While the technical merit of these scripts is unquestionable, I speak for all of us here at Ray Laboratories when I question treellama's stance against spawn killing. Spawn killing is a time-honored tradition of Marathon, and it's a shame that concessions such as this are being made to the rabid anti-spawn-killing partisans. Look to Ray Laboratories in the near future for some forward-looking action on the spawn killing dilemma.
Use these scripts when people whine about spawn kills.
Spawn\_Blinking.lua: players blink for 10 seconds after spawning, or until they get a weapon, so you know who (not) to kill
Spawn\_Invincible.lua: players are invincible for 10 seconds after spawning, or until they get a weapon
Spawn\_With\_AR.lua: everyone spawns with an AR and some ammo