Hopper on Feb 22nd 2014
Hopper on Feb 10th 2014
This plugin increases the number of AI monsters active at any one time. The increased number was the default setting in Aleph One until 1.1, when the Marathon 2/Infinity defaults were restored.
You should use this plugin with scenarios built specifically for Aleph One, such as Eternal X, Kill Them All, or Phoenix. When/if those scenarios are updated, you will no longer need this plugin. Do not enable the plugin for scenarios orginally designed for Marathon Infinity, such as Tempus Irae.
1057 downloads, 0 reviews, 0 screenshots, 0.0 rating
ftg.death.rhino on Aug 14th 2013
This Aleph One plugin allows you to go under water calmly without having to look at those heinous faders. It works great for texturing liquid maps with Visual Mode by treellama, and is compatible with Marathon 2, Marathon Infinity and other plugins.
Notes for version 1.1:
Resolved some wording and parsing errors
875 downloads, 0 reviews, 8 screenshots, 0.0 rating
Visual Mode 3.0.1
treellama on Aug 7th 2013
Visual Mode is a plugin that allows you to texture maps in Aleph One. It supports almost all features of Forge's visual mode, plus OpenGL, multiple texture sets, and more. Requires Aleph One 1.0.
Notes for version 3.0.1:
Enables the console for users of Aleph One 1.0.x
3590 downloads, 17 reviews, 1 screenshot, 4.7 rating
Nature's Peace 1.0
treellama on Jun 26th 2013
jonny on Jun 21st 2013
A circle drawing plugin for Weland.
Notes for version 1.2:
Added feature to connect points on circle to nearest inward point along radius (possibly center). Fixed parameters dialog to handle longer inputs. Reworked algorithm so that arc selection (#, length, or angle) is given priority when rounding values.
832 downloads, 3 reviews, 0 screenshots, 4.7 rating
HD Scenery 1.0
PerseusSpartacus on Jun 19th 2013
For those of you who want to spruce up the scenery without having to look at those heinous XBLA Monsters, here's a Plugin that will just change the look of the scenery items to be higher-resolution.
NOTE: This plugin should work with Infinity, but will not modify the Jjaro scenery.
Notes for version 1.0:
Replaces Water, Sewage, Lava, and Pfhor scenery items with higher-resolution versions.
1086 downloads, 0 reviews, 2 screenshots, 0.0 rating
jonny on Jun 17th 2013
Intended as a replacement for Chisel's Merge extension, this plugin for Weland will copy most elements from one map to another. See README for installation and usage notes.
725 downloads, 3 reviews, 0 screenshots, 3.3 rating
Chibi Usa Soundtrack Bonus Edition
ftg.death.rhino on Jun 5th 2013
Now you can hear the Original Marathon Soundtrack in the modern MIDI Instruments for Quicktime! Me sad though, no plugin, no MML script, just replace your Tracks folder with the new one... :'-(
Notes for version Bonus Edition:
It may not be a plugin, and it may not replace on its own, but it has some cool extra stuff, things for newcomers and things for Born on Boards!
1101 downloads, 2 reviews, 1 screenshot, 4.5 rating
Rotating Items 1.0
Crater Creator on May 15th 2013
Back when items were strictly 2D sprites, there was little reason to care about their facing angle. We now have plugins that replace items with 3D models, yet in nearly all existing maps all weapons and ammo face the same direction.
This plugin addresses this cosmetic oddity by making all items slowly rotate (yaw), as seen in other shooters like Quake and Unreal. The 2D sprites were easy to identify because you could see them in profile from any angle. This animation restores that property, and the movement also makes them stand out more. Unfortunately, because the script physically manipulates the items in the environment, it's only expected to work in single player.
I've been using this for myself ever since thedoctor45 released his excellent 3D items plugin in February 2012. However, it's very simple and should work with any 3D items, for any scenario. Anyone making a "3D items" or similar plugin is welcome to bundle this into their work; one look at the lua and you'll see how simple the effect is to create.