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$laves Physics Pack v1.0 1.0

$lave on Sep 21st 2008

These are some physics models I made for you. Two of them are Slow-Motion variants, and the other four replace the AR grenades with various types of mines.

$lave

Notes for version 1.0:

This is the first version!

1194 downloads, 4 reviews, 0 screenshots, 2.8 rating


Marathon: Victum Demo Demo Beta v1

IonicPaul on Sep 13th 2008

Picture_2

This is the Marathon Victum Demo. Only the maps and shapes file are included. This is compatible with the hi-res shots, WEP pack and partially with the texture enhancement pack.

Because Victum uses Marathon 2's Water, Sewage, Lava, and Pfhor texture sets as well as the Marathon Infinity Jjaro set, it would not be logical to simply add the M2 or Marathon Infinity enhancement packs because they would make the game look wrong. What you need to do is get both the Infinity and Durandal enhancement packs, then use the Marathon infinity texture script and folders, but then copy over the four Marathon 2 sets in the marathon infinity texture folder, so the folder will be like so:

-Jjaro hi-res set -M2 water hi-res -M2 sewage hi-res -M2 pfhor hi-res -M2 lava hi-res -Marathon Infinity hi-res script

Backstory: Marathon Infinity was a dream of sorts, and Marathon 2 has just ended. You awake aboard a human-built ship.

It's sweet and simple because it will be explained in the first level.

Known bugs: The third level has no ambient or random sounds.

Report bugs to either slayer8000@roadrunner.com or ionicpaul@hotmail.com

Notes for version Demo Beta v1:

Known bugs: The third level has no ambient or random sounds.

1850 downloads, 2 reviews, 3 screenshots, 3.0 rating


Underworld 666a9bed

irons on Sep 1st 2008

Uw0

My only good map pack.

Notes for version 666a9bed:

So Underworld isn't totally dead yet. I do make levels occasionally, and I've added two to this version: Parc and The Multiplex.

Parc was formerly known as Pillow, and has seen a few small-but-helpful improvements since its original appearance on Pfhorums. The Multiplex was my contest map for Ryoko's 2008 Summer mapmaking contest; it didn't even get into the Victory Dance VI pack, so I thought I'd release it here for posterity.

2010 downloads, 2 reviews, 4 screenshots, 5.0 rating


Unofficial Co-Op 2.0 - 1.0 Edition 114.svn

tim on Aug 25th 2008

The number one comment I hear when hosting the Co-Op 2.0 Lua script is, "I really miss the old script."

Now, with the Co-Op 2.0 - 1.0 Edition script, those players will feel right at home.

This modified script spawns players with full health. By default, players will be "slaved" to the host's beacon, simplifying the teleport system for new players. The HUD elements from the original script also return, showing deaths, kills, and enemies remaining. While in the map view, helpful text explains how to set beacons, change targets, and initiate a teleport. Also, this script crashes more often.

1310 downloads, 1 review, 0 screenshots, 5.0 rating


Victory Dance VI

RyokoTK on Aug 12th 2008

This is the result of the Summer 2008 mapmaking contest. It includes six maps. Winners include $lave, CryoS, and Treellama.

1506 downloads, 3 reviews, 0 screenshots, 3.3 rating


Weapon Enhancement Pack 1.4.1

Visciom on Aug 5th 2008

Picture-7

The Weapon Enhancement Pack replaces the weapon, ammo, blood, and explosion sprites with new HD ones.

NOTE: OpenGL must be enabled to use this pack

System Requirements:

  • OpenGL compatable video card (32MB of VRAM or higher recommended)
  • 22MB of HD space
  • Latest version of Aleph One recommended

Changes/Fixes

  • Added motion blur to shell casings
  • Added more detail to the Missile Launcher
  • Added F'lickta blood
  • Added impact sprites for drones, enforcers, and hunters
  • Improved the scope on Magnum Pistol
  • Other minor improvements
Notes for version 1.4.1:

1.4.1 resolves an issue with Windows Vista having problems extracting the files from the WEP zip archive.

18341 downloads, 9 reviews, 4 screenshots, 4.6 rating


MapDamager Lua .2 != .20

W'rkncacnter on Aug 1st 2008

Best with 3-5 players.

Notes for version .2 != .20:

Didn't I already put in a description?

1654 downloads, 29 reviews, 0 screenshots, 1.7 rating


VacBob War v1.1

chinkeeyong on Jul 17th 2008

A hilarious physics model which turns every monster into a VacBob while retaining friend/enemy data, from Ticks to Juggernauts. Works best on netmaps or novelty maps like the A1 map pack; I love testing this out on The Keep. Includes an optional MML script which turns the player into a VacBob as well as correct the motion sensor and overhead map to display every monster as a Bob.

Notes for version v1.1:

Set overhead map to display all monsters as Bobs.

1319 downloads, 2 reviews, 0 screenshots, 3.0 rating


Forceful Anthem 1.0.0

nameless on Jul 12th 2008

A Netmap that was built and almost abandoned because of lack of time , about a small - XS map.

1180 downloads, 1 review, 0 screenshots, 3.0 rating


Jump Script 1.2

Megabyte on Jul 11th 2008

This script uses the microphone button to jump. It will only allow you to jump while on the ground so you can't go flying across the map.

Be sure to this host with microphones off.

Version 1.1: Now makes a grunt sound when you jump and has cleaner beginning text (uses overlay instead of print).

Version 1.2: Now the microphone wont interfere with the sound. This should be the final version.

2081 downloads, 4 reviews, 0 screenshots, 4.5 rating