The last two maps added really disappointed me. The level design was good, but the overuse of the solid color textures really bothered me, especially in acid rain. I felt like I was trapped in a two year old's toybox. Paradigm wasn't so bad, but both were still very confusing to the eye, and both levels had the same predominant theme (paradigm was more open and used less solid color textures, but still...). They just felt like add ons to each other. If I could give something 3 and 1/2 stars, I would give it to this.
Paradise Lost includes 36 maps, with a focus on high-quality aesthetic while maintaining good, enjoyable gameplay.
Version XVI no longer has embedded weapon/recharger MML.