Downloads

Tagged 'Ktmwtb' ordered randomly

Clover 1.1

AN1Guitarman on 09/05/2011

Screenshot titled ""

New arena-type level, not alot of wep/amo but all set at like 99% so you won't run out. Shape kept simple with a little architecture to keep ping down.

Notes for version 1.1:

Sped up elevators and Added some more architecture.

2,100 downloads, 1 review, 7 screenshots, 3.0 rating

Screenshot titled "Water Viewpoint"

This pack contains 2 maps:

The Four Elements

The Four Elements Simplified

The map uses 4 Textures Jjaro, Sewage, Water, and Lava each separated in 4 sections all converging in towards the center. Pfhor textures were also used in different areas of the maps. The simplified version is similar to the the first map with stripped down center.

Some custom textures were used.

Map design by aquateenhgrfrce

Sounds by Sharkie Lino

Thanks to Sharkie Lino, cxmb, brilliant, hastur, dis, gyffes, ASH, KBM, nib, and Thug for beta testing this map and offering suggestions.

2,166 downloads, 5 reviews, 10 screenshots, 3.0 rating

WELCOME TO TC++ v1.4

As with all the previous versions of TC++, the main objective was to create something completely insane to add to the mayhem already associated with Marathon. All the weapon's have been changed, however, there are no flying BOBs, screaming Pfhor rockets, or anything like that. TC++ is actually a fairly simple modification to the Marathon weapons. All the weapons have been modified so that they fire more, fire faster, and overall, fill the level with bullets, energy blasts, and high explosives. However, this isn't one of those increase everything to max and have a completely Uber SPNKR that makes the player who gets it first God. TC++ is as balanced as I could get it. So, there are no ultimate weapons, the weapons are as close to their roots as I could keep them. The SPNKR is still the SPNKR, and the TOTZ is still the TOTZ. v1.4 is probably one of the more balanced versions of TC++. I've toned down some of the weapons, changed the rates of fire, and lowered the amount of damage done by some weapons.

So, if this is your first time playing TC++, enjoy it! If you've played the previous versions, this is an update to have.

NOTE ABOUT TC++: The previous versions of TC++ had problems sharing weapon physics. They seemed to like taking the SMG and pfhuxing it up in the Standard physics file. To fix this, you have to select the Standard Physics and then restart Aleph One.

2,941 downloads, 1 review, 0 screenshots, 5.0 rating

Citadel 1

Envy on 09/25/2009

A map i only converted to the marathon engine. not my idea.

this is the Citadel, biggest map almost ever... uses all space possible... Careful of the crypt if you use the Physics that emulate the bob war...

Notes for version 1:

some bad lighting here and there, still needs fog, some teleporters need hooking up, edges need killzones, needs a readme... other than that, iz finished.

@President People thats what it is.

@timothy, this is going in my scenario, and the textures would therefore be customized to the map. and idk how to do fog, and the troops were just cause i was bored. nobody likes bots.

2,215 downloads, 6 reviews, 0 screenshots, 3.2 rating

Screenshot titled ""

A large level, I like it. how bout you?

Notes for version 1:

Original

2,040 downloads, 1 review, 10 screenshots, 3.0 rating

Elements 2 2 Beta

Dispatcher on 06/17/2009

Screenshot titled "... Warm Heart."

Having adopted my own creation from the Orphanage, I submit "Elements 2 Beta". This netmap pack is hostable in the usual way and will also allow nethopping, which does seem to work. Since the map was made before A1 was around, I'd be curious as to how well the levels play using a PC; they do work on Macs. If playing A1 Infinity, all levels are playable. Note that "Speed Bump" has at least one platform which causes a player to be in constant motion; die there and you will not be able to respawn. Also note that the Jjarro level's central open area is easily accessible, yet there is no way out of it except for grenade or rocket hopping or dying. ;-O If playing A1 M2, the Jjarro level will crash the game. (The Goo level will also crash since there is an SMG hidden in the level :-) The levels were built for speed rather than looks (although most look and sound pretty good). Once the bugs are edited out, it may be released as "Elements 2". Enjoy!

Notes for version 2 Beta:

See description.

2,466 downloads, 0 reviews, 2 screenshots

Quake 3 lua 0.1b

Vladtepes on 03/02/2010

Screenshot titled "Quake 3 lua"

After Halo - Combat Evolved by Irons, this is a script made to recreate some of the experience of playing Quake 3 online

PS: For those like Goran "Mr Obvious" Svensson, this is a prank script

Notes for version 0.1b:

First public beta, some other functions may be added in future releases.

2,507 downloads, 3 reviews, 1 screenshot, 4.0 rating

Blondine 1.0

Mark Smith on 03/31/2012

A net map taken from the upcoming mini-scenarion AAAdventures 2 ~ Kaspar. Enjoy.

2,029 downloads, 1 review, 0 screenshots, 1.0 rating

(playable with every gametype)

my first file which overpowers the players weaponary, here are the changes I made: pistols: shoots rockets, fusion: no change, Shotgun: single weild and shoots grenades. AR:100 bullets and 2 grenades, SMG:no changes, Flamer: no changes, Missile launcher: shoots one rocket(makes rocket launcher feel more modern), alien gun: shoots staff bolts that can launch an enemy upwards if aimed at the right spot, most effective at close range.

Notes for version 1.0:

None available, first physics file. I am a terrible mapper so i will not upload maps.

2,425 downloads, 1 review, 0 screenshots, 4.0 rating

Polyplicity 0.21

Dugit on 05/08/2010

Screenshot titled "First Terminus #2"

This is my second map pack, this time veering away from maps based on natural environments; also using a custom shapes file. Be sure to use it.

Notes for version 0.21:

After a long hiatus, Red Dragonfly is finally finished. Enjoy everyone!

Please be sure to use the custom shapes file provided.

0.21: Wrong shapes file attached before. Fixed.

2,958 downloads, 2 reviews, 4 screenshots, 3.0 rating

Red Spectrum 2.02

RyokoTK on 06/02/2007

Screenshot titled ""

30 netmaps that see a lot of play on the Internet. You've probably seen some of these maps before.

This project took me about two years to complete. Enjoy!

3,875 downloads, 7 reviews, 1 screenshot, 4.9 rating

Sky Saw 1.0

$lave on 06/17/2008

Screenshot titled ""

Sky Saw v1.0

Sky Saw v1.0 is a map I made, trying to make a netmap in the style of a map I made in Tranquil Graves, Rapture. In my opinion, I completely failed, so this will probably see many nearly completely different versions (keeping little besides the physics). Despite the fact that this didn't turn out nearly how I wanted it to, it still is (for me and a few other people) quite an enjoyable map; just not nearly what I wanted it to be. The map is merged with physics, which mainly allow you to fly with the fists, give the shotguns more backblast and alters the fusion pistol.

That said, enjoy if you can,

$lave.

2,229 downloads, 0 reviews, 1 screenshot

Screenshot titled "A place."

Back from the guy you remembered... again...

Completely on Ye Olde Forge... again...

Featuring the all-new symbol of power! KEY LIME PI!

Remember, if it's tourist season, why CAN't we shoot them? ~Ruben

Notes for version 2.0:

Added a recharge. Retextured an unaligned wall. Maybe this'll merit a review if someone sees it.

2,544 downloads, 1 review, 3 screenshots, 5.0 rating

The Warehouse 2.0

The Thug on 07/08/2008

Screenshot titled ""

After a year of chopped up progress working on this map pack and a recent 4 month break, I have managed to finish The Warehouse. Version 2.0 includes 7 netmaps. Older ones include Punk Plaza, Spaceport Alpha, Docking Bay 4, and Deserted Lobby, while the newer ones include Avoiding the Light, Imperial Uranus, and Waterloo Carnage which was completely redone!

Thanks to Sharkie Lino for helping on enhancing the sounds!

Comments and suggest are always welcome. Enjoy!

2,443 downloads, 2 reviews, 3 screenshots, 3.5 rating

Wow, I learned a lot in Weland with this second map. BTW, Terra Pfhor was scrapped from the get go.

Notes for version 1.0:

It's Just the map if you don't know how to install maps I think you should go to the pfhorums.

2,323 downloads, 0 reviews, 0 screenshots

NEFX Netmaps 62

Adminn_1 on 04/02/2023

Screenshot titled ""Essence-Core in the Tornado Eye"."

Happy 50-map landmark! Here's to more.

[2023-04-01 - The following have been added over the past week:

"Classical Contraption Contemplation"

"Drive of Constant Flux Maintenance"

"Initiatory Perspectival Pathsetting"

"Jousters on the Frame Warp"

"Shared Fray-Urge Unconscious"

"At the Underground Mesmer"

"Confinement Contemplations Weaponized"

"The Untapped Bond Point Come to Life".]

You wanted it, you finally got it (and I've wanted it too): Height variation, differential shading, non-square based architecture, dynamic lighting, ambient sounds, textural variety, and random sounds. Initially this was based on the Kill Them All project in the sense of following the rule of having 100 polygons per level max, but over time it seems I could not stick to that necessarily. :3 However, I have made many of these maps from a 700-polygon template I made (you know, 700 because 7 because Marathon).

Notes for version 62:

[2023-04-01 - The following have been added over the past week:

"Classical Contraption Contemplation"

"Drive of Constant Flux Maintenance"

"Initiatory Perspectival Pathsetting"

"Jousters on the Frame Warp"

"Shared Fray-Urge Unconscious"

"At the Underground Mesmer"

"Confinement Contemplations Weaponized"

"The Untapped Bond Point Come to Life"

1,856 downloads, 4 reviews, 27 screenshots, 3.0 rating

Bits & Pieces 1.0

Pfhorsome on 09/08/2007

A fun map, semi-large, a few interesting rooms. It's fun, try it out!

2,298 downloads, 0 reviews, 0 screenshots

XBLA Net Maps 1.0

Freeverse on 01/28/2024

Screenshot titled "Calm Like Your Mom"

These are the map files from the XBLA game Marathon: Durandal and its DLC. Four original net levels are tacked onto the end of the first map; and the other maps include potentially interesting ports of Classic Marathon levels.

The solo levels are included (and identical to the Mac version) but the terminals will not operate.

Redistributed with permission from Bungie/Freeverse.

404 downloads, 0 reviews, 4 screenshots

Mr Vain 1.1

goran svensson on 06/15/2009

Screenshot titled "Secondary Area"

A large netmap inspired by Quake 3 Arena.

Weapons and ammo are stacked. That's why you don't see much ammo. It's hidden under weapons.

Notes for version 1.1:

Mr Vain 1.1

-added more elevators

-made a few elevators more user friendly

-added an abundance of ammo in item parametres. The Map now spawns enough ammo and weapons to max 8 players out.

-a couple of weapon spawning points were added.

-A hill and ball were added

2,566 downloads, 1 review, 5 screenshots, 4.0 rating

Attempt 2.1

AN1Guitarman on 08/27/2011

Screenshot titled "YAY!"

Good flow, lots of weapons. whachya think ??

Notes for version 2.1:

Fixed weapons.

2,778 downloads, 1 review, 1 screenshot, 2.0 rating