Tagged 'Ktmwtb'
Cesspi7 1.0
treellama on Dec 20th 2010

Cesspi7 is a pack of 7 net maps. Each consists of 77 polygons and is textured using only 7 different textures. They contain no right angles, and no lifts (except for Spiroche7e). Each was tested to run well on a G4/1000 MHz.
Maps:
- Cesspi7
- Peyo7e
- Bi7umen
- Arc7ic
- Spiroche7e
- Depo7
- SPEC7RUM
1773 downloads, 4 reviews, 7 screenshots, 4.0 rating
[XX] Tourist Crossing 2.0
RR, Zombie Master on Nov 22nd 2010

Back from the guy you remembered... again...
Completely on Ye Olde Forge... again...
Featuring the all-new symbol of power! KEY LIME PI!
Remember, if it's tourist season, why CAN't we shoot them? ~Ruben
Notes for version 2.0:
Added a recharge. Retextured an unaligned wall. Maybe this'll merit a review if someone sees it.
1733 downloads, 1 review, 3 screenshots, 5.0 rating
Guns Against Death 1.1
Ares Ex Machina on Sep 14th 2010

A small but spacious map designed to make it easy to find other players quickly.
In an effort to reduce auto-switch, the ARs and SMGs have been tucked away in the nooks and crannies of the map (for the most part).
To increase the availability of the ARs and SMGs, these weapons have been quadrupled wherever you find them, effectively (but not actually) increasing their appearance rate beyond 100%.
Notes for version 1.1:
Added an anti auto-switch weapon compartment for the AR (top level). Raised ceiling elevation of certain architectural extremities. Adjusted direction of player starting locations to encompass a better view of nearby weapons. Fixed texture alignment issues. Some minor re-texturing.
1641 downloads, 2 reviews, 3 screenshots, 4.5 rating
Weight of the World 1.1
brilliant on Jul 26th 2010

This is my first netmap.
Notes for version 1.1:
New in version 1.1
added platforms near shotguns
added an smg close to a player's starting position on the high ledge
added shading changed stair lighting from 100% to 0% to 100% to 50%
added some more ammo
changed speeds of platforms
changed a teleport destination
fixed a wall that had the wrong blue texture
added new texture to higher level hallway
1463 downloads, 6 reviews, 1 screenshot, 3.0 rating
Cheats.lua 1.0
elitesoldier on Jul 16th 2010

ReadMe has information. To find it you could also find it in the Aleph one.dmg Extras file, also i didn't create this .lua file but i want to share it with others.
Notes for version 1.0:
Its fun. Also my second file upload. Have fun! JUST TO MAKE THIS KNOWN: I DID NOT MAKE THIS SCRIPT! ALSO I DO NOT TAKE CREDIT FOR THIS SCRIPT, AND ORIGINALLY DID NOT KNOW THAT TRELLAMMA MADE THIS SCRIPT.
2187 downloads, 5 reviews, 1 screenshot, 1.6 rating
Random Physics 1.0
elitesoldier on Jul 10th 2010
(playable with every gametype)
my first file which overpowers the players weaponary, here are the changes I made: pistols: shoots rockets, fusion: no change, Shotgun: single weild and shoots grenades. AR:100 bullets and 2 grenades, SMG:no changes, Flamer: no changes, Missile launcher: shoots one rocket(makes rocket launcher feel more modern), alien gun: shoots staff bolts that can launch an enemy upwards if aimed at the right spot, most effective at close range.
Notes for version 1.0:
None available, first physics file. I am a terrible mapper so i will not upload maps.
1679 downloads, 1 review, 0 screenshots, 4.0 rating
Polyplicity 0.21
Dugit on May 8th 2010

This is my second map pack, this time veering away from maps based on natural environments; also using a custom shapes file. Be sure to use it.
Notes for version 0.21:
After a long hiatus, Red Dragonfly is finally finished. Enjoy everyone!
Please be sure to use the custom shapes file provided.
0.21: Wrong shapes file attached before. Fixed.
2017 downloads, 2 reviews, 4 screenshots, 3.0 rating
Atomic Map Pack
A7om95 on Apr 28th 2010
Quake 3 lua 0.1b
Vladtepes on Mar 1st 2010

After Halo - Combat Evolved by Irons, this is a script made to recreate some of the experience of playing Quake 3 online
PS: For those like Goran "Mr Obvious" Svensson, this is a prank script
Notes for version 0.1b:
First public beta, some other functions may be added in future releases.
1806 downloads, 3 reviews, 1 screenshot, 4.0 rating
[XL] Psychomanteus 2.0
President People on Feb 27th 2010

An underwater map built in and around a scaled-up generator.
You'll need to do some swimming here; set your run key to something easy to reach if you haven't already.
Psycho Physics file:
*Movement is quicker underwater.
*All weapons fire underwater.
*Fusion Pistol fires safely underwater.
---NEW---
*All shots, including monsters' shots, will now fire underwater.
*The S'pht will not float to the top of the map. Instead, their "jump" height is left at it's highest.
The latter additions were made to make Psychomanteus more compatible with the Survival.Lua script. Enjoy.
Notes for version 2.0:
Weapons and Ammo. Okay, this time I really ramped up the numbers.
Made more items floaty.
Physics no longer merged; I think there was an error with Atque.