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Custom Load Screen for Aleph 1.1

Dodopod on Aug 12th 2009

M1a1load

A terminal/pattern buffer themed loading screen for M1A1. I think it will also work for any other scenario too.

Notes for version 1.1:

Fixed alignment issue with the load bar.

1507 downloads, 2 reviews, 1 screenshot, 5.0 rating


Patrick Core Image v6

thermoplyae on Aug 5th 2009

Core-image-screenshot

Young...man. You got a message. I just got it. What gives? You've never been with it, I mean with us. I'm gone, gone away. But you were here, then you went and gone. Got the word? Oh, yes, yes. The bright light, Dad, got the sign. Sign? The light. Light? The message! Then you went and gone. Why? Give it to me, baby! That's it! Give me the rest! Give, all you want's give, that's it! That's it! And take. That's it! Take's all you want. That's it! TAKE. That's it! TAKE. Take, take. TAKE. TAKE. TAKE. TAKE. TAKE.

Notes for version v6:

Known bugs:

  • Unmutual. Patch scheduled for next release.

865 downloads, 3 reviews, 1 screenshot, 5.0 rating


Marathon: Repercussions of Evil Netmaps Munitions Disposal is a great Lua script! You can find it on this website.

ray on Jul 29th 2009

These are some netmaps for Marathon: Repercussions of Evil.

810 downloads, 2 reviews, 0 screenshots, 3.0 rating


Marathon: Repercussions of Evil fix (\f n -> if n == 0 then 1 else n * f (n-1))

ray on Jul 29th 2009

This long-awaited scenario tells the tragic story of security officer Blam Stalvern.

WARNING! This scenario contains mature content. Parental discretion is advised.

Notes for version fix (\f n -> if n == 0 then 1 else n * f (n-1)):

Again, please note that this scenario contains mature content.

1373 downloads, 2 reviews, 0 screenshots, 1.5 rating


Ray Core Image ALPHA 7

irons on Jul 17th 2009

Icon

It is returning ? Did one notice burns on this carpet. However henceforth backups are complete, magnetic media also need your DVD support. 10,000 RPM SCSI.

Notes for version ALPHA 7:

Exceeda only in possible dreams.

1034 downloads, 4 reviews, 1 screenshot, 4.7 rating


More Physics

seanyx-chris on Jun 20th 2009

Okay so I've been messing with Anvil and come up with a few things

Fly by physics: Use with fly by wire LUA by Timothy.

Melee: You've been injected with roids, turning you into a lean green fighting machine. Your left hook is extra powerful, lunges, and is filled with roid rage. Also, the flamer has been reconfigured into a chainsaw.

819 downloads, 0 reviews, 0 screenshots, 0.0 rating


Volunteers Album 1.0

The Thug on Jun 16th 2009

This is the second installment of the Marathon Groove Sessions. The participation wasn't as great as the first one, but the songs are of equal quality. Half the songs. Same quality. Good music. Thanks to Cryos and ukimalefu for their efforts!

Notes for version 1.0:

First release.

1225 downloads, 0 reviews, 0 screenshots, 0.0 rating


Elements 2 2 Beta

Dispatcher on Jun 16th 2009

Warm_heart

Having adopted my own creation from the Orphanage, I submit "Elements 2 Beta". This netmap pack is hostable in the usual way and will also allow nethopping, which does seem to work. Since the map was made before A1 was around, I'd be curious as to how well the levels play using a PC; they do work on Macs. If playing A1 Infinity, all levels are playable. Note that "Speed Bump" has at least one platform which causes a player to be in constant motion; die there and you will not be able to respawn. Also note that the Jjarro level's central open area is easily accessible, yet there is no way out of it except for grenade or rocket hopping or dying. ;-O If playing A1 M2, the Jjarro level will crash the game. (The Goo level will also crash since there is an SMG hidden in the level :-) The levels were built for speed rather than looks (although most look and sound pretty good). Once the bugs are edited out, it may be released as "Elements 2". Enjoy!

Notes for version 2 Beta:

See description.

1082 downloads, 0 reviews, 2 screenshots, 0.0 rating


Mr Vain 1.1

goran svensson on Jun 15th 2009

Screenshot_0016

A large netmap inspired by Quake 3 Arena.

Weapons and ammo are stacked. That's why you don't see much ammo. It's hidden under weapons.

Notes for version 1.1:

Mr Vain 1.1

-added more elevators

-made a few elevators more user friendly

-added an abundance of ammo in item parametres. The Map now spawns enough ammo and weapons to max 8 players out.

-a couple of weapon spawning points were added.

-A hill and ball were added

1191 downloads, 1 review, 5 screenshots, 4.0 rating


Hangover City 1.0

goran svensson on Jun 13th 2009

Screenshot_0012

A netmap for 2+ players that were designed with the rebellion setting in mind.Players start weaponless and with 25% health. Watch out, it's easy to die :P

1048 downloads, 0 reviews, 1 screenshot, 0.0 rating