Tagged 'Plugin' by Weekly Downloads

Hi res Jjarro scenery replacement 1.0

General Tacticus on Aug 1st 2016


This plugin replaces most of the original Jjarro props with 4x resolution rendered versions.

-The sun sprite is not replaced yet, but I have no idea where it shows up anyway.

-The broken light fixtures are not replaced either, as the game doesn't let you break Jjarro lights.

Notes for version 1.0:

The next version will probably include the star and unused broken lights

464 downloads, 3 reviews, 3 screenshots, 5.0 rating

XBLA Survival 2.0

Hopper on Jul 7th 2014


Play the Survival solo gameplay mode from Durandal XBLA. Rack up carnage points as you face off against hordes of increasingly difficult enemies.

Play on the four Survival maps built by Freeverse for the port. Or use the plugin, pick any netmap, and try not to die.

For a similar co-op experience, see Survival.lua.

Notes for version 2.0:

Adds four original maps from Freeverse.

1727 downloads, 1 review, 4 screenshots, 4.0 rating

UESC Marathon 1.0

Dodopod on Aug 26th 2011


A theme designed around the menu screen of Marathon 1.

1114 downloads, 1 review, 4 screenshots, 5.0 rating

Visual Mode 3.0.1

treellama on Aug 7th 2013


Visual Mode is a plugin that allows you to texture maps in Aleph One. It supports almost all features of Forge's visual mode, plus OpenGL, multiple texture sets, and more. Requires Aleph One 1.0.

Notes for version 3.0.1:

Enables the console for users of Aleph One 1.0.x

3684 downloads, 17 reviews, 1 screenshot, 4.7 rating

Gorans Highres (4096x2160) Landscapes Plugin 1.2

goran svensson on Dec 1st 2010


This is a high resolution landscape plugin for Marathon Infinity. It replaces all landscapes with 4096x2160 PNG versions.

Please note, if your copmputer have difficulties at using these large landscapes, there's an alternative download, where all landscapes have been reduced to 2048x1080. Check out:


Notes for version 1.2:

1.0 First Release

1.01 Fixed MML Error

1.2 Changed image type from DDS to PNG to improve overall image quality. Gradients are now much smoother.

1756 downloads, 4 reviews, 4 screenshots, 4.8 rating

FloatingX 1.4.1

Hopper on Feb 22nd 2014


FloatingX is a modern, minimal HUD for Marathon 2 and Infinity, inspired by the XBLA Durandal interface. Art by TychoVII, scripting by Hopper.

Notes for version 1.4.1:

This version fixes a bug under Aleph One 1.1, and works with Visual Mode.lua.

1695 downloads, 5 reviews, 3 screenshots, 4.8 rating

Marathon Theme 20120128

treellama on Feb 9th 2012


A theme I created based on the Marathon menu screen. Install by copying the zip file into your Plugins directory.

Included in the Marathon all-in-one download.

906 downloads, 0 reviews, 2 screenshots, 0.0 rating

Gorans Animated Liquids 0.2

goran svensson on Feb 26th 2012

Animates the water with a 24 frame animation.

Only for water set so far. It needs to be activated last, since the last activated plugin gets priority.

Notes for version 0.2:

0.2 Moved the animated water from my water set to this plugin.

1141 downloads, 2 reviews, 0 screenshots, 4.5 rating

EasyShade 1.5

Crater Creator on Aug 5th 2012


EasyShade contains functions for automating the lighting of Aleph One levels. It is intended to aid mapmakers in conjunction with their usual lighting techniques. EasyShade currently includes these functions (all parameters are optional):

sunlight(contrast, manual_sun_angle, cumulative) for simulating a directional light source that affects all surfaces and does not cast shadows

roomlight(brightness, floor_threshold, ceiling_threshold, radius) for assigning a brightness to an entire room at once

pointlight(brightness, max_radius) for simulating a point light source where the player is standing (calculations done in 2D)

darken() and lighten() for nudging the brightness of the room you're in up or down. These functions are tied to the previous and next weapon keys, so you can make an adjustment by pressing one key instead of typing out a function call.

pavelight(brightness) for applying a single brightness to all surfaces in the entire level

resetlights() for restoring a level to its original lighting levels

Notes for version 1.5:

Major update, now with wholly different types of automated lighting.

1104 downloads, 1 review, 2 screenshots, 5.0 rating

3D scenery for M1 1.2

General Tacticus on Nov 16th 2017


Replaces the 2d scenery sprites with 3d models in Marathon 1

Note: works best in shader mode.

Make sure bloom is turned off!

Obviously some errors can't be avoided, but I have done my best to smooth over as many bumps as possible.

Notes for version 1.2:

-Replaced the escape pod model with a much better one

-Changed the pfhor egg to be more like the original (an egg)

1099 downloads, 4 reviews, 4 screenshots, 5.0 rating