Downloads

Tagged 'Emfh' by Best Reviewed

Guns Against Death 1.1

Ares Ex Machina on Sep 14th 2010

Sgunsagainstdeath_0003

A small but spacious map designed to make it easy to find other players quickly.

In an effort to reduce auto-switch, the ARs and SMGs have been tucked away in the nooks and crannies of the map (for the most part).

To increase the availability of the ARs and SMGs, these weapons have been quadrupled wherever you find them, effectively (but not actually) increasing their appearance rate beyond 100%.

Notes for version 1.1:

Added an anti auto-switch weapon compartment for the AR (top level). Raised ceiling elevation of certain architectural extremities. Adjusted direction of player starting locations to encompass a better view of nearby weapons. Fixed texture alignment issues. Some minor re-texturing.

1222 downloads, 2 reviews, 3 screenshots, 4.5 rating


Sovereignty 1.2

Windbreaker on Jan 27th 2008

Tmdkcsv6

Sovereignty is my netpack now containing eight maps. I first released this netpack in April, 2007. I am pleased with the outcome and quality; even for the older maps.

In this final update (v1.2), I have added one new map, and fixed a blatant ambient sound error in The King of Infinite Space. I also managed to fix a terrible error in 50% of the maps, where the players would only spawn in one or two places throughout an entire game.

NOTE: For best results, don't use the hi-res textures.

1770 downloads, 3 reviews, 7 screenshots, 4.3 rating


Power Drive 1.4.0

RyokoTK on Aug 31st 2010

Axiom

Power Drive is a map pack with an experimental concept: to take the focus away from the powerful weapons and put strength in the little guys. 14 maps in total.

Has embedded MML/Lua for Quake-style health kits.

Notes for version 1.4.0:

Adds two maps. Significantly alters how powerups work.

1781 downloads, 3 reviews, 6 screenshots, 4.3 rating


Joust 5.0

irons on Feb 6th 2011

Joust

This is an attempt to mimic the gameplay of the old Joust arcade game. Players fly around maps and collide with each other to score kills. More detailed instructions await you in the README.

Notes for version 5.0:

This is the fifth attempt at a total Joust rewrite. Compatible with the latest version of Aleph One. Can be played on the EMFH, KOTH, and KTMWTB gametypes.

1360 downloads, 3 reviews, 1 screenshot, 4.3 rating


Cesspi7 1.0

treellama on Dec 20th 2010

Cesspi7_0000

Cesspi7 is a pack of 7 net maps. Each consists of 77 polygons and is textured using only 7 different textures. They contain no right angles, and no lifts (except for Spiroche7e). Each was tested to run well on a G4/1000 MHz.

Maps:

  • Cesspi7
  • Peyo7e
  • Bi7umen
  • Arc7ic
  • Spiroche7e
  • Depo7
  • SPEC7RUM

1338 downloads, 4 reviews, 7 screenshots, 4.0 rating


Seven Stages of Megalopia 1.0

Crater Creator on Jun 9th 2011

Lobesandpfhishes

Back in March, Irons re-discovered a contest for 7-polygon maps, also known as "Simplici7y" maps. I was intrigued by the concept, and drew some sketches that turned into these seven levels. Despite making Marathon maps for nearly the last fifteen years, this is the first Infinity map I've officially released. I chose to follow the restrictions imposed by the original contest.

Notes for version 1.0:

This is the first official release. All maps and gametypes have been tested for functionality and balance.

1172 downloads, 4 reviews, 7 screenshots, 4.0 rating


Quake 3 lua 0.1b

Vladtepes on Mar 1st 2010

Quake-3-lua

After Halo - Combat Evolved by Irons, this is a script made to recreate some of the experience of playing Quake 3 online

PS: For those like Goran "Mr Obvious" Svensson, this is a prank script

Notes for version 0.1b:

First public beta, some other functions may be added in future releases.

1421 downloads, 3 reviews, 1 screenshot, 4.0 rating


Cataract Bowl test submission 0.8

Glamdring on Oct 20th 2015

Cataractbowlsshot

Cataract Bowl is amateur effort by a first time mapper, intended more as a learning experience than as a truly great map. At this stage I am still learning shading, which is why it's so dark; and my premises are straightforward and individually tested, which is why it's so tiny.

Cataract Bowl [XS] is a round, bowl-shaped level, 13 WUs across, with exterior walls 1.3 WU above the deepest point in the center. The mild mancannons on the outer walls were designed to send anybody impacting on them flying straight back toward the center, but in practice the actual effect is that anybody running along the outer wall picks up a great deal of speed if they maintain the correct angle, and otherwise simply propel one safely to the opposite side of the bowl.

Open to criticism, or mention of any errors or bugs I have not noticed in my testing so far.

Notes for version 0.8:

Small changes to weapons and ammunition since testing in the meta.

671 downloads, 3 reviews, 1 screenshot, 4.0 rating


Bleeding Requisite <3

Nibenon on Feb 14th 2011

Screen_shot_2011-02-14_at_6

Happy Valentine's Day Everybody. Love is a battle.

Notes for version <3:

Can you feel the love? This is a map, not an HUD. Review the MAP.

1043 downloads, 6 reviews, 2 screenshots, 3.7 rating


Cranch Wire Sunday 1.2

gortunit on Jan 1st 2012

04neuralreroute

12 Infinity Net Maps

?Nothing showed off scale, beyond the Nerve Compression hanging in the edge of Danger. But he could not worry about the Nerve-box. That always came through cranching."

  • from Scanners Live in Vain by Cordwainer Smith, 1950
Notes for version 1.2:
  • Re-added three maps from v1.0. Renamed one of these maps: The First Effect, Tombo the Unicycling Gorilla (new name), and Cut from Desire and Pain. Added custom shapes to Tombo.

  • Added two new maps: Sister Mary Balrog and Televised Feedlot.

  • Adjusted some weapons, sounds, lighting, architecture and textures in maps from v1.1.

1656 downloads, 8 reviews, 16 screenshots, 3.6 rating