Downloads

Tagged 'Hud'

Trojan M2 HUD 1.0

jamos05 on Oct 7th 2020

Arrival_0002

Port of the Trojan M2 HUD to work with the latest release of Trojan for Aleph One. Fills the screen more than the original M1 HUD, but not as much as the Trojan Fullscreen HUD.

Note that there is a known issue with the Alien weapon not connecting to the right side of the screen. See https://github.com/Aleph-One-Marathon/alephone/issues/222

Notes for version 1.0:

1.0 -- Original release

48 downloads, 0 reviews, 2 screenshots, 0.0 rating


Trojan Fullscreen Corner HUD 1.2

jamos05 on Sep 16th 2020

Arrival_0002

This is a version of the Fullscreen Corner HUD that is made to work with Trojan in Aleph One. It moves the HUD to the lower left corner of the screen and allows for fullscreen mode without any black bar.

The HUD graphics are from the M2 port of Trojan, which doesn't take up the full screen like the original does.

Notes for version 1.2:

Removed the alternative shapes file since the gap happens even without my fullscreen plugin.

187 downloads, 0 reviews, 4 screenshots, 0.0 rating


M1A1 Fullscreen Corner HUD 1.0

Shappie on Jul 27th 2020

Arrival_0006

This is a slightly modified version of Hopper's M1A1 HUD. It moves the HUD to the lower left corner of the screen and allows for fullscreen mode without any black bar. This should work for any Aleph One scenario, including M1.

I also made a few small edits to the HUD itself for aesthetics and transparency.

Thanks to wrkncacnter for the additional scripting.

175 downloads, 1 review, 4 screenshots, 5.0 rating


Fullscreen Corner HUD 1.0

Shappie on Jul 18th 2020

Highwatermark_0004

This is a slightly modified version of Hopper's M2 Default HUD. It moves the HUD to the lower left corner of the screen and allows for fullscreen mode without any black bar. This works for any non-M1 scenario.

Thanks to wrkncacnter for the additional scripting.

206 downloads, 3 reviews, 5 screenshots, 5.0 rating


BallsHUD 1.0

W'rkncacnter on Apr 1st 2015

The perfect HUD for those of you who like to stare at balls while you play.

1585 downloads, 0 reviews, 0 screenshots, 0.0 rating


Hi-Res Floating HUD for Rubicon-X 1.1

thedoctor45 on Aug 24th 2014

Pistol

This is a heavily modified version of the XBLA Rubicon HUD that was posted by Nobility some time ago: http://simplici7y.com/items/xbla-rubicon-hud

The interface graphics have been replaced with proper ones from the old Rubicon HUD and all the weapon graphics have been recreated in HD.

Go check it out.

Notes for version 1.1:

• Replaced interface graphics with proper ones from the old Rubicon HUD • Weapon graphics have been recreated in HD.

1999 downloads, 2 reviews, 5 screenshots, 5.0 rating


M2 Default HUD 1.0

Hopper on Feb 22nd 2014

Legit_screenshot

Are you working on a Lua HUD, and want to know how to draw inventory panels or weapons just like the built-in one? This plugin acts just like the hardcoded HUD from M2 and Infinity, so you can see how to duplicate any feature in Lua. It works with third-party scenarios too.

1634 downloads, 0 reviews, 1 screenshot, 0.0 rating


XBLA HUD Plugin 1.1

Hopper on Feb 22nd 2014

Beggingformercymakesmeangry_0007

This plugin is a port of the Durandal XBLA interface to Aleph One. Compatible with Marathon 2 and Infinity, and included in the all-in-one downloads of those games.

Notes for version 1.1:

Added support for Visual Mode.lua. This version was included with all-in-one downloads of Aleph One 1.1.

2587 downloads, 1 review, 1 screenshot, 5.0 rating


FloatingX 1.4.1

Hopper on Feb 22nd 2014

Floatingx_screen1

FloatingX is a modern, minimal HUD for Marathon 2 and Infinity, inspired by the XBLA Durandal interface. Art by TychoVII, scripting by Hopper.

Notes for version 1.4.1:

This version fixes a bug under Aleph One 1.1, and works with Visual Mode.lua.

2294 downloads, 5 reviews, 3 screenshots, 4.8 rating


Dynamic Water + Misc Lua 1.0

Zott on Oct 1st 2013

This is a collection of small single-purpose Lua scripts.

Feel free to include them in your own works or use them any way your like.

  • DynamicWater V1.22.lua

Marathon's media 'flows' from high elevations to low dynamically. Please see the included 'Water Buckets.sceA' map as an example. [Punch the switches]

  • ArcadeHudPrinting.lua

Minimal HUD design around the crosshair.

  • TauntingScript.lua

Press the Microphone key (default: ~) to 'taunt' with assimilated BOB chatter. This attracts the focus of nearby active enemies (and allies).

  • TeleportProjectiles.lua

Projectiles fired into a teleporter will be transported to the other side.

  • Psychokinesis.lua

Enemies within the center crosshair will take crushing damage.

Notes for version 1.0:

1.0 Initial Release

1210 downloads, 0 reviews, 0 screenshots, 0.0 rating