Latest Updates and Submissions
jonny on Jun 17th 2013
Intended as a replacement for Chisel's Merge extension, this plugin for Weland will copy most elements from one map to another. See README for installation and usage notes.
634 downloads, 3 reviews, 0 screenshots, 3.3 rating
AN1Guitarman on Jun 16th 2013
Cloaca Dome 1.0
ftg.death.rhino on Jun 15th 2013
Wow, I learned a lot in Weland with this second map. BTW, Terra Pfhor was scrapped from the get go.
Notes for version 1.0:
It's Just the map if you don't know how to install maps I think you should go to the pfhorums.
741 downloads, 0 reviews, 0 screenshots, 0.0 rating
ftg.death.rhino on Jun 14th 2013
VML Mute 1.0
Hopper on Jun 10th 2013
VML Mute replaces the default monster activation and teleport sounds with silence. You will see the teleport effects, but hear only the ambient noises of the level.
614 downloads, 0 reviews, 0 screenshots, 0.0 rating
Chibi Usa Soundtrack Bonus Edition
ftg.death.rhino on Jun 5th 2013
Now you can hear the Original Marathon Soundtrack in the modern MIDI Instruments for Quicktime! Me sad though, no plugin, no MML script, just replace your Tracks folder with the new one... :'-(
Notes for version Bonus Edition:
It may not be a plugin, and it may not replace on its own, but it has some cool extra stuff, things for newcomers and things for Born on Boards!
929 downloads, 2 reviews, 1 screenshot, 4.5 rating
Dispatcher on Jun 5th 2013
This utility will let you assign floor & ceiling heights without having to first set them up in a level editor!
Its actually a template level which you start out with and you create your own level in it.
The height range is from nearly -32 WU floor to 32 WU ceiling. Its like having height presets for 64 flights of stairs in a starship or building, or a resolution of 512 map elevation contours for your giant outdoor hills, valleys and pools of liquid. Hey, maybe both. There are as many ceiling settings as there are floor settings, so there's room for that underground cave system of yours too!
The included Read Me explains how to first use the presets and later how to delete the preset polygons, if need be.
Notes for version 1.0:
See the description.
630 downloads, 0 reviews, 1 screenshot, 0.0 rating
Truly Amazing Physics v1.0000
ftg.death.rhino on Jun 2nd 2013
WARNING: By saying 'Truly Amazing', we are sarcastic. Here is just some cool physics that make some things cool and somethings just down right irrelephant...
Notes for version v1.0000:
-Aliens are not friendly to any
-All guns do the same amount of damage -All projectiles travel at the same speed -All projectiles are guided
-Projectile Damage is 3/4 of your health
592 downloads, 0 reviews, 1 screenshot, 0.0 rating
ftg.death.rhino on May 30th 2013
Are you tired of dying because you suck? Are you tired of dying because you were busy with your movement hand eating an ice cream cone? Are you tired of dying because the unskillful n00bs pwned you with h4xx0r weapons? Well fear no more! Professional Instagib is here to get rid of all of your complexity problems! Porfessional Instagib is not just any instagib mod, it has changes!!! From the creators of the MML music switch comes... Professional Instagib!
Notes for version 1.0:
PLEASE PLEASE PLEASE read the rules and setup guide! Just because you know how this works doesn't mean you know how this works! Version 1.0 will always be available when future versions come out.
763 downloads, 0 reviews, 1 screenshot, 0.0 rating
Rotating Items 1.0
Crater Creator on May 15th 2013
Back when items were strictly 2D sprites, there was little reason to care about their facing angle. We now have plugins that replace items with 3D models, yet in nearly all existing maps all weapons and ammo face the same direction.
This plugin addresses this cosmetic oddity by making all items slowly rotate (yaw), as seen in other shooters like Quake and Unreal. The 2D sprites were easy to identify because you could see them in profile from any angle. This animation restores that property, and the movement also makes them stand out more. Unfortunately, because the script physically manipulates the items in the environment, it's only expected to work in single player.
I've been using this for myself ever since thedoctor45 released his excellent 3D items plugin in February 2012. However, it's very simple and should work with any 3D items, for any scenario. Anyone making a "3D items" or similar plugin is welcome to bundle this into their work; one look at the lua and you'll see how simple the effect is to create.