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Items by Fewest Reviews

Marathon 2 SE Tracks 1.5

fracai on Aug 3rd 2011

A collection of 28 ogg tracks created by Mark Sumner (Zipper Cat), Mike Gorczynski (The Punisher), The Cannibal Whore Feast(Iain McLaughlin), Julian Zielke (Mercenary), MuShoo.

Originally uploaded to Orbital Arm, I am not the author of this release.

Notes for version 1.5:

1024 No More.ogg
Adrenalina Perpetua.ogg
Alien Voyage.ogg
All Roads Lead to Carnage.ogg
Black Hole.ogg
Bob is Dead.ogg
Chain Reaction.ogg
Dreamscape.ogg
Frogblast the Dance Floor.ogg
G4 Sunbathing.ogg
Haunter of the Darkness.ogg
Hopper.ogg
Lost Hope.ogg
M2-SE Theme.ogg
Messiah.ogg
Momar.ogg
Pfhor Voyage.ogg
Pilgrim.ogg
Pyramids of Jjarro.ogg
Scorched.ogg
See You Starside.ogg
Splash (Durandal).mp3
Thanatos.ogg
They Are Coming.ogg
They Are Waiting.ogg
This Means War.ogg
Trapped In Space.ogg
We're Everywhere!.ogg

1830 downloads, 0 reviews, 0 screenshots, 0.0 rating


Behind The Times Pack 1.0

Atom95 on Dec 27th 2014

Thesquaredcircle

A collection of maps I made using old forge tools (0S9 old). It also includes most of the Atomic map pack I made a few years ago with a few fixes and tweaks.

Keep in mind that on both 'Puddle of Goo' and 'Back In My Day' there are two hills separated by goo and lava respectively.

Also, The Squared Circle is a boxing ring.

Yeah, I'm A7om95 too. Just couldn't remember my password for that account =)

1533 downloads, 0 reviews, 3 screenshots, 0.0 rating


Narrow Mountain Path

Exy on Jul 14th 2020

Narrowmountainpath_0002

Narrow Mountain Path is a weaponless platforming map combining tricks that let the player climb stairs higher than .33 WU and regular fast precision platforming. If a player gains a bit of height off the ground they can put their feet within .33 WU of a higher ledge and climb it, again giving them extra height they can use to climb subsequent steps. Using air control you can also steer off and onto a ledge so that you gain a height boost as if you were climbing a step which makes longer than normal horizontal jumps possible.

Despite the special trick emphasis I've tried to make this a flowy fun map to play through without falling or speedrun. Included in this download is a speedrun film and a film showing some more beginner friendly routes. A second version of the map with 3x health and an AR can be reached with level skip for more speedrun fun.

Straferunning is required to beat this map. To strafe run, press your forward + left or right strafe key to move faster at a slight diagonal.

107 downloads, 0 reviews, 1 screenshot, 0.0 rating


BallsHUD 1.0

W'rkncacnter on Apr 1st 2015

The perfect HUD for those of you who like to stare at balls while you play.

1568 downloads, 0 reviews, 0 screenshots, 0.0 rating


Operation Tantalus 1.0

Shappie on Jul 17th 2020

Menu

"A 19-level solo masterpiece, with new sounds, shapes, terms, physics, bobs... and it's totally non-linear (you decide what order to do the levels in). Brought to you by the folks who did U.S.S. Raider, Athens Outpost, and the Marathon's Story page."

This scenario has been converted to an Aleph One compatible format and repackaged for Simplici7y.

183 downloads, 0 reviews, 4 screenshots, 0.0 rating


Marathon 2 Special Edition soundtrack in MP3 Format

Marathoner325 on Aug 3rd 2011

This is the Marathon 2 special edition soundtrack in MP3 format. THIS IS NOT MY MUSIC

2556 downloads, 0 reviews, 0 screenshots, 0.0 rating


Complete Level command 1.0

Hopper on Jul 8th 2015

For mapmakers testing their terminal scripts, this Lua console command will set the current level's completion state to "finished". Install this solo Lua plugin and type 'complete_level()' in the console to satisfy any mission requirements.

Note: the command may make the level unplayable. See the included Read Me file for more information.

1224 downloads, 0 reviews, 0 screenshots, 0.0 rating


Almost Transparent Blue beta 1.1

Exy on Aug 14th 2020

Almosttransparentblue_0072

Almost Transparent Blue is a single level for Marathon Infinity with an emphasis on intense close quarters combat and creative use of Marathon's air movement.

I first began work on this level because I kept worrying about how the kind of combat I enjoyed would be received by the wider community. I created this level to indulge the kind of fight design I enjoy, where concepts like bullet herding and crowd manipulation come into play and the player is surrounded by enemies. Over time I decided I wanted to find the elements of challenge gameplay that are unique to Marathon's mechanics and aren't possible to recreate in other classic fps games.

If this understandably isn't appealing to you Easy and K should offer a relaxing experience for the most part.

I developed and tested this almost entirely on Total Carnage. You should not play this on Total Carnage.

Due to a bug with raised dynamic limits, currently trying to load saves from this map after quitting the A1 application will crash A1. To fix this, begin a new game on the map, then exit to the main menu and load your save.

may require Aleph One 1.3 as I haven't tested with 1.2 and don't know when dynamic limits were changed. additionally software mode will experience some visual bugs with invisible liquids.

Notes for version beta 1.1:

tweaked player starting position to make the jump to AR easier without straferunning, tweaked item placement in final area to give the player a better cue for when to shoot at the beginning, hopefully fixed a monster bugging out in the same area

90 downloads, 0 reviews, 3 screenshots, 0.0 rating


Basic Co-op 1.2

treellama on Sep 13th 2020

This script adds some basic quality-of-life improvements to Marathon's default cooperative play:

  • Shares weapon and ammo pickups between players
  • Restores previous weapons and ammoes after respawning
  • Respawns players at the last pattern buffer any player activated
  • If the respawn point is under lava or goo, falls back to start of level

Select "Use Netscript" while gathering a co-op game, and choose Basic Co-op.lua as the netscript, to activate it.

Requires Aleph One 1.3

Notes for version 1.2:

Changes:

  • Really fixes chip issues. Should work with original Marathon as well
  • Uses the last pattern buffer any player used as the new respawn point.
  • Falls back to start of level if the respawn point is under lava or goo

107 downloads, 0 reviews, 0 screenshots, 0.0 rating


Vacation in Vilcabamba 1.0

Shappie on Aug 28th 2020

City_0001

"What a hoot! If you enjoyed revisiting Earth in Tempus Irae, you're going to really like your "Vacation In Vilcabamba". The mapmaking is excellent and more than sufficiently puzzly, the new textures are gorgeous, the terminals are completely proof-read, the AI is moderately twisted, and the monster placement is quite good, with a new baddie for you to wrestle with. My only disappointment was that it was only one level; I finished it cheering for more." Description by Rigger

Created by Daniel Thomas

I have applied the old Mac patches and converted to files that modern Aleph One will read. Enjoy! -Shappie

82 downloads, 0 reviews, 3 screenshots, 0.0 rating