Ares Ex Machina on Sep 14th 2010
A small but spacious map designed to make it easy to find other players quickly.
In an effort to reduce auto-switch, the ARs and SMGs have been tucked away in the nooks and crannies of the map (for the most part).
To increase the availability of the ARs and SMGs, these weapons have been quadrupled wherever you find them, effectively (but not actually) increasing their appearance rate beyond 100%.
Notes for version 1.1:
Added an anti auto-switch weapon compartment for the AR (top level). Raised ceiling elevation of certain architectural extremities. Adjusted direction of player starting locations to encompass a better view of nearby weapons. Fixed texture alignment issues. Some minor re-texturing.
1289 downloads, 2 reviews, 3 screenshots, 4.5 rating
brilliant on Jul 26th 2010
This is my first netmap.
Notes for version 1.1:
New in version 1.1
added platforms near shotguns
added an smg close to a player's starting position on the high ledge
added shading changed stair lighting from 100% to 0% to 100% to 50%
added some more ammo
changed speeds of platforms
changed a teleport destination
fixed a wall that had the wrong blue texture
added new texture to higher level hallway
1135 downloads, 6 reviews, 1 screenshot, 3.0 rating
elitesoldier on Jul 16th 2010
ReadMe has information. To find it you could also find it in the Aleph one.dmg Extras file, also i didn't create this .lua file but i want to share it with others.
Notes for version 1.0:
Its fun. Also my second file upload. Have fun! JUST TO MAKE THIS KNOWN: I DID NOT MAKE THIS SCRIPT! ALSO I DO NOT TAKE CREDIT FOR THIS SCRIPT, AND ORIGINALLY DID NOT KNOW THAT TRELLAMMA MADE THIS SCRIPT.
1690 downloads, 5 reviews, 1 screenshot, 1.6 rating
Random Physics 1.0
elitesoldier on Jul 10th 2010
(playable with every gametype)
my first file which overpowers the players weaponary, here are the changes I made: pistols: shoots rockets, fusion: no change, Shotgun: single weild and shoots grenades. AR:100 bullets and 2 grenades, SMG:no changes, Flamer: no changes, Missile launcher: shoots one rocket(makes rocket launcher feel more modern), alien gun: shoots staff bolts that can launch an enemy upwards if aimed at the right spot, most effective at close range.
Notes for version 1.0:
None available, first physics file. I am a terrible mapper so i will not upload maps.
1258 downloads, 1 review, 0 screenshots, 4.0 rating
Dugit on May 8th 2010
This is my second map pack, this time veering away from maps based on natural environments; also using a custom shapes file. Be sure to use it.
Notes for version 0.21:
After a long hiatus, Red Dragonfly is finally finished. Enjoy everyone!
Please be sure to use the custom shapes file provided.
0.21: Wrong shapes file attached before. Fixed.
1496 downloads, 2 reviews, 4 screenshots, 3.0 rating
A7om95 on Apr 28th 2010
Quake 3 lua 0.1b
Vladtepes on Mar 1st 2010
After Halo - Combat Evolved by Irons, this is a script made to recreate some of the experience of playing Quake 3 online
PS: For those like Goran "Mr Obvious" Svensson, this is a prank script
Notes for version 0.1b:
First public beta, some other functions may be added in future releases.
1484 downloads, 3 reviews, 1 screenshot, 4.0 rating
President People on Feb 27th 2010
An underwater map built in and around a scaled-up generator.
You'll need to do some swimming here; set your run key to something easy to reach if you haven't already.
Psycho Physics file:
*Movement is quicker underwater.
*All weapons fire underwater.
*Fusion Pistol fires safely underwater.
*All shots, including monsters' shots, will now fire underwater.
*The S'pht will not float to the top of the map. Instead, their "jump" height is left at it's highest.
The latter additions were made to make Psychomanteus more compatible with the Survival.Lua script. Enjoy.
Notes for version 2.0:
Weapons and Ammo. Okay, this time I really ramped up the numbers.
Made more items floaty.
Physics no longer merged; I think there was an error with Atque.
1329 downloads, 6 reviews, 2 screenshots, 3.2 rating
irons on Feb 22nd 2010
RyokoTK on Feb 7th 2010
If you aren't familiar with Paradise Lost, download the original here: http://www.simplici7y.com/items/paradise-lost
This is basically the same thing as Paradise Lost, but the maps are divided into four separate packs based on the chronological and stylistic period in which I made them.
This project is intended for people that only like a certain group of PL maps, and/or need or want help organizing them. This is the best I can do.
As a bonus of sorts, the maps SCB, Acid Rain, and Darkest Insurrection are also restored.