Downloads

Tagged 'Emfh' ordered randomly

Cesspi7 1.0

treellama on 12/21/2010

Screenshot titled "Bi7umen"

Cesspi7 is a pack of 7 net maps. Each consists of 77 polygons and is textured using only 7 different textures. They contain no right angles, and no lifts (except for Spiroche7e). Each was tested to run well on a G4/1000 MHz.

Maps: + Cesspi7 + Peyo7e + Bi7umen + Arc7ic + Spiroche7e + Depo7 + SPEC7RUM

3,123 downloads, 4 reviews, 7 screenshots, 4.0 rating

Screenshot titled "mid area from side"

this map was created by Norm who lost his password and could not be here so i am uploading for him.

Notes for version 1:

THIS IS NOT MINE

2,470 downloads, 2 reviews, 4 screenshots, 3.0 rating

Power Drive 1.4.0

RyokoTK on 08/31/2010

Screenshot titled "Persepolis"

Power Drive is a map pack with an experimental concept: to take the focus away from the powerful weapons and put strength in the little guys. 14 maps in total.

Has embedded MML/Lua for Quake-style health kits.

Notes for version 1.4.0:

Adds two maps. Significantly alters how powerups work.

3,768 downloads, 3 reviews, 6 screenshots, 4.3 rating

Screenshot titled "Screen 2"

Here's a new netmap supporting EMFH and KOTH. As is often the case, this is an exercise in flow as much as anything. The map is loosely divided into four chambers. It's entirely asymmetrical, with an open floor plan. I recommend it for 4 or fewer players.

Notes for version 1.0:

Initial release.

3,005 downloads, 1 review, 3 screenshots, 3.0 rating

PRAHBLUM PEACK 304f6855

irons on 06/05/2008

Screenshot titled "Sails in a Gale"

Formerly called "Rejects," PRAHBLUM PEAK is the set of maps I culled from Underworld as I built that pack up to its glorious state. These aren't necessarily that bad, and I'm putting them online because there is (or was, at one point) a demand from some fans of my levels. These were usually the cheap players who loved how horrible the balance was, but I still appreciate their support. The README goes into pretty good detail for every level.

PP 304f6855 has six levels.

3,091 downloads, 2 reviews, 6 screenshots, 3.5 rating

lua script based on a quake mod named Rocket Arena where you get all weapons and ammo but no map items

The whole idea of this script is Surivive Longer = Less Ammo = Killing Gets Harder

Also Included: Rocket Arena where you only have rockets so that you can make someone pay

Note: This script has a side effect of being invulnerable to monster attacks

Notes for version v2:

Reworked self-damage conditions to give damage when the damage is environment-related

1,875 downloads, 0 reviews, 0 screenshots

Screenshot titled "Getting hit by the Alien Gun Secondary Trigger on Crater Creator's Fort Roque"

The original Marathon weapons were not really designed with people in mind. They were designed to be effective against slow and stupid aliens that could not dodge shots and could not operate their weaponry while they were being blasted by the player. Human players are a bit more intelligent, and faster than that.

Note that this is not designed with monsters in mind!

This physics model addresses those changes and has undergone thorough balance testing during its development. Weapon switching delay is now nearly non-existant and random damage has been taken out of the game. Weapons that would normally never see action in an otherwise SPNKR filled multiplayer match can now go up against a SPNKR armed player under the right conditions.

Enjoy MIMEP.

Jóhannes Gunnar Þorsteinsson
http://www.johannesg.com
johannesg@johannesg.com

Göran Svensson

Notes for version 1.5:

(more thorough changelog in readme) - Speed increase of all regular bullets up to 4096. - Alien Weapon is now a dual function with a regular primary trigger but secondary trigger set as chargeable long range high damage weapon - The good old automatic KKV-7 SMG is back. - Bug fix: Enforcers now use "unused 1" shot slot instead of Alien Weapon Blast so not to make them overpowered

3,296 downloads, 3 reviews, 1 screenshot, 3.0 rating

Holiday Showdown 1.0.0

nameless on 12/23/2007

My new map, play tested , MY PRESENT TO THE COMMUNITY, alot of people on the meta liked it.

WITHOUT FURTHER ADU I BRING TO U,

2,637 downloads, 2 reviews, 0 screenshots, 2.0 rating

XBLA Net Maps 1.0

Freeverse on 01/28/2024

Screenshot titled "Full Roaming Vapor"

These are the map files from the XBLA game Marathon: Durandal and its DLC. Four original net levels are tacked onto the end of the first map; and the other maps include potentially interesting ports of Classic Marathon levels.

The solo levels are included (and identical to the Mac version) but the terminals will not operate.

Redistributed with permission from Bungie/Freeverse.

1,472 downloads, 0 reviews, 4 screenshots

Underworld 666a9bed

irons on 09/01/2008

Screenshot titled "Faxed Invitation to Oblivion With Bells"

My only good map pack.

Notes for version 666a9bed:

So Underworld isn't totally dead yet. I do make levels occasionally, and I've added two to this version: Parc and The Multiplex.

Parc was formerly known as Pillow, and has seen a few small-but-helpful improvements since its original appearance on Pfhorums. The Multiplex was my contest map for Ryoko's 2008 Summer mapmaking contest; it didn't even get into the Victory Dance VI pack, so I thought I'd release it here for posterity.

3,667 downloads, 2 reviews, 4 screenshots, 5.0 rating

Screenshot titled ""

A large level, I like it. how bout you?

Notes for version 1:

Original

2,578 downloads, 1 review, 10 screenshots, 3.0 rating

Paradise Lost XVI

RyokoTK on 02/16/2015

Screenshot titled "A Clash of Kings"

Paradise Lost includes 36 maps, with a focus on high-quality aesthetic while maintaining good, enjoyable gameplay.

Version XVI no longer has embedded weapon/recharger MML.

7,126 downloads, 23 reviews, 16 screenshots, 4.7 rating

Polyplicity 0.21

Dugit on 05/08/2010

Screenshot titled "First Terminus #2"

This is my second map pack, this time veering away from maps based on natural environments; also using a custom shapes file. Be sure to use it.

Notes for version 0.21:

After a long hiatus, Red Dragonfly is finally finished. Enjoy everyone!

Please be sure to use the custom shapes file provided.

0.21: Wrong shapes file attached before. Fixed.

3,718 downloads, 2 reviews, 4 screenshots, 3.0 rating

Quake 3 lua 0.1b

Vladtepes on 03/02/2010

Screenshot titled "Quake 3 lua"

After Halo - Combat Evolved by Irons, this is a script made to recreate some of the experience of playing Quake 3 online

PS: For those like Goran "Mr Obvious" Svensson, this is a prank script

Notes for version 0.1b:

First public beta, some other functions may be added in future releases.

3,103 downloads, 3 reviews, 1 screenshot, 4.0 rating

Screenshot titled ""

This is a small, symmetrical netmap supporting emfh, koth, ktmwtb and survival. It has been merged with Hopper's Aleph One Previous AI to prevent monsters from freezing up, so the plugin won't be necessary for this map. It's recommended for two-player sized netgames, but three might work aswell.

Notes for version 1.0:

First release.

2,219 downloads, 1 review, 1 screenshot, 5.0 rating

If you aren't familiar with Paradise Lost, download the original here: http://www.simplici7y.com/items/paradise-lost

This is basically the same thing as Paradise Lost, but the maps are divided into four separate packs based on the chronological and stylistic period in which I made them.

This project is intended for people that only like a certain group of PL maps, and/or need or want help organizing them. This is the best I can do.

As a bonus of sorts, the maps SCB, Acid Rain, and Darkest Insurrection are also restored.

3,408 downloads, 3 reviews, 0 screenshots, 5.0 rating

Second Quest 2.0.0

RyokoTK on 01/08/2008

Screenshot titled ""

Second Quest is a project designed to remake the original Infinity netmaps, as well as maps from other classic sources (Coriolis Loop and Marathon 2, currently). The end goal was to make them playable and enjoyable, and I believe we succeeded on all counts, with a total of 29 maps so far. It is a collaborative project, including efforts from myself (RyokoTK), screamingfool, Kinetic Turtle, Irons, and treellama.

4,396 downloads, 8 reviews, 5 screenshots, 4.9 rating

Deeze Maps 1.1

Dis on 03/15/2011

Screenshot titled "Ascendant"

My first map pack.

Notes for version 1.1:

Added more rocket ammo, made Septic less ugly, changed the grass texture on The Prodigal.

3,547 downloads, 9 reviews, 4 screenshots, 3.8 rating

Elixir .42

Envy on 09/15/2009

This is the first netmap i will release. you cant always get what you want... you cant always get what you want... you cant always get what you want... But if you try sometime, you just might find- there are some Height problems, but they are intentional. if you aren't dumb, you can get around them. there are also better guns, but they are hidden. good luck.

Notes for version .42:

first release. please tell me everything and anything you don't like about it.

2,693 downloads, 4 reviews, 0 screenshots, 1.2 rating

Screenshot titled "Which one?"

From the guy you remembered after refreshing this page, comes an all-new old-fashioned map with new twists! After playing online for a while, I have made a map that is (hopefully) good for emfh, koth, and survival. For 3-8 players.

Notes for version 1.0:

Done completely on Ye Olde Forge again, but with a look over with Visual. Thanks to Ryoko for the advice.

2,899 downloads, 1 review, 2 screenshots, 3.0 rating