Envy on Sep 14th 2009
This is the first netmap i will release. you cant always get what you want... you cant always get what you want... you cant always get what you want... But if you try sometime, you just might find- there are some Height problems, but they are intentional. if you aren't dumb, you can get around them. there are also better guns, but they are hidden. good luck.
Notes for version .42:
first release. please tell me everything and anything you don't like about it.
1170 downloads, 4 reviews, 0 screenshots, 1.2 rating
wastedjamacan on Sep 6th 2009
A small netmap I made. Probably the best one yet. Hasn't been tested on the meta that I know of.
1068 downloads, 1 review, 0 screenshots, 5.0 rating
wastedjamacan on Aug 17th 2009
Elements 2 2 Beta
Dispatcher on Jun 16th 2009
Having adopted my own creation from the Orphanage, I submit "Elements 2 Beta". This netmap pack is hostable in the usual way and will also allow nethopping, which does seem to work. Since the map was made before A1 was around, I'd be curious as to how well the levels play using a PC; they do work on Macs. If playing A1 Infinity, all levels are playable. Note that "Speed Bump" has at least one platform which causes a player to be in constant motion; die there and you will not be able to respawn. Also note that the Jjarro level's central open area is easily accessible, yet there is no way out of it except for grenade or rocket hopping or dying. ;-O If playing A1 M2, the Jjarro level will crash the game. (The Goo level will also crash since there is an SMG hidden in the level :-) The levels were built for speed rather than looks (although most look and sound pretty good). Once the bugs are edited out, it may be released as "Elements 2". Enjoy!
Notes for version 2 Beta:
1356 downloads, 0 reviews, 2 screenshots, 0.0 rating
Mr Vain 1.1
goran svensson on Jun 15th 2009
A large netmap inspired by Quake 3 Arena.
Weapons and ammo are stacked. That's why you don't see much ammo. It's hidden under weapons.
Notes for version 1.1:
Mr Vain 1.1
-added more elevators
-made a few elevators more user friendly
-added an abundance of ammo in item parametres. The Map now spawns enough ammo and weapons to max 8 players out.
-a couple of weapon spawning points were added.
-A hill and ball were added
1461 downloads, 1 review, 5 screenshots, 4.0 rating
Hangover City 1.0
goran svensson on Jun 13th 2009
Learning to Live 1.0
irons on May 11th 2009
Ein Heldenleben 1.2
treellama on Jan 17th 2009
Ein Heldenleben is a pack of maps inspired by other 3D games I've played.
I will add to this pack at my usual slow pace of making maps.
Notes for version 1.2:
Zora's Domain: reset spawn points
Velora Pass: lit camper holes
Egyptian Temple: fixed ceiling textures
Arcadia: balanced weapons and ammo, added a lift to waterfall grotto
Added new map Anticitizen One
1900 downloads, 10 reviews, 5 screenshots, 4.4 rating
Coriolis Loop 1.000000000000001
irons on Nov 25th 2008
Double Aught's classic netmap pack hasn't been changed at all, except that I've made it into "Unimap" format and zipped the file, making it easier for more modern operating systems to use.
Notes for version 1.000000000000001:
Switches from Macbin/Unimap resources to M2/95 resources. Meaningless to most, so don't bother getting this new one unless you're having trouble with the old one.
1922 downloads, 3 reviews, 1 screenshot, 4.7 rating
Cosmic Clouds 2.1
$lave on Nov 4th 2008
Cosmic Clouds Version 2.1
This is the 6th edition of my 3rd netpack, adding 5 new maps as well as minor fixes/changes to older maps.
Ratings/feedback appreciated as always,
Notes for version 2.1:
Firefly Concentration Moon Airbag Deep Blue Day and Ocean of Noise