50 multiplayer maps.
Six new maps: Exordium, BMT Division, Metropolis Part II, Phoebe Station, Weight of the World, Impostor Syndrome
There's also bug fixes.
Quiver on Aug 18th 2020, Version X
Speaks for itself, nice, 44 maps of awesomness
One of the best net packs ever made
The Man on Aug 8th 2020, Version X
If you host net games at all, you need this pack. (And if you only join others’ net games, you still need this pack to familiarise yourself with one of the most frequently hosted third-party packs on the metaserver.) It’s utterly massive, with (as of this writing) 44 levels from tiny to absolutely gargantuan, all gorgeous, all with fantastic flow, all with impeccable weapon and item placement.
I must confess I haven’t actually played all 44 of these as net games (again, there’s 44 of them!), but I’ve never had a bad experience with any of the ones I have. In my ideal world, we’d see the stock maps hosted on the metaserver a lot less often, replaced by maps from packs like this and Windbreaker’s Imperium.
While I’m at it, Ryoko’s Paradise Lost, Second Quest, and Red Spectrum also hold up really well. (Red Spectrum is quite architecturally simple compared to Ryoko’s later work, but still has great flow and weapon placement.) Grab those too.
Edit: Ryoko added six new maps for version XI that match his expected standard of quality, bringing the total level count to 50. Several other levels also have revisions, expansions, or bug fixes. If you have an old version of this pack, it’s worth getting the new one.
High Quality Maps
Windbreaker on Jan 17th 2015, Version IV
These maps maintain the high standard that Ryoko set for himself with his other successful mappacks. But what's more impressive is the fact that these maps all act as a cohesive set and have their own signature feel, different from Paradise Lost or Red Spectrum. And the Power Drive maps fit right in, as well.
My favorites are Gustav Garden, Rocket Rider and Das Jerk. Hollow Void is the standout dueling map here. Good job!
goran svensson on Feb 16th 2013, Version III
The majority of maps are very good. Good balance, flow, architecture, cover, and choices. A 5 no doubt.
Sharkie Lino on Feb 18th 2012, Version 1.0
Not sure why it took me so long to review this.
Lots of good games on these maps, great job as always.
Dugit on Aug 28th 2011, Version 1.0
Although all the maps are sound, my favorite by far was Megalomania, and my least favorite- by far- was Hollow Void. But anyway.
None of the maps have even small nitpicks, other than one or two places where the 0.5x0.5 WU water light texture was on small raised portions of the floor, and, in the middle of a netgame, I thought they were teleporters. Ah well.
Good stuff, here.
it's good to have you back
Unclenate on Aug 27th 2011, Version 1.0
the power drive maps were good maps but the embedded physics made me lag, so thanks for fixing them. and good work on your other maps. my favorite of the bunch was 'Miracle mile'.
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