Marathon Gambit by AnonFriction

Description

Marathon Gambit

What is it?

Marathon Gambit is a recreation of Bungie's Destiny 2 gametype of the same name

How do I play?

The objective of Gambit is to kill things, collect the keys they drop, and turn in the keys to summon a final Boss. The first team to summon its boss and kill it wins the round. (a pdf is included that explains this more in depth)

What is included?

The download includes the following

  • Netscript
  • 3 Netmaps.
  • MML and phyA files for merging with your own maps.
  • A pdf manual that explains how to play and what is required for making your own maps.

Included Maps

Zoranel: This map was created for testing purposes and is not the prettiest, but i feel it was fun to play on so I'm including it. It is the largest map in this pack currently.

Wrath Eternal: This is a modification of the Bungie netmap "Wrath No More?" to support Gambit. It is the smallest map in the pack and can get very hectic!

Salinn: This is a modification of one of my own netmaps to support Gambit. In terms of size this map is somewhere between Wrath Eternal and Zoranel

Future Updates

The main feature I am looking into adding is an intro cinematic. Other than that all currently planned features are present, so updates will be limited to bug fixes or adding new netmaps

Feedback or Bugs

Feedback and Bugs can be reported on the pfhorums thread here

Credits

  • Original Mode: Bungie
  • Marathon Scripting: anonfriction, level47otter, liacrow
  • Custom Physics: liacrow
  • Levels: AnonFriction (with some maps being modifications of official Bungie netmaps)
  • Testing: anonfriction, level47otter, liacrow, spooky
  • Marathon Gambit Artwork: wyvernzu

  • W’rkncacnter and jteg for answering all my dumb questions when I was getting started.

  • Benoit whose Survival2.0 script helped me learn the setup of many things (and which I basically lifted Health Regen from)
  • Ku-rin for sharing their cameras.lua file on the pfhorums and providing additional help!
  • Everyone else who helped test or jumped into random netgames!

Version 1.1

Changes

Disabled High Value Target notifications as they were sometimes causing the match to become softlocked.

Looking into

  • Rewriting HVT notification

  • Sometimes combatants fail to spawn causing a team to become softlocked

  • Uploaded Nov 11th 2019
  • tags: competitive coop destiny gambit netmap netscript
  • 1102 downloads of this item
  • 1044 downloads of latest version
  • 0 downloads in the last 24 hours
  • 0 downloads in the last 7 days
  • 0 downloads in the last month
  • 5.0 rating ( 5.75 weighted for sorting )

3 Reviews

  • Currently 5/5 Stars.

Perfect

Spooky on Dec 12th 2019, Version 1.1

Nicely done sir.


  • Currently 5/5 Stars.

Great work

aquateenhgrfrce on Oct 19th 2019, Version 1.0

I haven't played it yet, but I already know its good!


  • Currently 5/5 Stars.

Astounding Work

raptor200221 on Oct 17th 2019, Version 1.0

This is an almost perfect recreation of the gambit gametype in a very old, outdated engine. It is quite the feat of programming and design. Excellent work!


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7 Screenshots

Wyv-marathon_gambit-tall-1_tiny

Zoranel_1

Zoranel__1_

Zoranel_2

Zoranel__2_

Wrath_Eternal_1

Wrath_eternal__1_

Wrath_Eternal_2

Wrath_eternal__2_

Salinn_1

Salinn__1_

Salinn_2

Salinn__2_