Tim Vogel

4 Submissions

Screenshot titled ""

The TTEP (Total Texture Enhancement Package) is a massive package containing remakes of the original textures from the Marathon trilogy.

It replaces the original low-quality textures with new high-ress versions with a maximum size of 1024x1024 pixels. I've tried to get them as close to the originals as possible.

New in version 7.0:

  • Script files have been cleaned up and files have been renamed to make it more clear how to install.

  • All textures are now optimized .DDS files, with increased performance as well as quality!

  • Textures can now be scaled down in Aleph One's OpenGL settings. This also makes the TTEP a single size package, there's no longer 4 different sizes.

  • A lot of the textures have tiny flaws removed, some are completely redone to make them look better.

  • The Textures are now divided by their games, meaning you're not forced to download and use the Marathon 2 Textures when you only want the Marathon 1 replacements for example.

20,860 downloads, 6 reviews, 1 screenshot, 4.3 rating

Screenshot titled ""

The TTEP (Total Texture Enhancement Package) is a massive package containing remakes of the original textures from the Marathon trilogy.

It replaces the original low-quality textures with new high-ress versions with a maximum size of 1024x1024 pixels. I've tried to get them as close to the originals as possible.

New in version 7.0:

  • Script files have been cleaned up and files have been renamed to make it more clear how to install.

  • All textures are now optimized .DDS files, with increased performance as well as quality!

  • Textures can now be scaled down in Aleph One's OpenGL settings. This also makes the TTEP a single size package, there's no longer 4 different sizes.

  • A lot of the textures have tiny flaws removed, some are completely redone to make them look better.

  • The Textures are now divided by their games, meaning you're not forced to download and use the Marathon 2 Textures when you only want the Marathon 1 replacements for example.

15,106 downloads, 5 reviews, 1 screenshot, 5.0 rating

Screenshot titled ""

The TTEP (Total Texture Enhancement Package) is a massive package containing remakes of the original textures from the Marathon trilogy.

It replaces the original low-quality textures with new high-ress versions with a maximum size of 1024x1024 pixels. I've tried to get them as close to the originals as possible.

New in version 7.0:

  • Script files have been cleaned up and files have been renamed to make it more clear how to install.

  • All textures are now optimized .DDS files, with increased performance as well as quality!

  • Textures can now be scaled down in Aleph One's OpenGL settings. This also makes the TTEP a single size package, there's no longer 4 different sizes.

  • A lot of the textures have tiny flaws removed, some are completely redone to make them look better.

  • The Textures are now divided by their games, meaning you're not forced to download and use the Marathon 2 Textures when you only want the Marathon 1 replacements for example.

11,491 downloads, 4 reviews, 1 screenshot, 4.8 rating

Screenshot titled ""

High-res Landscapes for use with Aleph One for both Marathon 2: Durandal and Marathon Infinity.

New in 1.1:

  • Some of the landscapes, didn't loop properly, now they do.

  • Some minor visual improvements to the actual landscapes. And some graphical flaws have been removed.

  • Landscapes are now .DDS instead of .JPG, increasing their in-game performance and quality.

  • The landscapes can now be scaled down in the graphics options in Aleph One if they happen to slow your system a lot. (Also thanks to .DDS format).

  • An optional script file has been included to keep the landscapes in place when OpenGL Fog is turned on.

16,194 downloads, 3 reviews, 1 screenshot, 1.0 rating

4 Reviews

  • Currently 5/5 Stars.

Excellent! Visual Mode

Tim Vogel on Jul 14th, 2008, Version 2.0

This is a must have for any mapper or scenario designer. It should be really easy to get started if you're familiar with Forge's Visual mode and it has a couple of great improvements over Forge.

I've made a lot of maps in the past that are close to the 1024 poly limit and it takes a lot of time to texture these maps in Forge because of it's limits and crashes. This makes it so much easier, kudos to Treellama and Irons for this gem!

  • Currently 2/5 Stars.

No reason to use these Flying physics

Tim Vogel on Mar 7th, 2008, Version V2

Very useless physics, the only thing I noticed was that I was running faster (wow!), and upon getting hit by some projectile I found myself floating above the map or stuck in the ground. I wouldn't recommend hosting this on a multiplayer map.

  • Currently 5/5 Stars.

Awesome Weapon Enhancement Pack

Tim Vogel on Dec 2nd, 2007, Version 1.4

Great job, Visciom, they look awesome. 5 stars without question.

  • Currently 5/5 Stars.

A blast Kill Them All II

Tim Vogel on Nov 16th, 2007, Version 1.00

Such a blast to play trough on TC :) Some maps are a little annoying but overal this is lot's of fun and a good reminder on how wicked fun Marathon's gameplay is still. Blasting loads of mags empty on troopers, hunters, fighters and whatnot. good job on this one!