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Screenshot titled "The man himself"

Does as the title says.

Only 16-bit version has been implemented. Make sure to check your sound preferences.

"I DON'T LIKE 'EM PUTTING CHEMICALS IN THE WATER THAT TURN THE FRICKING FROGS GAY!"

Notes for version 1.0:

First version. 16-bit only.

1,773 downloads, 1 review, 1 screenshot, 5.0 rating

lolplugins 1.2

W'rkncacnter on 08/06/2018

A set of Weland plugins.

NOTE: If these aren't showing up in your list of plugins, you may have to compile them yourself.

Includes a plugin for: * Completely texturing levels from scratch * Generating stairs * Resizing maps * Bulk modifying monster flags for a level. * Adding annotations to maps with random complaints from DADDY_Z3RO * A re-release of VISUAL MODE so all of my plugins are together.

The source code is available for all of the plugins.

Notes for version 1.2:

Added "Alter Monster Falgs" plugin.

3,021 downloads, 8 reviews, 0 screenshots, 3.6 rating

This is not a serious map, it's a Lua experiment.

Context for this map is here:

http://pfhorums.com/viewtopic.php?f=14&t=53587

1,640 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

A similar scaled texture pack as "xBR Monsters for M1", but this is for M1's weapons and the algorithm is slightly different.

I would recommend leaving linear filtering on to smooth out the textures.

Notes for version 1.0:

Shouldn't be any incompatibilities with other plugins.

1,665 downloads, 0 reviews, 1 screenshot

Screenshot titled ""

NEFX is proud to present the first ever custom-made map for Pathways Into Darkness...Or at least Marathon: Pathways Into Darkness. This is an extermination level, so return to your starting platform to exit after killing everything.

This level is highly action-oriented and full of edifying trials and variety like never before experienced in the game.

1,573 downloads, 1 review, 3 screenshots, 1.0 rating

Screenshot titled "L01. Frosted Palace of Enzyme"

Spatial Outpouring is a surrealist total conversion I created since finishing Lost Lands. I had grown to feel that Lost Lands was too old and sloppy a project to represent my current abilities.

I had the idea of creating a 'psychedelic' marathon scenario with a highly otherworldly plot, and heavy use of bright colors and fractals.

I also used synthesizers to create copious sound FX and ambiences for the game, and included an original song of mine in the title screen.

I created a new monster, a new weapon, and changed a lot of the weapon functions and physics to make gameplay feel fresh.

This version has 8 levels (one of them is a secret). I may or may not find the time to finish more of the game in the future.

Notes for version 1.3:

Player returns to main menu after Chapter 1 ends, rather than to an incomplete 9th level.

1,829 downloads, 5 reviews, 4 screenshots, 4.2 rating

Screenshot titled ""

At MacWorld 1996, Power Computing (a popular Macintosh clone manufacturer in the mid-1990’s) released a CD-ROM called “PowerComputing The Disc 2”.

This contained a special demo of Marathon 2. Instead of the normal sprites for Bob, there was instead special sprites of the Director of Evangelism of Power Computing, Bob LeVitus. Also included with the demo was a Shapes file that could be used with the full version of the game.
I was surprised that this wasn't already ported to Aleph One so, I've rectified that.
Questions, comments, bugs? Post on the Pfhorums: http://pfhorums.com/viewtopic.php?f=13&t=53549

Notes for version 1.0:

1.0: Initial release

1,624 downloads, 0 reviews, 5 screenshots

Wrk Maps 1.0

W'rkncacnter on 04/01/2018

Screenshot titled "Maps"

Wrk Maps is a net pack for infinity consisting of levels from Infinity, M2, and others that have been modified, usually for better flow, or to look prettier. Along with Infinity and M2, maps are based on other maps by windbreaker, RyokoTK, Treellama, irons, and $lave.

There may even be a new unreleased map somewhere in here by someone other than me.

1,809 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled "Prahblum Detected"

An alephone plugin that can be used to help you determine if your map has enough differential shading. It will turn all of the floors, ceilings, and walls solid green. If you do not have enough differential shading, it will be difficult or impossible to look around and see the architecture of your map.

If after turning this plugin on, you can navigate your level easily and see all of the architecture, your map has adequate differential shading.

You will likely need to disable other texture plugins and any others that run lua like visual mode when using this plugin.

1,641 downloads, 1 review, 2 screenshots, 5.0 rating

Thrudnesday -1

drictelt on 02/05/2018

This map was made for Marathon Shadow, long dead. It was textured in a prototype of a texture set that never saw the daylight; hence, it needs a total repaving (however the lighting may be ok). There are no monsters.

It is, in other words, wholly unfinished. But it is architecturally the best map I ever made. I release it under GPL and creative commons and what not.

Notes for version -1:

It is not finished.

1,887 downloads, 1 review, 0 screenshots, 5.0 rating

Narcotics 0

drictelt on 02/05/2018

A two-level mini-scenario consisting of maps that were intended to become part of Marathon Syndicate, itself a project building on Marathon Rubicon.

Maps are by myself. Project Syndicate was by Cryos, Drictelt, effigy, Goran, Lhowon and John Doe; the maps rely on some textures and a terminal picture by others in the team.

2,010 downloads, 1 review, 0 screenshots, 5.0 rating

Winter 1: The Venom unburied.0

drictelt on 02/05/2018

Winter 1 is the first and only episode in the series of collaborative single-player projects that was supposed to succeed the Xmas trilogy. It consists of 7 levels.

Contributors: Drictelt, Shadowbreaker, $lave, Axle_Gear

Notes for version unburied.0:

Apparently this scenario had gone lost. This is what I found on my backup drive. I suspect it is the final version, but I'm not entirely sure.

2,099 downloads, 0 reviews, 0 screenshots

Xmas 1: Submarine 1.2

drictelt on 02/05/2018

Xmas 1 is the first in a series of collaborative single-player projects. It consists of 5 levels.

Contributors: Goran, RyokoTK, Drictelt, Zero

Notes for version 1.2:

I retrieved this scenario from fileball.whpress.com, unstuffed it, zipped it, and uploaded it here.

1,959 downloads, 2 reviews, 0 screenshots, 5.0 rating

Xmas 2: Icecave unburied.0

drictelt on 02/05/2018

Xmas 2 is the second in a series of collaborative single-player projects. It consists of 8 levels.

Contributors: Goran, Simon, RyokoTK, Sinjid, Drictelt, Shadowbreaker, Phobos Romulus

Notes for version unburied.0:

Apparently this scenario had gone lost. This is what I found on my backup drive. I suspect it is the final version, but I'm not entirely sure.

1,886 downloads, 1 review, 0 screenshots, 5.0 rating

Screenshot titled ""

Weapon frames from Damage Incorporated modified to fit Marathon's physics and animations.

Damage Incorporated is owned solely by Paranoid Productions. No copyright infringement was intended.

Notes for version 0.1:

-This project will grow over time to things bigger than just weapons. The biggest in scope would basically be a port of Damaged Incorporated to Aleph One (not happening in the slightest, btw). Expect updates.

-No HUD icons yet. Some weapons and items are redundant

-Just a shapes file for now, learning how to patch and plugin

1,749 downloads, 0 reviews, 1 screenshot

Old School Hollywood 1.0

irons on 01/17/2018

Screenshot titled "thanks to wrk for keeping this"

classic shit by my man mordekai. all three known versions plus an extra, exclusive, all-new level "NEW SCHOOL BOLLYWOOD" by me. enjoy

Notes for version 1.0:

first collected version

<3 mord

1,832 downloads, 2 reviews, 1 screenshot, 5.0 rating

Feral Map-pack 0.1

Meerjel01 on 01/04/2018

Screenshot titled ""

This is a little map-pack I made to show what I'm capable of doing. It's not masterpieces but I'm pretty proud of my work.

It contains 4 maps and a shapes file which replaces the Sewage set. The maps are:

Horrible Horrid Environment And Demise (Negative at first yes)

Just keep yourself wise with the rating. This is a beginner's set.

EDIT: I forgot to add that this requires a certain song to be better. https://www.youtube.com/watch?v=tCYhXCkcbas

Notes for version 0.1:

0.1* Released into Simplici7y

1,620 downloads, 1 review, 3 screenshots, 3.0 rating

Screenshot titled ""

The music that is shipped with the Marathon release is based off of the classic Quicktime synth. This is the fed through fluidsynth which utilized a modern sample set — in this case, Don Allen's Timbres of Heaven. All tracks have been normalized and made working for in-game.

To install, simply replace the Music folder within the Marathon data folder

Notes for version 2.0:

-A new attempt utilizing Timbers of Heaven 3.4 and the latest fluidsynth.

fixed missing track 14

3,400 downloads, 4 reviews, 1 screenshot, 3.0 rating

Screenshot titled ""

Marathon 1 monster textures at 16x the original resolution using xBR scaling. Includes marine textures and every color palette.

Credits: - General Tacticus, who helped me index M1's original shapes file - Treellama, who helped me use Aorta to remove blue from the textures - Hawkynt, who created the program that could batch upscale 2,602 textures, and - Hyllian, who created the xBR 4x scaling algorithm

Notes for version 1.3:
  • Added some missing textures
  • Reverted back to original algorithm
  • Quality-of-life improvements

2,675 downloads, 2 reviews, 7 screenshots, 5.0 rating

Screenshot titled ""

Replaces the 2d scenery sprites with 3d models in Marathon 1

Note: works best in shader mode.

Make sure bloom is turned off!

Obviously some errors can't be avoided, but I have done my best to smooth over as many bumps as possible.

Notes for version 1.2:

-Replaced the escape pod model with a much better one

-Changed the pfhor egg to be more like the original (an egg)

3,632 downloads, 4 reviews, 4 screenshots, 5.0 rating