RAITHE

1 Submission


Frog Blast the Vent Core 0.000000001

RAITHE on Jul 5th 2010

Netscript gametype where people take turns being an explodabob that has to jump in the vent core to score points and the other players have to kill him before he does.

1499 downloads, 1 review, 0 screenshots, 3.0 rating


26 Reviews

  • Currently 1/5 Stars.

Bad work Don't Play with Fire Physics

RAITHE on Jun 8th 2011, Version 1.0

this one is really boring to play with! don't keep up the bad work


  • Currently 1/5 Stars.

Bad work Don't Play with Fire Physics

RAITHE on Jun 8th 2011, Version 1.0

this one is really boring to play with! don't keep up the bad work


  • Currently 1/5 Stars.

Bad work Don't Play with Fire Physics

RAITHE on Jun 8th 2011, Version 1.0

this one is really boring to play with! don't keep up the bad work


  • Currently 1/5 Stars.

ITS A TRAP! lolplugins

RAITHE on Apr 4th 2011, Version one point zero

Admiral Ackbar was right.


  • Currently 5/5 Stars.

Don't mind DADDY Z3RO... VISUAL MODE Plugin

RAITHE on Mar 27th 2011, Version 1.0

He's just nostalgically quoting Admiral Ackbar.


  • Currently 5/5 Stars.

dll doesn't work for Mac VISUAL MODE Plugin

RAITHE on Mar 23rd 2011, Version 1.0

:( but, from what I've seen in W'rk's work, I'm sure this one deserves 5 stars.


  • Currently 4/5 Stars.

Fantastic, but Joust

RAITHE on Feb 7th 2011, Version 5.0

don't believe the screenshot. You got me all excited for a second with that screenshot, man! So don't be fooled by this screenshot and load the script and come back to S7 and whine in a like manner as the previous sentence.


  • Currently 5/5 Stars.

Much desired progress finally here! Bump Maps - Jjaro (100% Depth)

RAITHE on Jan 23rd 2011, Version 1.0

nuff said :)


  • Currently 2/5 Stars.

Hmm... Cheats.lua Demo

RAITHE on Dec 19th 2010, Version 2.2

I didn't try it out, but I read this script and the 2.0 script, and the scripting that you implemented that wasn't from other people was pretty elementary. You had some neat ideas such as the here() and goto() functions, although you could have also used the x,y,z coordinates as well (it won't automatically use the teleport animation though, so you would have to use a screen fader). You seem to have a good understanding on how to use variables. Also, I don't remember anyone choosing Dis to be the ambassador of the A1 community. If you want to post some of your content creations you've made and you are just learning how to or want to get some advice from others before a public release, I would recommend you post it in a thread in the Pfhorums first. There will always be people putting your work down, sometimes for your own good and sometimes they're just plain mean and sometimes both, but that does not mean that you have to take offense to it.


  • Currently 2/5 Stars.

A Total Rip-Off Under Veil of Night

RAITHE on Nov 7th 2010, Version v1.0

You took the map Citadel and darkened the textures. Have some dignity man.


  • Currently 5/5 Stars.

Amazing... The Jokerzzz

RAITHE on Sep 19th 2010, Version 1

It's just Gemini, except more... Funner.


  • Currently 5/5 Stars.

Special to your heart Dave demo

RAITHE on Sep 19th 2010, Version v0.2

Quality doesn't matter, Every file that is or isn't uploaded is speical to that creators heart!


  • Currently 1/5 Stars.

Alternative to opening anvil and copypasting all the weapon parameters: Rocket Science Physics

RAITHE on Sep 16th 2010, Version 1.0

http://www.simplici7y.com/items/make-somebody-pay


  • Currently 1/5 Stars.

Tiny Armed Goblins

RAITHE on Sep 16th 2010, Version 1.0

He most likely checked the "tiny" box in the Marine's monster parameters. One thing he did forget to do is shrink the radius, height, and camera height.


  • Currently 1/5 Stars.

Progress Armed Goblins

RAITHE on Sep 16th 2010, Version 1.0

1 download and counting. You might just be improving.


  • Currently 1/5 Stars.

"[...]just shut up" Armed Goblins

RAITHE on Sep 16th 2010, Version 1.0

--[[ insert stupid thing like trying to give a hint here ]]-- :D


  • Currently 3/5 Stars.

Correction: Crashinetors

RAITHE on Sep 9th 2010, Version 1.0

They think they're better at Marathon content creation because they are, but of course everyone is better than another person at something and not as good as someone else at some other thing. I remember making a physics model like that, and it was special to my heart, but I didn't spam S7 with it because I knew I needed to put more effort into something so easy as a physics model, or try something else like mapping or scripting.


  • Currently 3/5 Stars.

"A solo adventure with NO REAL GOAL" M1A1: Night on the Town... (Solo)

RAITHE on Aug 17th 2010, Version 1.0

I guess that means it would have no end.


  • Currently 2/5 Stars.

More critique Dave demo

RAITHE on Aug 4th 2010, Version v0.1

For Christ's sake, Timothy, is it that hard to download it?


  • Currently 5/5 Stars.

Hmmm... POWERS

RAITHE on Jul 28th 2010, Version 1.0

There can be a co-op scenario made for these powers that involve the players by having to move each other to different places to solve puzzles and the like.


  • Currently 5/5 Stars.

Phenominal Halo - Combat Evolved

RAITHE on Mar 10th 2010, Version 0.6b

Yet again Irons introduces revolutionary scripting techniques. A must for every Marathon fan, avid or not.


  • Currently 5/5 Stars.

Very clever Quake 3 lua

RAITHE on Mar 10th 2010, Version 0.1b

local ballsack1, ballsack2 = Game.random(360), Game.random(30)+10


  • Currently 4/5 Stars.

Yes Make Somebody Pay

RAITHE on Jan 23rd 2010, Version 1.1

So simple yet so effective. Win. But it still ruins COLORSPEACK.


  • Currently 5/5 Stars.

Beautiful and interesting Skylark

RAITHE on Dec 5th 2009, Version 1

If you cross it correctly you don't always end up in the pit, but it still takes awhile to figure out so it would be good to make it a little easier. A few things that could be fixed though: when you get launched into the pit by the river, you could change the platform into a teleporter so you teleport back on land. I'm glad you acknowledged my advice completely. I would have never thought of a river to give the frog blaster difficulty getting in the core. Thank you very much.