Downloads

Tagged 'Emfh' ordered randomly

Crimson Skies 3.0

$lave on 02/29/2008

Screenshot titled ""

Crimson Skies 3.0

Crimson Skies 3.0 is the fourth edition of my second map pack, it contains eight maps now, they are:

Confessions of a Carrot

Terminal Frost

Ultraviolet

Interstellar Overdrive

Thoughts of Rain

Pigs on Fire

L'hiver

Blood Moon

I hope you enjoy the pack, consult the read-me for more information.

2,440 downloads, 0 reviews, 5 screenshots

The Warehouse 2.0

The Thug on 07/08/2008

Screenshot titled ""

After a year of chopped up progress working on this map pack and a recent 4 month break, I have managed to finish The Warehouse. Version 2.0 includes 7 netmaps. Older ones include Punk Plaza, Spaceport Alpha, Docking Bay 4, and Deserted Lobby, while the newer ones include Avoiding the Light, Imperial Uranus, and Waterloo Carnage which was completely redone!

Thanks to Sharkie Lino for helping on enhancing the sounds!

Comments and suggest are always welcome. Enjoy!

2,453 downloads, 2 reviews, 3 screenshots, 3.5 rating

Screenshot titled ""

The next trilogy in the Envy map series is here: The Invidia Series. Download to your die!!!

Notes for version 1.2:

Map, Music and Read Me Dammit!

2,582 downloads, 0 reviews, 16 screenshots

Map Pack 2

The Cool Guy on 12/24/2011

Screenshot titled "Excellent Quality "

The final collection

Notes for version 2:

Fixed textures and errors

2,256 downloads, 0 reviews, 1 screenshot

Screenshot titled "Inaccurate flamethrower"

A pack of physics models that all mod the flamethrower. One has infinite range, one has infinite range and travels faster, one makes it very inaccurate. By now hopefully you know: 1) how to use a physics file, 2) to not use on a merged map, and 3) don't review without trying it out first.

Notes for version 1:

I think anybody can make this easily within a minute.

2,848 downloads, 1 review, 2 screenshots, 1.0 rating

Screenshot titled "A place."

Back from the guy you remembered... again...

Completely on Ye Olde Forge... again...

Featuring the all-new symbol of power! KEY LIME PI!

Remember, if it's tourist season, why CAN't we shoot them? ~Ruben

Notes for version 2.0:

Added a recharge. Retextured an unaligned wall. Maybe this'll merit a review if someone sees it.

2,552 downloads, 1 review, 3 screenshots, 5.0 rating

Square Off! 0.5

BlackChaos on 08/10/2011

This is my first map in a long time , I have never released anything public before. So constructive criticism is welcome . Thank you in advance for the download .

Notes for version 0.5:

I will expand on it if required

1,878 downloads, 2 reviews, 0 screenshots, 3.0 rating

(playable with every gametype)

my first file which overpowers the players weaponary, here are the changes I made: pistols: shoots rockets, fusion: no change, Shotgun: single weild and shoots grenades. AR:100 bullets and 2 grenades, SMG:no changes, Flamer: no changes, Missile launcher: shoots one rocket(makes rocket launcher feel more modern), alien gun: shoots staff bolts that can launch an enemy upwards if aimed at the right spot, most effective at close range.

Notes for version 1.0:

None available, first physics file. I am a terrible mapper so i will not upload maps.

2,435 downloads, 1 review, 0 screenshots, 4.0 rating

Attempt 2.1

AN1Guitarman on 08/27/2011

Screenshot titled "YAY!"

Good flow, lots of weapons. whachya think ??

Notes for version 2.1:

Fixed weapons.

2,788 downloads, 1 review, 1 screenshot, 2.0 rating

Clover 1.1

AN1Guitarman on 09/05/2011

Screenshot titled ""

New arena-type level, not alot of wep/amo but all set at like 99% so you won't run out. Shape kept simple with a little architecture to keep ping down.

Notes for version 1.1:

Sped up elevators and Added some more architecture.

2,112 downloads, 1 review, 7 screenshots, 3.0 rating

Screenshot titled "Getting hit by the Alien Gun Secondary Trigger on Crater Creator's Fort Roque"

The original Marathon weapons were not really designed with people in mind. They were designed to be effective against slow and stupid aliens that could not dodge shots and could not operate their weaponry while they were being blasted by the player. Human players are a bit more intelligent, and faster than that.

Note that this is not designed with monsters in mind!

This physics model addresses those changes and has undergone thorough balance testing during its development. Weapon switching delay is now nearly non-existant and random damage has been taken out of the game. Weapons that would normally never see action in an otherwise SPNKR filled multiplayer match can now go up against a SPNKR armed player under the right conditions.

Enjoy MIMEP.

