M1 Map Dude on Aug 18th 2010
By popular demand, the The M1 Map Conversion Project has been rebooted.
Starting now, all further releases of converted M1 maps will be realized as "Netpacks" of ten (10) maps each, and with M1A1 physics merged.
In this Netpack:
- Amalgam by Thomas Samson
- Mercy Cross by Travis Cossel
- Pfhactory by Randy Reddig
- Pfhinale by Randy Reddig
- Pfhor Ball, Corner Pocket by Michael K. Neylon
- Pfhorever by Randy Reddig
- Platform by Kendall Redburn
- Revelations (All Will Be Revealed) by Daniel Loebl
- The Cyborg Quadrille by Justin Burns
- Villa Banzai by Lincoln Lydick
The enclosed Read Me contains convenient links to all the current versions of M1A1 (the "Special Edition" release), its hi-res textures, and other assorted items.
"Hats-off" to the old-time Marathoners who started it all.
1513 downloads, 1 review, 10 screenshots, 5.0 rating
M1 Map Dude on Aug 16th 2010
2048x1080: An improvement upon the original M1A1 "stars" background image, this is a slight upgrade of the excellent "Hi-Rez Landscape (Stars)" file uploaded by Phil Demkeston on the Lh'owon Ar'kives (minor smears and hazing were repaired).
You can, of course, use this same DDS file in any version, flavor, or scenario of Aleph One by moving the file to the appropriate folder per A1 flavor.
1770 downloads, 2 reviews, 0 screenshots, 4.0 rating
M1 Map Dude on Aug 19th 2010
NOTE: This September 1995 map has been converted to M1A1 as part of "The M1 Map Conversion Project" (see enclosed Read Me for details).
A nighttime Pfhor city scene. A solo adventure with no real goal aside from fun and exploration. Challenging; nice to look at.
Original M1 version by Stephen Ritchie.
Notes for version 1.2:
Version 1.2 corrects lighting phase problem from M1A1 conversion (building searchlight now "rotates" properly) and adds merged M1A1 physics.