iamanidiot123 on Apr 15th 2011
Mods the magnum. Twice the recoil of a rocket launcher, and the power of a rocket launcher, without the explosion. Enjoy. PS THIS IS A PHYSICS FILE NOT A SCRIPT OR MAP. DONT USE ON A MERGED MAP. OMG. Why does everyone hate all my uploads? even the good ones? The ones that they TOLD me to upload? Really, I think I am going to start keeping my creations to myself.
Notes for version 1:
Whatever. Less recoil. P.S. If you are wondering where my other uploads went, it seems nobody likes them. Plus, they were the original property of Treellama. This is the only one that I really made. Oh well. P.P.S. The above is in the readme.
1764 downloads, 3 reviews, 0 screenshots, 3.3 rating
Two Pfhor One Unofficial .8
Schwa on Mar 29th 2011
After getting advice from fellow mappers, I made 2 maps. These......are those maps.
Will update upon request
Update: Update will be released as soon as possible (School Related Circumstances)
bit.ly/gNS3a3 << the thread the advice came from.
Notes for version Unofficial .8:
Fixed ammo placement, lighting and added areas for both maps.
New maps in next release.
1335 downloads, 1 review, 3 screenshots, 3.0 rating
Deeze Maps 1.1
Dis on Mar 15th 2011
Schwa on Feb 21st 2011
My first netmap posted up here. You can choose between a close quarters firefight, or use the bigger weapons in the Battle Pit.
The title refers to The Twilight Zone episode of the same name.
Will update so irons can stop berating me (but would that change anything) (probably not)
Notes for version 1.0:
WYSIWYG. As mentioned, the name is based on the Twilight Zone episode called "The Four of Us are Dying"
1321 downloads, 2 reviews, 0 screenshots, 1.5 rating
Nibenon on Feb 14th 2011
A Netpack v1.0
Destiny on Feb 10th 2011
My first netpack. It includes 4 netmaps. Maps are good for 2-4 player games. The netpack includes the following:
1)Mr. Roger's battle world 2)Playing, at night 3)Battle at Hill 21 4)We're waiting for the boxes
Map 4 was a Rubicon netmap. I retextured it so it can be played in Marathon Infinity.
Notes for version v1.0:
1581 downloads, 4 reviews, 4 screenshots, 3.3 rating
irons on Feb 6th 2011
This is an attempt to mimic the gameplay of the old Joust arcade game. Players fly around maps and collide with each other to score kills. More detailed instructions await you in the README.
Notes for version 5.0:
This is the fifth attempt at a total Joust rewrite. Compatible with the latest version of Aleph One. Can be played on the EMFH, KOTH, and KTMWTB gametypes.
1736 downloads, 3 reviews, 1 screenshot, 4.3 rating
aquateenhgrfrce on Jan 8th 2011
This pack contains 2 maps:
The Four Elements
The Four Elements Simplified
The map uses 4 Textures Jjaro, Sewage, Water, and Lava each separated in 4 sections all converging in towards the center. Pfhor textures were also used in different areas of the maps. The simplified version is similar to the the first map with stripped down center.
Some custom textures were used.
Map design by aquateenhgrfrce
Sounds by Sharkie Lino
Thanks to Sharkie Lino, cxmb, brilliant, hastur, dis, gyffes, ASH, KBM, nib, and Thug for beta testing this map and offering suggestions.
1351 downloads, 5 reviews, 10 screenshots, 3.0 rating
treellama on Dec 20th 2010
treellama on Dec 20th 2010
Cesspi7 is a pack of 7 net maps. Each consists of 77 polygons and is textured using only 7 different textures. They contain no right angles, and no lifts (except for Spiroche7e). Each was tested to run well on a G4/1000 MHz.