):
Fixed something where a wall goes up when you activate the platforms; the platforms now don't take up the entire space between the upper ledges. Also added some waterfall thingies, removed the death trap of river canyon ringing the middle, the map doesnt flood anymore (though you still walk in shallow watter). Also... changed item placements and counts. However I do not think this map is good for survival, there is a chance that monstars will appear outside the tower. I am not sure of this... Added a nice secret through the discovery of the usage of tags!
Some transparent lines textured, i was too lazy to remove the textures. Maybe in a week i'll fix it?
And i seemingly skipped beta1 because in beta1 i forgot to texture a side on a platform. now i textured it. hip hip horray.
Also added a hill for support of survival and koth.
Also added a ball for rugby, KTMWTB, and CTF support.
1895 downloads, 3 reviews, 0 screenshots, 2.0 rating
irons on Feb 7th 2016
Red Spectrum 2.02
RyokoTK on Jun 20th 2007
RyokoTK on Jun 2nd 2007
This is the resulting netpack of the third Netmap-making contest. The top seven mappers out of a total group of nine made it into this pack, which I can easily say is the best Victory Dance pack so far.
The winners include screamingfool, Treellama, and irons, though the pack has 7 maps from 7 different mappers in all.
2167 downloads, 2 reviews, 1 screenshot, 5.0 rating
Ares Ex Machina on Sep 14th 2010
A small but spacious map designed to make it easy to find other players quickly.
In an effort to reduce auto-switch, the ARs and SMGs have been tucked away in the nooks and crannies of the map (for the most part).
To increase the availability of the ARs and SMGs, these weapons have been quadrupled wherever you find them, effectively (but not actually) increasing their appearance rate beyond 100%.
Notes for version 1.1:
Added an anti auto-switch weapon compartment for the AR (top level). Raised ceiling elevation of certain architectural extremities. Adjusted direction of player starting locations to encompass a better view of nearby weapons. Fixed texture alignment issues. Some minor re-texturing.