This pack contains 2 maps:
The Four Elements
The Four Elements Simplified
The map uses 4 Textures Jjaro, Sewage, Water, and Lava each separated in 4 sections all converging in towards the center. Pfhor textures were also used in different areas of the maps. The simplified version is similar to the the first map with stripped down center.
Some custom textures were used.
Map design by aquateenhgrfrce
Sounds by Sharkie Lino
Thanks to Sharkie Lino, cxmb, brilliant, hastur, dis, gyffes, ASH, KBM, nib, and Thug for beta testing this map and offering suggestions.
Good looking lava flows. As noted too box like
I've realized it's unfair of me to review maps based solely on the screenshots, so I'll follow this to its logical conclusion and just review the screenshots.
You've included a nice variety here. Ten screenshots provide a good overview of the map. All of the pictures have unique labels, the HUD has been hidden, and there are no black borders surrounding the play area.
Unfortunately the screenshots show significant aliasing, and in several you can see the VML interface.
I recommend enabling 16x anti-aliasing and increasing the resolution to at least 1080i. You may also want to include a side-by-side comparison between the regular and simplified versions of the map.
My biggest problem with this map is that it's pretty much entirely symmetrical, which is boring. Some of the more impressive details/architecture are overshadowed by how cluttered most of the geometry is, which is accented by the incohesive texturing. Even though the map is supposed to be divided into four entirely separate areas, the texturing within each area isn't strong enough to pull this off. The weapon placement was also very haphazard and distracting. The lighting on the other hand was done fairly well.
I think you could be a fairly promising mapper, but this map isn't really worth keeping. If you want to make a map around this sort of theme again, don't make it so symmetrical.
There is some technical prowess here, but mostly it serves as a gimmick and a means to make my decent computer run slowly. It certainly doesn't make up for the obscenely poor flow and how the design continually obstructs your view.
Not a map I'd play in public.
Why'd you give a two? Pfft. My turn.
Epic map in all the epic epicness. The ONE FLAW is the repetition of guns; regardless of where you spawn there's a rocket at a certain point, shotties at another. Mix it up a bit so people have to memorize where to find the jackpot...
4.5, which just happens to round out to 5.