Latest Updates and Submissions
Quantum of Lua 150.svn
timothy on Dec 22nd 2008
A small collection of Lua experiments you probably shouldn't host.
Notes for version 150.svn:
2 small bug fixes.
Spawn_Kamping.lua - Players respawn with 3x health and a rocket launcher. Kill them within 10 seconds to score bonus points. Each second after they spawn players lose 10% of their extra health and are worth one less point. Who should you target? You'll know by the color of their shirts.
Homing_Rockets.lua - Now it's even easier to home in on your enimies. Just aim in their general direction and wait for the sound that tells you it's time to fire. But be careful. It's hard to maintain a lock at a large distance and if you hear the juggernaut then find something to hide behind.
Fly-by-wire rockets can now be disabled by individuals.
Quantum Loched King of the Hill displays carnage report as time.
1403 downloads, 1 review, 0 screenshots, 4.0 rating
Cherry Pit 1.1
trisroxx on Dec 11th 2008
This is my first map ever. Its Coop or a solo map. I love it so far, idk how it works under coop, so just experiment with it. The map does have glitches. The glitches have been fixed and repaired.
Notes for version 1.1:
Version 1.1 Fixes Bugs found within the Map. Releases Traps player behind invisible wall once the player has fallen into a trap
1171 downloads, 1 review, 0 screenshots, 1.0 rating
$lave on Dec 8th 2008
A collection of levels for solo/coop play derived from the DOOMWAD project.
New maps can still be submitted, as this is an open ongoing project.
Notes for version 1.0:
Initial release, all maps created by me.
1323 downloads, 1 review, 0 screenshots, 4.0 rating
Spawn Whiners 1.0
treellama on Dec 4th 2008
Use these scripts when people whine about spawn kills.
Spawn_Blinking.lua: players blink for 10 seconds after spawning, or until they get a weapon, so you know who (not) to kill
Spawn_Invincible.lua: players are invincible for 10 seconds after spawning, or until they get a weapon
Spawn_With_AR.lua: everyone spawns with an AR and some ammo
1254 downloads, 1 review, 0 screenshots, 3.0 rating
Coriolis Loop 1.000000000000001
irons on Nov 25th 2008
Double Aught's classic netmap pack hasn't been changed at all, except that I've made it into "Unimap" format and zipped the file, making it easier for more modern operating systems to use.
Notes for version 1.000000000000001:
Switches from Macbin/Unimap resources to M2/95 resources. Meaningless to most, so don't bother getting this new one unless you're having trouble with the old one.
1888 downloads, 3 reviews, 1 screenshot, 4.7 rating
CryoS on Nov 9th 2008
Stop Camping :C
W'rkncacnter on Nov 9th 2008
Lua scripts to stop people from camping.
Notes for version :C:
Note: This should not have been released.
1368 downloads, 4 reviews, 0 screenshots, 4.2 rating
Cosmic Clouds 2.1
$lave on Nov 4th 2008
Cosmic Clouds Version 2.1
This is the 6th edition of my 3rd netpack, adding 5 new maps as well as minor fixes/changes to older maps.
Ratings/feedback appreciated as always,
Notes for version 2.1:
Firefly Concentration Moon Airbag Deep Blue Day and Ocean of Noise
2028 downloads, 8 reviews, 8 screenshots, 4.5 rating
ray on Oct 22nd 2008
Finally, the new gametype craze taking the metaserver by storm is released!
MUNITIONS DISPOSAL, the latest gametype out of Ray Laboratories, is as simple as it is fun: fire weapons to gain points. Gives a new meaning to "Never Stop Firing"!
Notes for version 1.1:
Ray Laboratories does it again with this must-have update to the original smash hit!
1255 downloads, 7 reviews, 0 screenshots, 2.5 rating
chinkeeyong Physics 1.0.0
chinkeeyong on Oct 2nd 2008
Yeah, jumping on the bandwagon here.
This pack includes 4 physics models: Destruction, Synergy, VacBob War and Vidmaster Physics. VacBob War has been seen on Simplici7y before (with an MML script to boot) but the other three have never seen daylight.
Destruction is a classic over-the-top superpower physics model, including such gems as a flamethrower Gatling gun (which mows down enemies like clam chowder) and a flechette blood sprayer, which is in just because it's awesome. Slightly buggy, but if played well, is VERY FUN.
Synergy is also an overpowered model, but it is more reserved and realistic overall. It bears similarities to TC++, but with a slightly different flavor.
Vidmaster Physics is ALSO an overpowered physics model, but not for you. No, your weapons are downgraded to pea-shooters. It's the ENEMIES that get the power, and if you think you've seen everything and you're truly the best, try playing this. Don't even think about Total Carnage.
More information is in the readme.
Notes for version 1.0.0: