Downloads

Tagged 'Plugin'

M2 Default HUD 1.1

Hopper on Jan 17th 2023

Legit_screenshot

Are you working on a Lua HUD, and want to know how to draw inventory panels or weapons just like the built-in one? This plugin acts just like the hardcoded HUD from M2 and Infinity, so you can see how to duplicate any feature in Lua. It works with third-party scenarios too.

Notes for version 1.1:

Version 1.1 fixes errors with the network radar, and hides ammo for a second weapon when you only have one.

2485 downloads, 0 reviews, 1 screenshot, 0.0 rating


Basic HUD 1.0.1

treellama on Jan 14th 2023

Cracksinthepleasuredome_0002

This is a basic fullscreen HUD for any scenario that uses the default Marathon 2 or Infinity HUD, and doesn't come with its own HUD. It attempts to make as few assumptions as possible, which allows it to work on a wide variety of scenarios, but is a little ugly. See the screenshots for details.

Software mode works but is even uglier due to the inability to circle clip the motion sensor.

The only supported HUD size in this version is Normal.

Based on the Default HUD script by Hopper.

To install, create a Plugins directory next to the Scripts directory in the scenario you want to add it to, and copy this zip file to the Plugins directory.

Notes for version 1.0.1:

Changes:

  • Fixes display of dual wield weapon ammo when you only have one

458 downloads, 1 review, 4 screenshots, 5.0 rating


Eat The Path 1.1

W'rkncacnter on Jan 7th 2023

In_game_tracking

Finally, a plugin that ruins mararthon.

This is a plugin for any marathon scenario that will act kind of like GPS navigation when activated. It can show just about any worthwhile objective on the map, and in most cases lead you directly to them.

This is a huge cheat, so it's not really recommended if you want the "true" marathon experience. It's for people that either don't have the patience to navigate through mazes themselves, or for people that just want to make sure they found everything on a given level. It can be very useful for tracking down all secrets.

Notes for version 1.1:
  • Added ability to permanently ignore certain items and monsters
  • Handle jumping gaps better in some limited cases

296 downloads, 4 reviews, 2 screenshots, 5.5 rating


Original Mac Fonts (Marathon 2/Infinity) 1.0

OpenRift on Dec 2nd 2022

M2_fonts_restored

This mod restores the original fonts used in the Macintosh version of Marathon.

NOTE: This only works with the DEFAULT HUD, custom HUDs have been reported to have issues with this plugin, so experiment at your own risk.

Notes for version 1.0:

v1.0 - Initial Release

162 downloads, 0 reviews, 1 screenshot, 0.0 rating


Original Mac Fonts (Marathon 1) 1.0

OpenRift on Dec 2nd 2022

M1_fonts_restored

This mod restores the original fonts used in the Macintosh version of Marathon.

NOTE: This only works with the DEFAULT HUD, custom HUDs have been reported to have issues with this plugin, so experiment at your own risk.

Notes for version 1.0:

v1.0 - Initial Release

141 downloads, 0 reviews, 1 screenshot, 0.0 rating


Rubicon X Bloom & Monster Fix 1.0

The Man on Sep 21st 2022

Rubicon_before__1

Rubicon X was released a long time ago, when Aleph One didn’t have bloom and when its monster activation limits were, by default, much higher than they are now. It hasn’t been updated since, so running it out of the box with no changes has several problems: monsters will randomly deactivate on several levels, and the bloom looks horrible because it defaults to overpoweringly high levels. I’ve created this plugin as an “all-in-one” fix for both these issues. It restores the monster activation limits to their intended values, and it makes the game look decent with bloom.

To run this, just put it in your Rubicon X plugins folder. (If you don’t have one, make a new “Plugins” folder in the “Rubicon X” folder – NOT the “Rubicon Data” folder – and stick this in it.) If you currently have Rubicon X running, you’ll need to quit the app and reload it.

Notes for version 1.0:

First release.

274 downloads, 1 review, 4 screenshots, 5.0 rating


MarathUp - Sketchup to Marathon Converter 1.0.1

Spooky on Aug 12th 2022

Screen_shot_2019-10-05_at_10

Version 1.0

by Gregory Ewing [email protected]

This is a set of Ruby plug-in scripts for Google Sketchup to export a model as a Marathon map file that can be played with the Aleph One game engine.

A tutorial is included which demonstrates what's been implemented so far. Start at Tutorial/index.html.

If you have used a previous version of MarathUp, see CHANGES.txt for a summary of added features, and have a look at the new sections in the tutorial.

Licence

This is free software. Share and enjoy.

Notes for version 1.0.1:

This is a working version of the script the Professor helped me fix over email.

Luckily it was found in system files of old computer. It is now safe and sound.

196 downloads, 0 reviews, 1 screenshot, 0.0 rating


The Flappyboi Incident 1.1

W'rkncacnter on Aug 8th 2022

018d

A horrible virus is affecting everything around you.

The only way you know how to deal with the situation is to spread it around as much as possible, and kill everything that remains.

(A plugin compatible with Marathon 2, Infinity, or similar scenarios.)

199 downloads, 2 reviews, 1 screenshot, 5.0 rating


Marathon Infinity Upscaled Monsters (Art)

W'rkncacnter on Aug 8th 2022

7

There were some manual edits done to the fighter shapes to keep their staves/glow maps consistent between frames. The inconsistencies were obvious with the higher definition monsters, so thanks to Aaron for cleaning up the originals.

1078 downloads, 3 reviews, 7 screenshots, 5.0 rating


Marathon Trilogy Upscaled Weapons, Textures, Monsters, Scenery, Landscapes

W'rkncacnter on Aug 8th 2022

029d

Gigapixel AI upscaled graphics for Marathon 1, 2, and Infinity.

728 downloads, 1 review, 15 screenshots, 5.0 rating