Items by Weekly Downloads
Invidia Durandal 1.2
ftg.death.rhino on Aug 5th 2013
Blauwe Vingers - English 1.2 English
Crater Creator on Nov 2nd 2013
This is an English translation of the Aleph One scenario "Blauwe Vingers", originally in Dutch. All due credit for the original scenario and game content belongs to Tim Vogel and Stage Game Studio. The translation was the combined effort of myself, Drictelt, and Google's translation service.
This is a translation of the map file only, which means only terminal text, map text, level names, and console text are translated. Everything else, like interface text, loading screen text, and audio, is unchanged at this time.
To install, move Kaart.sceA into the "Data" subfolder of your Blauwe Vingers installation. For more information, see the included read me file.
Notes for version 1.2 English:
This is the first release, compatible with Blauwe Vingers 1.2.
1012 downloads, 2 reviews, 1 screenshot, 5.0 rating
Xmas 3: Starship unburied.0
drictelt on Nov 17th 2013
Xmas 3 is the third in a series of collaborative single-player projects, in an episodic format.
Contributors: RyokoTK, Shadowbreaker, Cryos, Axle_Gear, Drictelt, Goran
Notes for version unburied.0:
Apparently this scenario had gone lost. This is what I found on my backup drive. I suspect it is the final version, but I'm not entirely sure.
1056 downloads, 2 reviews, 0 screenshots, 4.0 rating
Marathon 2 Theme 20120128
treellama on Feb 9th 2012
Perry Arena 1.0.2
jstea on Sep 20th 2009
Perry Arena is my first map released to the public. It's packed full of carnage and uses the sewage texture set. M2 compatible. There are aliens and bobs for solo fun.
Notes for version 1.0.2:
Changed some sounds and monster parameters to improve flow.
1094 downloads, 3 reviews, 2 screenshots, 1.7 rating
Ill Descent 1.0
$lave on Oct 18th 2009
hippieman on Dec 4th 2013
Marathon Durandal Textures at 1024X1024
These are the original textures created for Marathon Durandal. In game they are displayed at 512 using DirectX Texture Compression.
These Textures were created by Steven Tzé (http://www.steventze.com) and Mike Watson. Script by Jeremiah Morris. Thanks to Gregory Smith for getting me to do this finally.
These Textures are free to use in any project provided
- You don't sell a work made with these textures.
- You don't sell these textures.
If you want to rehost these textures, please give a link back to the Aleph One team. Consider buying Steven Tzé and Mike Watson a beer, they put a lot of hard work into these, going from a postage stamp 128X128 indexed color image into a beautiful 1024X1024 image.
Also consider buying a copy of Marathon: Durandal on your Xbox 360. None of the money goes to me, Freeverse is long gone, but it's a good game.
Follow me on Twitter @hippiemanx
Check out my games at Man Up Time Studios
Notes for version 1.1:
I messed up the MML that was so nicely provided to me. Sorry everyone I'm rusty.
919 downloads, 2 reviews, 1 screenshot, 4.0 rating
thedoctor45 on Nov 1st 2009
These files will allow you to extract and implement all HD sprites and textures from the XBox Live Arcade version of Marathon:Durandal into your AlephOne installation of Marathon 2.
Detailed instructions on how to get it working can be found in the included ReadMe file.
This was made possible thanks to the combined efforts of Treellama and thedoctor45.
Hope you enjoy.
1846 downloads, 7 reviews, 3 screenshots, 3.7 rating
Ares Ex Machina on Mar 30th 2014
A plugin for the original weapons-in-hand graphics for Aleph One, featuring:
- Different looking muzzle flash with blended edges.
- Motion blur on certain frames, including bullet shells and the fists.
- An optional translucent scope effect for the magnum.
Works with both Marathon 2 and Marathon Infinity!
Notes for version 1.5:
- Removed black halo around edges of the optional graphics for the Marathon 2 SMG.
- Optional graphics for the Marathon 2 SMG have been made powers of 2.
2134 downloads, 6 reviews, 5 screenshots, 4.7 rating
Problem Pax 1.0
RyokoTK on Nov 16th 2009
A collaborative effort by myself, Treellama, Irons, W'rkncacnter, $lave, Screamingfool, and JUICEMAN.
Journey back in time through a whopping 60 maps as we present all of the bad maps we've made and discarded throughout the years.
Some of the maps are nearly tolerable, some are quirky and stupid, some are outright terrible, and some are deformed joke maps.
Please don't host these more than once. In fact, don't host these at all.
Notes for version 1.0: