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Items by Weekly Downloads

It's That one place! 1.0

AN1Guitarman on Sep 18th 2011

Screen_shot_2011-09-18_at_8

Large level with some architecture, not too much as to keep up the game speed. I'm not amazing at placing weapons/textures/ammo so don't hate and rate!

Notes for version 1.0:

Original

1233 downloads, 2 reviews, 9 screenshots, 3.5 rating


lolgametypes 7.2 Alpha 4 GOLD EDITION

W'rkncacnter on Sep 7th 2010

Slave_lua

This is a pack of 3 Lua gametypes that I created. Last Man on the Hill, Elimination and Hill Elimination. The readmes are included with each gametype, so you know the rules and how they each work.

Notes for version 7.2 Alpha 4 GOLD EDITION :

Turns out this crap wasn't on Simplici7y.

1692 downloads, 1 review, 1 screenshot, 5.0 rating


The Jokerzzz 1

Skullcrusher on Sep 17th 2010

Ravernous_0000

The unofficial remake of Kampfers map, Gemini, is my improved edition, Jumeaux. Also, the sequel/prequel to TecnoIds first map, Caverns 2, comes Ravenous, an exciting puzzle shooter. Notes: The bug appears on jumeaux, where you step into the teleporter. Be careful which one, becuase one will crash Aleph One.

Notes for version 1:

First upload. Yeah!

1282 downloads, 4 reviews, 1 screenshot, 2.8 rating


Caustic Dystopia 1.4

Windbreaker on Dec 31st 2012

Screen_shot_2011-12-09_at_11

The fifth and final edition of my second multiplayer map pack includes twenty-four maps, all varying in size and layout. Version 1.4 includes two new maps.

Notes for version 1.4:
  • Features two new maps: "Water Sleepers", and "Flying Saucer Tour".

  • Texturing/Shading retouched on "Generic America", "Battersea Odyssey", and "The Refuge".

  • Untextured surfaces fixed on older maps.

2925 downloads, 14 reviews, 24 screenshots, 5.0 rating


Blood Bath 1.0

mib on Sep 29th 2012

Bb5

Bath of Blood

Notes for version 1.0:

Bath of Blood

1341 downloads, 0 reviews, 6 screenshots, 0.0 rating


FloatingXHUDv1.3 fix for M1A1 1.0

Zaero on Oct 27th 2010

Tryagain_0001

This simple mod will allow you to play the M1A1 scenerio with proper weapon display when FloatingX hud is used.

Notes for version 1.0:

First release

1510 downloads, 0 reviews, 1 screenshot, 0.0 rating


Marathon Infinity Multiplayer Enhancement Pack 1.5

JohannesG on Feb 16th 2013

Fortroque_0011

The original Marathon weapons were not really designed with people in mind. They were designed to be effective against slow and stupid aliens that could not dodge shots and could not operate their weaponry while they were being blasted by the player. Human players are a bit more intelligent, and faster than that.

Note that this is not designed with monsters in mind!

This physics model addresses those changes and has undergone thorough balance testing during its development. Weapon switching delay is now nearly non-existant and random damage has been taken out of the game. Weapons that would normally never see action in an otherwise SPNKR filled multiplayer match can now go up against a SPNKR armed player under the right conditions.

Enjoy MIMEP.

Jóhannes Gunnar Þorsteinsson
http://www.johannesg.com
[email protected]

Göran Svensson

Notes for version 1.5:

(more thorough changelog in readme)

  • Speed increase of all regular bullets up to 4096.
  • Alien Weapon is now a dual function with a regular primary trigger but secondary trigger set as chargeable long range high damage weapon
  • The good old automatic KKV-7 SMG is back.
  • Bug fix: Enforcers now use "unused 1" shot slot instead of Alien Weapon Blast so not to make them overpowered

1759 downloads, 3 reviews, 1 screenshot, 3.0 rating


Enhanced HUD for Marathon Phoenix 1.0

fiddler_on_a_roof on Mar 16th 2013

Vampirekiller_0001

This is a modification of Hopper's amazing XBLA HUD for Marathon 2 and Infinity, this time designed for Marathon Phoenix.

Note: Secret skull information is displayed when you take out your fists.

Notes for version 1.0:

Initial release. Includes support for secret skulls and keycards.

1842 downloads, 1 review, 5 screenshots, 5.0 rating


3D Items Plugin 1.3

thedoctor45 on Feb 24th 2012

Shotties

This plugin will replace all of the standard Infinity weapon items, ammo boxes and powerups with proper 3D equivalents. A demo map featuring all of the new models has been included.

Notes for version 1.3:

v1.1:

  • Fixed a script bug that would cause the SPNKR textures not to load on some setups.
  • Some very minor Texture fixes.

v1.2:

  • Exchanged the shield powerup models with more accurate ones created by Envy (thanks for providing them!)
  • Some more minor Texture fixes.

v1.2.1:

  • Even more minor texture fixes...

v1.3 (final release):

  • Fixed model normals for better lighting (Thanks to Hopper)

2006 downloads, 3 reviews, 9 screenshots, 4.7 rating


VacBob War v1.1

chinkeeyong on Jul 17th 2008

A hilarious physics model which turns every monster into a VacBob while retaining friend/enemy data, from Ticks to Juggernauts. Works best on netmaps or novelty maps like the A1 map pack; I love testing this out on The Keep. Includes an optional MML script which turns the player into a VacBob as well as correct the motion sensor and overhead map to display every monster as a Bob.

Notes for version v1.1:

Set overhead map to display all monsters as Bobs.

1706 downloads, 2 reviews, 0 screenshots, 3.0 rating