Tagged 'Plugin' by Most Reviews
Visual Mode 3.0.1
treellama on Aug 7th 2013
Visual Mode is a plugin that allows you to texture maps in Aleph One. It supports almost all features of Forge's visual mode, plus OpenGL, multiple texture sets, and more. Requires Aleph One 1.0.
Notes for version 3.0.1:
Enables the console for users of Aleph One 1.0.x
2650 downloads, 16 reviews, 1 screenshot, 4.8 rating
lolplugins one point zero
W'rkncacnter on Apr 3rd 2011
A set of Weland plugins.
Includes a plugin for:
- Generating stairs
- Resizing maps
- Adding annotations to maps with random complaints from DADDY_Z3RO
- A re-release of VISUAL MODE so all of my plugins are together.
The source code is available for all of the plugins. If you don't like the crappy UI for the stair generator, maybe you should fix it yourself.
Notes for version one point zero:
Maybe there are bugs? Oh well.
557 downloads, 6 reviews, 0 screenshots, 3.8 rating
Hopper on Jul 7th 2012
General Tacticus on May 11th 2013
This is my first plugin uploaded to this site, it adds hi-res weapon in hand graphics to replace the original, low-res sprites with redone 3d rendered sprites.
Constructive criticism/tips are very welcome.
Notes for version 1.2:
revised the hands a bit more, added 3d weapon items.
707 downloads, 6 reviews, 1 screenshot, 3.8 rating
Ares Ex Machina on Mar 30th 2014
A plugin for the original weapons-in-hand graphics for Aleph One, featuring:
- Different looking muzzle flash with blended edges.
- Motion blur on certain frames, including bullet shells and the fists.
- An optional translucent scope effect for the magnum.
Works with both Marathon 2 and Marathon Infinity!
Notes for version 1.5:
- Removed black halo around edges of the optional graphics for the Marathon 2 SMG.
- Optional graphics for the Marathon 2 SMG have been made powers of 2.
1225 downloads, 5 reviews, 5 screenshots, 4.8 rating
treellama on Sep 2nd 2010
A zip file version of the old 3D Examples from the early days of Aleph One. Includes a plugin containing 3D models of columns and lights, and two maps for trying it out. Files originally created by "binhqx", and still available in .sit form here
597 downloads, 4 reviews, 2 screenshots, 4.8 rating
Hopper on Feb 22nd 2014
M1A1 Fixes 1.0
Hopper on Jul 18th 2011
M1A1 Fixes is a plugin that makes the scenario a little closer to the original Marathon.
Notes for version 1.0:
This first version has 3 fixes:
Remove the "Pathways into Darkness" opening
Restore the BoBs' soft-death sequences
Limit the player to a single fist (sadly not the left one)
The "No PiD" plugin is not necessary or compatible with this plugin, so please uninstall or disable it before trying M1A1 Fixes.
639 downloads, 3 reviews, 1 screenshot, 5.0 rating
herecomethej2000 on Sep 1st 2013
This is a modification of the freeverse hd monsters for use with marathon infinity, (Though it will work fine in durandal as well.) The plugin has its origins from thedoctor45's m2 plugin and includes some of his enhancements plus some glows of my own. It now includes hd player sprites and fully compatible with multiplayer.
Special Thanks to: freeverse, (the original artists) thedoctor45, treellama, (for all their help and their work on the original plugins.) Spurious Interrupt, (creator of the smg sprites) and Tfear7 (creator of the grey monster sprites) And anyone else I may have forgotten
Notes for version 1.22:
-Textures from best quality source, removed some artifacts. (Thanks Treellama and Hopper)
-Added in missing colortable sprites for Cyborg and Enforcer from the original source.
-Did away with DXTC files, wasn't a fan of how it came out with aorta even with best mipmaps. Everything is now normal DDS.
-Fixed the green in the grey trooper soft deaths.
-Added bob, enforcer and trooper muzzle flash blooms, tweaked some others to be less jarring (hunter for instance)
-1.21 fixed stupid mistake with drone bloom
-1.22 stupidly reverted to an old player.mml with borked player colors
585 downloads, 3 reviews, 3 screenshots, 3.3 rating
Hopper on Aug 15th 2014
Vasara is a Lua script and dedicated HUD for use in texturing maps in Aleph One. The HUD provides more explanation for new users compared to Visual Mode, and features a mouse-driven interface for choosing textures and options.