Downloads

Tagged 'Plugin' by Fewest Reviews

Marathon Infinity Upscaled Monsters 1.0

W'rkncacnter on Dec 24th 2020

5

HD monsters for alephone. These were generated with Topaz Gigapixel AI upscaling, with some automatic processing to correct colors and smooth the edges of the sprites. Also, a bit of manual editing was done to remove black outlines from a couple monsters that had thick black outlines. The Bob and marine faces end up looking very weird with gigapixel, so I've included the Bobs and marines from Treellama's ML Super Res Monsters plugin, so that this is a complete and usable plugin. The gigapixel monsters are scaled up 4x, while the Bobs and marines are 3x.

This plugin should be good enough to use as-is, but I'm sure there are opportunities to do more manual cleanup and tweaking to make them even better (particularly making fighter staves more consistent between frames). If the community is willing to help out, let me know in discord, and I can provide the png masters for editing: https://discord.gg/c7rEVgY.

Notes for version 1.0:

1.0:

  • Adds glow maps
  • Uses TL's ML Super Res Bobs and Marines, as gigapixel did not do a good job with them.
  • Manually removed some black borders in cases where they were very thick.

509 downloads, 0 reviews, 6 screenshots, 0.0 rating


Marathon Infinity Upscaled Monsters (Art) 1.0

W'rkncacnter on Mar 7th 2021

6

HD monsters for Marathon 2 / Infinity. These were generated with Topaz Gigapixel AI upscaling using Art settings, with some automatic processing to correct colors and smooth the edges of the sprites. The art style upscales have less detail than the other gigapixel plugin, but this is typically a good thing, as the extra "detail" in the other plugin was controversial. If you like some monsters from the other plugin better, it should be easy to mix-and-match monster collections, by copying the numbered folders from one plugin to another. For reference, the other plugin can be found here: http://simplici7y.com/items/marathon-infinity-upscaled-monsters.

There were some manual edits done to the fighter shapes to keep their staves/glow maps consistent between frames. The inconsistencies were obvious with the higher definition monsters, so thanks to Aaron for cleaning up the originals.

253 downloads, 0 reviews, 7 screenshots, 0.0 rating


UESC Marathon 1.0

Dodopod on Aug 26th 2011

Sshot1

A theme designed around the menu screen of Marathon 1.

1856 downloads, 1 review, 4 screenshots, 5.0 rating


XBLA Monsters Plugin 20120128

treellama on Feb 9th 2012

Wereeverywhere_0000

This plugin contains the HD monsters that come with the Xbox Live Arcade game Marathon: Durandal, created by Freeverse software. It is also included in the all-in-one download of Marathon 2.

This plugin will only work with Marathon 2.

1775 downloads, 1 review, 1 screenshot, 5.0 rating


XBLA Weapons Plugin 20120128

treellama on Feb 9th 2012

Kingofpain_0003

This plugin contains the HD weapons, items on ground, and projectiles from the Xbox Live Arcade game Marathon: Durandal

1650 downloads, 1 review, 1 screenshot, 5.0 rating


M1A1 Enhanced HUD Plugin 20120514

Hopper on May 14th 2012

Therose_0000

This plugin contains the XBLA-style HUD distributed in the Marathon all-in-one download.

Notes for version 20120514:

This version fixes the display of extremely long player names.

2027 downloads, 1 review, 1 screenshot, 5.0 rating


XBLA HUD Plugin 1.1

Hopper on Feb 22nd 2014

Beggingformercymakesmeangry_0007

This plugin is a port of the Durandal XBLA interface to Aleph One. Compatible with Marathon 2 and Infinity, and included in the all-in-one downloads of those games.

Notes for version 1.1:

Added support for Visual Mode.lua. This version was included with all-in-one downloads of Aleph One 1.1.

2792 downloads, 1 review, 1 screenshot, 5.0 rating


EasyShade 1.5

Crater Creator on Aug 5th 2012

Easyshade-example-1

EasyShade contains functions for automating the lighting of Aleph One levels. It is intended to aid mapmakers in conjunction with their usual lighting techniques. EasyShade currently includes these functions (all parameters are optional):

sunlight(contrast, manual_sun_angle, cumulative) for simulating a directional light source that affects all surfaces and does not cast shadows

roomlight(brightness, floor_threshold, ceiling_threshold, radius) for assigning a brightness to an entire room at once

pointlight(brightness, max_radius) for simulating a point light source where the player is standing (calculations done in 2D)

darken() and lighten() for nudging the brightness of the room you're in up or down. These functions are tied to the previous and next weapon keys, so you can make an adjustment by pressing one key instead of typing out a function call.

pavelight(brightness) for applying a single brightness to all surfaces in the entire level

resetlights() for restoring a level to its original lighting levels

Notes for version 1.5:

Major update, now with wholly different types of automated lighting.

1745 downloads, 1 review, 2 screenshots, 5.0 rating


Enhanced HUD for Eternal X 1.0.1

fiddler_on_a_roof on Apr 6th 2013

Unluckyforsome_0003

This is a modification of Hopper's XBLA HUD for Marathon 2 and Infinity, this time designed for Eternal X.

Notes for version 1.0.1:

Fusion pistols are rotated correctly and look better.

1851 downloads, 1 review, 5 screenshots, 5.0 rating


XBLA Survival 2.1

Hopper on Nov 1st 2020

Calmlikeyourmom_0002

Play the Survival solo gameplay mode from Durandal XBLA. Rack up carnage points as you face off against hordes of increasingly difficult enemies.

Play on the four Survival maps built by Freeverse for the port. Or use the plugin, pick any netmap, and try not to die.

For a similar co-op experience, see Survival.lua.

Notes for version 2.1:

Version 2.1 fixes a bug which caused films to go out-of-sync.

2906 downloads, 1 review, 4 screenshots, 4.0 rating