Jóhannes Gunnar Þorsteinsson
http://www.johannesg.com
johannesg@johannesg.com

Göran Svensson

Notes for version 1.5:

(more thorough changelog in readme) - Speed increase of all regular bullets up to 4096. - Alien Weapon is now a dual function with a regular primary trigger but secondary trigger set as chargeable long range high damage weapon - The good old automatic KKV-7 SMG is back. - Bug fix: Enforcers now use "unused 1" shot slot instead of Alien Weapon Blast so not to make them overpowered

2,672 downloads, 3 reviews, 1 screenshot, 3.0 rating

Envy Armory Platform Public Delta

ftg.death.rhino on 06/27/2013

The Third Generation of envy is here! This is my fourth map, and I have learned a lot since the creation of cloaca dome and IETT, hope you enjoy.

Notes for version Public Delta:

Enemies, Shotguns and Rocket Launchers have been added.

2,405 downloads, 0 reviews, 0 screenshots

Screenshot titled "Yes, there is ammo"

From the guy you remembered after refreshing this page, comes an all-new old-fashioned map with new twists! After playing online for a while, I have made a map that is (hopefully) good for emfh, koth, and survival. For 3-8 players.

Notes for version 1.0:

Done completely on Ye Olde Forge again, but with a look over with Visual. Thanks to Ryoko for the advice.

2,339 downloads, 1 review, 2 screenshots, 3.0 rating

Screenshot titled "Spell of Damnation"

12 Infinity Net Maps

?Nothing showed off scale, beyond the Nerve Compression hanging in the edge of Danger. But he could not worry about the Nerve-box. That always came through cranching."

  • from Scanners Live in Vain by Cordwainer Smith, 1950
Notes for version 1.2:
  • Re-added three maps from v1.0. Renamed one of these maps: The First Effect, Tombo the Unicycling Gorilla (new name), and Cut from Desire and Pain. Added custom shapes to Tombo.

  • Added two new maps: Sister Mary Balrog and Televised Feedlot.

  • Adjusted some weapons, sounds, lighting, architecture and textures in maps from v1.1.

2,705 downloads, 8 reviews, 16 screenshots, 3.5 rating

Gemini 1

KampferXeon on 05/10/2010

Screenshot titled "Gemini!"

Well, I can't exactly say this is my first map that I put online, because I didn't really make this. It's just Duality, except more... Funner.

Notes for version 1:

I was bored when I made this. If you don't like it, I don't care. I mainly made it as a test to see how I get maps on. Don't bother with a review. I'll never read it.

2,014 downloads, 2 reviews, 1 screenshot, 2.0 rating

Screenshot titled ""

A medium-sized EMFH map inspired by the M1 level Bob-B-Q. The "trenches" in the middle of the map raise to the upper level every minute, changing who has the high ground. There's also a secret switch that reveals every two minutes that'll temporarily flood the lower level with lava.

This is the first map I've ever shared, so please give feedback; Assuming I don't lose interest in a week, I'll be happy to patch it.

1,324 downloads, 0 reviews, 5 screenshots

Elixir .42

Envy on 09/15/2009

This is the first netmap i will release. you cant always get what you want... you cant always get what you want... you cant always get what you want... But if you try sometime, you just might find- there are some Height problems, but they are intentional. if you aren't dumb, you can get around them. there are also better guns, but they are hidden. good luck.

Notes for version .42:

first release. please tell me everything and anything you don't like about it.

2,151 downloads, 4 reviews, 0 screenshots, 1.2 rating

Coriolis Loop 1.000000000000001

irons on 11/26/2008

Screenshot titled ""

Double Aught's classic netmap pack hasn't been changed at all, except that I've made it into "Unimap" format and zipped the file, making it easier for more modern operating systems to use.

NOTE that the version you can download from Simplici7y will not work with old films recorded forever ago in the good old days. These sure as hell aren't the good old days. If you're trying to view an old film and Aleph One complains that it can't find the map file, get the original file here.

Notes for version 1.000000000000001:

Switches from Macbin/Unimap resources to M2/95 resources. Meaningless to most, so don't bother getting this new one unless you're having trouble with the old one.

2,924 downloads, 3 reviews, 1 screenshot, 4.7 rating

1 of 1 selected 1.0

Hangar-96 on 07/21/2007

Screenshot titled ""

A house with a small outdoor area. Thin walls and corners can be shot through with projectiles having a 56.25% chance to pass through both sides of the wall. 4 players max.

2,656 downloads, 0 reviews, 1 screenshot

Underworld 666a9bed

irons on 09/01/2008

Screenshot titled "Faxed Invitation to Oblivion With Bells"

My only good map pack.

Notes for version 666a9bed:

So Underworld isn't totally dead yet. I do make levels occasionally, and I've added two to this version: Parc and The Multiplex.

Parc was formerly known as Pillow, and has seen a few small-but-helpful improvements since its original appearance on Pfhorums. The Multiplex was my contest map for Ryoko's 2008 Summer mapmaking contest; it didn't even get into the Victory Dance VI pack, so I thought I'd release it here for posterity.

3,059 downloads, 2 reviews, 4 screenshots, 5.0 rating